Rebirth of Island
52 😀     47 😒
51,89%

Rating

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$4.99

Rebirth of Island Reviews

Survive, adapt, and research in the New World, with its rules, dwellers, and their laws. Head the colonization of these locations and ensure the independence and security of your population.
App ID448620
App TypeGAME
Developers
Publishers Yo_Serjio
Categories Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Commentary available
Genres Indie, Strategy, RPG, Adventure
Release Date4 Nov, 2016
Platforms Windows
Supported Languages English, Russian

Rebirth of Island
99 Total Reviews
52 Positive Reviews
47 Negative Reviews
Mixed Score

Rebirth of Island has garnered a total of 99 reviews, with 52 positive reviews and 47 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Rebirth of Island over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 157 minutes
Interesting game, graphics remind me of pixel piracy for some reason, I feel that the way the controls are setup really reduces the enjoyability of the game even despite a tutorial explaining, they're just awkward controls. Could have been done a lot better and then maybe the game can actually be played instead of fighting with my keyboard trying to make my character do what I want it to do.. That's really the only problem is the controls , if that was fixed (which I doubt it will be since the game basically revolves around this bizarre hotkey setup at it's core) then it would be a very fun little survival rpg. Also wow really.. the system to control your villagers is SO broken, if the controls were not already so confusing I would probably be able to tell if the villager/worker system is really broken or if I'm just not using it right.. Seems broken to me.
👍 : 3 | 😃 : 0
Negative
Playtime: 336 minutes
I got this game for 35 cents, and I can tell you in the state it's in it's still not really worth it. I crashed upon first start up and then got to the space ship tutorial area which for some reason dropped me to 14 fps, which doesn't make sense being that this game isn't anywhere near graphically intensive. But I decided to go with it and play anyway, which leads me to say that the UI and controls are bad. Just bad. It doesn't tell you what you're doing and has a bunch of buttons to press to interact rather than just using E or mouse 1 like you'd think you would. The fact that you can only grab one item from a stack at once and then have to drag it is just stupid. Make use of mouse 2. After struggling to figure out what to do for a minute or two, pressing Q, E, F, and V just to interact with something and craft I crashed when clicking on the link to review/give feedback on the main menu. This game also graphically has no optimization. Only screen res and that's it. I may give it another go sometime, but right now with that first experience I already have to give it a down vote. If these things got fixed, redone, etc. I'd see about changing to an up vote.
👍 : 10 | 😃 : 0
Negative
Playtime: 172 minutes
The gameplay is interesting as you need to survive then command a small group of fellows to follow procedures to sustain the village. However, the UI is complex as it requires you to hold buttons then mouse over and other stuff.. I managed to set up some of the settler but have no idea how i did it.
👍 : 9 | 😃 : 0
Negative
Playtime: 43 minutes
The first world i started, I had to delete because I could not move at all, the second time around I realized how poorly made this game was. The developers did a terrible job of explaining how to actually play and it makes this game extremely frustrating, which is unfortunate because it looked very interesting.
👍 : 4 | 😃 : 0
Negative
Playtime: 128 minutes
TL:DR Opinion went "NotLikeThis" to "Some bug/control/explanation issues I struggled to get past, but will still pop back to see if its theres more development or its just me" 2ND IMPRESSION Okay, got over my tantrum, sometimes its the user, not the equipment right? And the last thing I wanna do is crap all over someones hardwork, no need to be a jerk about it eh? Its still early days for me, but sound and graphic wise, its great, I'm happy. Story wise? still getting there, but the tutorial being present on the ship is a little out of place for what you accomplish there, but maybe theres hidden back story as to why, not sure. In any case, once I got into the main game section, I realised theres a few control issues I'm struggling with. Needing to move the mouse out of the way after interacting with items, invisible unexplained walls on the map (which felt like trees and rocks, but didn't line up with ANYTHING you could see). It kind of felt like there was some prior assumed knowledge I wasn't party too ie. the crafting table, only AFTER wasting 5 minutes trying to figure it out/find it/use it did I realise it reminded me of one from Minecraft, of which I've not spent alot of time in, but someone who HAD might have identified its purpose sooner. Still struggling, but the invisible trees and rocks are annoying, maybe even introduce some mouse wheel control, menu systems are.... different, but perhaps they weren't made for me/desktop keyboard+mouse, adding to the fact that my Razer Sabertooth found its first game it wouldn't work with since buying it. Still, might just be me yet...... 1ST IMPRESSION I'm sorry, I tried, those controls NotLikeThis
