Terror Lab
Charts
53 😀     42 😒
54,32%

Rating

Compare Terror Lab with other games
$3.99

Terror Lab Reviews

You have just awoken without knowing who or where you are. You can't remember anything but it is clear you are not alone.
App ID448540
App TypeGAME
Developers
Publishers M.INDIE
Categories Single-player
Genres Indie, Adventure
Release Date16 Mar, 2016
Platforms Windows, Mac, Linux
Supported Languages English

Terror Lab
95 Total Reviews
53 Positive Reviews
42 Negative Reviews
Mixed Score

Terror Lab has garnered a total of 95 reviews, with 53 positive reviews and 42 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Terror Lab over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6 minutes
5/10 It's... Eh. I'm really on the verge between recommending and not recommending it. I've decided to mark it as not recommended because there isn't really much content and the game's challenge level is mostly a test of patience. As you can see from how many hours I've played this game, it's a test I myself could not endure. I would have recommended this if it was a free game or extremely cheap. While it's not really an expensive game, I can't recommend it at its current price. If you really want to play this, I'd recommend waiting for a discount. Basically, you'll be in a randomly generated area, walking around, finding generators to reset and flashbangs, waiting for a countdown to end so your memory returns, while also having an oxygen meter going (and I haven't really found out how to recover oxygen, I'm assuming it has to do with resetting generators). You'll be trying to avoid three monsters - you know the monkey is nearby because of a blipping sound it makes and you can use flashbangs to slow down the doctor and his wife. Your flashlight depletes quickly - it recharges automatically when it's off, but you'll need it on quite often. And the oxygen meter depletes more quickly when you're running. And that's about it. You just keep avoiding these three monsters, trying to maintain your oxygen level and waiting for the countdown to end. If one of the monsters catch you, it's game over. It's decently scary because you never know when one of the monsters is going to just jump at your face, but there really isn't much content besides what has been mentioned. It seems like the game's being constantly updated, so who knows - maybe in the future things might change and I might be able to recommend it. Not at its current state, however. Also, for some reason, this game causes a very bad coil whine on my PC - no idea why. I've had coil whine from other games before, but so far this has been the worst.
👍 : 4 | 😃 : 0
Negative
Playtime: 21 minutes
More In Depth Review Here: https://www.youtube.com/watch?v=v0k6E4Xi11Y Graphics: 3/10 - It doesn't really look good, and the only things that light up are the specific 'computers' you can use or the monkey. Sound: 3/10 - Eh, just eh. Not particularly good, not bad. I don't like that you actually have to turn off the music in game so that you can here the monkey moving. Atmopshere: 6/10 - The graphics and sound do work well together. Gameplay; 2/10 - It's very stale and get's boring very quickly. Scares: 4/10 - The scares are very easy to see, and are very repetitive. Do I suggest this game?: In the games current state, no. However, the develepors are constantly updating it, so maybe it the future it will be better.
👍 : 18 | 😃 : 0
Negative
Playtime: 6 minutes
Where do i begin? From the moment that I began the game, I knew i was going down Shit Avenue. Not only does the game not let me turn down the video quality, but it starts in a 2008 style launcher, giving me little to no customization of the game. Upon entering the game itself, the menu at the start had no choice for any options at all, not even audio (which raped my ears upon launch). Once i finally loaded the game after what seemed like countless screens beforehand, the game actually looked very nice. This however, was just a cover up for a horribly designed piece of shit. Taking my first step in the game i knew that the game was going to be dogshit. There was a simulated headbob that was quite unrealistic to real life since i am not a bobblehead. Next, like every other scary game, the lights sudden "go out". This is quite unoriginal and i expected nothing less from a 3 dollar dog shit. The "scary" aspect of the game wasn't even scary at all. I encountered the antagonist twice, and neither times did he scare me but I could have assumed this due to the fact that the main enemy of the game is an unevolved primate. All in all, this is the biggest waste of 3 dollars. I would ahve much rather given the money to a prostitue for a hug. Thanks Bernard Nicolas, for making me realize there is something worse than the holocaust. My warmest reguards, BigWeinerJenkins.
👍 : 21 | 😃 : 5
Negative
Playtime: 19 minutes
No story (as far as I can tell), generic jumpscare-y monsters and a bunch of running around and doing 'tasks' for some reason. It got boring immediately, after a couple minutes.
👍 : 2 | 😃 : 0
Negative
Playtime: 18 minutes
I have very mixed feelings on this game, so I guess I will just give a list of pros and cons: PROS - GREAT atmosphere. The "breathing" effect that the lights have truly create a sense of panic and dread. The sound is great, going from total eerie silence to droning, wooshy, "something's wrong" queues. - Very scary. Monkeys are terrifying to begin with to me personally, so to have a 6 foot tall one with red eyes jumping out of nowhere is an anus-clencher for certain. - Visuals (lighting, smoke, etc.) are nice. CONS - Some textures are seriously buggy, and it takes away from the immersion. - That Tocatta and Fugue in the main menu totally doesn't fit rest of the game whatsoever, and I'd suggest something a little more subtle. - While hand-holding is never good, an objective being made clear would be cool. - I experienced a major bug 2 or 3 times where after flashbanging the enemy, my character would be stuck in place, causing me to lose from loss of oxygen. I don't know if there's something I could have done that's not apparent to me, but it seems like something is off there, and it's a total game breaker. In short, it's a great idea for a game, and the atmosphere and premise are right. All it needs is a little tweaking here and there and it could be great! Right now, it's a little broken, which is understandable of a brand new release. Here's my Let's Play! : https://www.youtube.com/watch?v=99ppATlTNPs
👍 : 10 | 😃 : 1
Positive
Playtime: 42 minutes
Gameplay not great (Wander around a maze avoiding creatures and get out before Oxygen runs out) No real story
👍 : 2 | 😃 : 0
Negative
Playtime: 84 minutes
I was going to flame and say how bad this game is, but please read the review done by CorvusCorax instead. He hits more nails on the head than the dev team, and I thought some of the reviews here are suspect with the same patternistic broken english! However if you like getting pissed off as if you were playing slots at the #SaratogaCasino then please insert your coins
👍 : 11 | 😃 : 0
Negative
Playtime: 6 minutes
Play for five minutes, random monster shows up and kills you. No indication what to do or where to go, no way to know where the enemies come from. Game is too dark, there is nothing enjoyable about it. Not recommended.
👍 : 6 | 😃 : 0
Negative
Playtime: 27 minutes
To be honest, I did not expect to find a game that is on par with Cargo 3 and Devil's Share in quick succession, yet, I managed to do so. Interestingly, of all 3 this is the one that can be considered the "best" as it does not have any floating enemies nor does it give you the impression of being able to make progress while keeping the gameplay very repetitive. Here you do not make any progress. You start out at the very same place in a barely lit maze all the time without any hints as to what happened to you and why you are there. Cargo 3 at least tried to include a "cutscene" by including some artwork telling you some basic background story that made you think the devs had spent a decent amount of time with the development. What TL gives you is exactly what the store page synopsis says - no more, no less. While the videos showcase a monkey (in fact, most of the gameplay videos on YouTube have this antagonist) during the 20 minutes or so I spent with TL I only encountered the so-called "Doctor" and his "Wife". While they look decent their one-hit kill makes the game very irritating and next to impossible to complete (if there's a chance to do any walkthroughs here, that is), yet, the dev (in one of his most recent updates) claims the difficulty is now perfect. Now, this one-hit kill practically consists of a scary voice / sound effect coupled with the close-up view of the antagonist's face who suddenly turns away and is on to his / her business. I guess what they want to say is "Tag, you're it!" instead of killing you - either this or another famous playground game is used here: Hide & Seek. You are given a couple of minutes "free roam" when there's a sudden music change indicating your dearest friends started coming to look for you. This also means that they will definitely find you - the AI is programmed in a way that it will find you regardless of what you do. Except for one thing - if you hide behind two machines they cannot go into the same narrow space so you're pretty much safe - until your oxygen runs out. If you run this chemical element leaves your body even faster - thank god you can find generators that fill you up quickly. As for weapons: the game gives you flashbangs but using them blinds not only the "couple" but also yourself. The effect is a reddish something that can easily make you dizzy. Talk about nausea: since you run out of O2 the sensation of unease and discomfort is just perfect! You also have a torchlight but it runs out of battery very quickly. Quicker than in any other game in video game history. It's a shame as the game is extremely dark. There are some other machines that can be interacted with but I forgot what those were and why I should even be bothered by them. In fact, I had a hard time forgetting about the main menu that pretty much gives all the info you need without any options to offer any changes in audio or graphics. I know it's a Unity engine game and prior to launch you have that pop-up for the changes but what purpose does it serve if you can play the game only on "fantastic" quality? So, you only have the "New Game" option with also the controls and in-game tips and instructions but written in an English language that will make all grammar nazis stay true to their beliefs. Oh, and there's no pause - hitting esc brings you back to this screen which has constant, irritating music that you (guess what?) cannot turn down or off. Terror Lab offers a short-lived gaming experience with cheap jumpscares and the fact that the developer is constantly trying to let you know that your opinion matters and will shape the game makes you pose the question: Why isn't this still in Early Access? GenomGames may be an ambitious indie developer / publisher company but the fact that they have released 3 games so far in half a year or so (all with pretty much identical quality / approach) does not bode well. PS: While the great number of positive reviews is not necessarily bad (everybody's entitled to their opinion) what is alarming is that they are too short, far from being factual and there's an odd similarity of their command of English to that of the game's main menu.
👍 : 49 | 😃 : 4
Negative
Playtime: 43 minutes
Don't be fooled by the trailer and screenshots believing this to be the real deal, because it's not. Theres no story nor are there gameplay mechanics. The entire game is spent wandering aimlessly in a maze until you either run out of oxygen or a monkey kills you with jump scares in one hit. This game also experiences major frame rate drops with ocassional bugs depending on the computer your playing on. That is especially true if your using screen capture software, mine froze up several times. The sound and music is way too loud and there's no in-game option to adjust the volume. Speaking of the lack of options, it has the worst UI i've ever seen for a game menu, theres no save feature, no adjustments, or anything basic that all other computer games have. Stay away from this game, it's a glorifyed prototype and nothing more.
👍 : 105 | 😃 : 5
Negative
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