👍 : 15 | 😃 : 0
Negative
Playtime: 241 minutes
So this game takes a swing at something I really want. Survival Crafter where you also run a village of NPCs. Unfortunately, its execution suffers from obtuse UI/controls, a very poor fighting mechanic, a very annoying feeding mechanic, and so far as I can tell very little content. I got it on sale for about $2 AUD, definitely don't regret the spend, but wouldn't recommend it as a game, just something interesting to check out
👍 : 7 | 😃 : 0
Negative
Playtime: 229 minutes
Initially wouldn't run but after I got the game to start, it was ok. Tutorial wasn't fully flushed out so there were some game mechanics I had to figure out on my own. The UI is weird because sometimes you hover and release to grab an item and other times you click. After about 3 minutes of farming resources my inventory would be full and I couldn't pick up anything even if was an arrow that I just used said resources to make. Since there was no "Inventory capacity %" or weight value attached to the items, I had no idea when it was full or not. Also there was no hot bar to easily switch to frequently used tools (pick axe, hatchet, etc.). That made it harder to go out and farm or build. Overall, I'm glad I bought it on sale for like $2. Wouldn't have wanted to pay anymore for that. Still, there are much better survival/sandbox games out there.
👍 : 12 | 😃 : 0
Negative
Playtime: 349 minutes
I would not recommend this game. However, it wasn't bad, but I got the game for $1 and got my money's worth out of it. Anyways... Tutorial was terrible and could be skipped past without any problems. The asteroid level/minigame in the beginning I absolutely hated, but I can see where it's needed for story (if the game has any) and I wish you could skip passed it at will (you can skip it if you fail too many times). Once you get to the game I enjoyed building the houses and doing quests to gain colonists. The most difficult part is figuring out how to tell them what to do. For one, someone has to plant trees and another cut when I feel like that should be one job, because the wheat planter also harvests. Your max inventory is limited to 5 item types with 16 being the max per stack. I could live with that since, but end up making a lot of stockpiles that only hold one type of item. Finally, it feels unfinished still: I found a few bugs and there is one resource I never found a use for that you have to mine from rocks. You can cook wheat to make bread, you can make flower out of wheat, and cook wheat into bread. Either way you make break you still end up with the same amount of bread per wheat and the colonists don't know how to cook flour so it's a useless resource. You can put the crafting bench, furnace and a stockpile in the houses, but I was only ever able to place a workbench and nothing else. I did get lucky a few times; I was able to place the furnace instead of a workbench and also place a stockpile in one house and that house also happened to have a workbench in it. I encountered a bug were if you gather over the 16 stack size in your inventory without unloading it, that resource vanishes into thin air. I found it because I was mining rock to build the big house which needs 16 stone. I mined over 16 and it disappeared. I just dismissed it as a fluke but it happened a second time too. After that I was very careful to never overload my character with resources.
👍 : 14 | 😃 : 0
Negative
Playtime: 82 minutes
Nice indie game but optimization need some fixes + I like graphic style of this game and rts genre too + Soundtrack is AWESOME!!! - birds sound is terrible and... and I hate birds now...
👍 : 35 | 😃 : 19
Positive
Playtime: 57 minutes
Great concept, but plays super clunky with incomprehensible UI. I play Dwarf Fortress so I'm used to a lot of complicated UI, but this is worse because the UI simply makes no sense at all and the tutorial takes almost an hour to complete and still doesn't manage to explain it. You must perform all kinds of complex actions like tapping one key, holding an other key, and then using the mouse to select something that pops up in the interface, and then holding down a mouse button for a long time and this is just impossible to memorize. Meanwhile quests tell you to gather resources and craft items, without telling you what to look for or which of the million of crafting prerequisites and menus you need for these. Stay away, and just play Dwarf Fortress for free if you want a complicated sandbox survival game.
👍 : 25 | 😃 : 0
Negative
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