Unhack 2 Reviews
Return as the unhacker to take on Program X and her clone army!
App ID | 444170 |
App Type | GAME |
Developers | InvertMouse |
Publishers | InvertMouse |
Categories | Single-player, Steam Achievements, Steam Trading Cards |
Genres | Indie |
Release Date | 12 Jan, 2017 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

6 Total Reviews
6 Positive Reviews
0 Negative Reviews
Negative Score
Unhack 2 has garnered a total of 6 reviews, with 6 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
348 minutes
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
👍 : 0 |
😃 : 0
Positive
Playtime:
53 minutes
Unhack 2 is the direct Sequel of Unhack. And all in one you get more of everything, Ten new puzzling levels.
The Story got a big improvement now being a visual novel. Way more text and pretty big story sements.
Storytelling itself is good naking the lore of Unhack go way further. It´s a three to four hor read, depending on your reading speed.
Unfortunately more lines of text and dialogue has a price:
No voice acting this time.
But Artworks got a huge improvement in exchange too. Everything looks so much better now.
Everyone who liked part 1 won´t waste money here.
👍 : 0 |
😃 : 0
Positive
Playtime:
112 minutes
honestly its fine everything about it is fine, the puzzles were fine. the puzzle system is pretty different compared to the first game but in essence is the same, the visuals are okay overall pretty fun would've prefer a longer experience but okay.
👍 : 0 |
😃 : 0
Positive
Playtime:
250 minutes
In terms of game play it was great, I loved the puzzles and I wish there where more puzzles to be honest so the focus wasn't on the story.
I also wished there was a log so I could read back on things the characters had said.
Spoilers for the next part because it's going to be focusing mainly on the story.
[spoiler] Alright so the game starts you off as the creator which makes sense, you're fighting a new bad guy with a new ai.
If the story had continued on that path then I would of been happy and this game would of gotten a recommendation.
But instead Clip clip fucking dies, showing some animation which breaks my heart even more. Then the story goes like: WELP YOUR NOT REALLY A PERSON OR EVEN THE MAIN CHARACTER. and I'm like: What... ok let's see how this goes. I see the creator and I'm like: Oh so we'll fuse into the chip into his brain to make him stronger and continue the story like that. some resolution to this story at the end of it all.
But then the game is like: welp here's some shit on how crappy ai are treated even though they're sentient and stuff.
And I'm like: Ok so this might affect our character in the future when we fuse with the creator so we can get ai rights, right?
Also i'm really liking my partner Program x at this point because she changed her clothes and hair and is adorable and protec cinnamon bun.
Then it brings in characters that I kinda care about but thought they where dead. then it brings in characters I don't' care about at all and tried to make me feel bad when they died. Really didn't care about that pompadour wearing doctor at all, but i respect his hair.
Anyway the story concludes, Instead of reaching my full potential my character fucking lobotomises themselves and gives the brain to X who turns into not cinnamon bun who has to care for their mentally challenged brother who's now going to be afraid of having any power from now on. All my characters ambitions die, there is no future of that character. Then the creator is like: "HA IDIOT i'll just make a better you scrub!" and runs off.
My character goes from being a really cool character who's perversion was comedy relief. To a crippled ai with perf girl. To an ai with a mass of potential only to have all those ambitions and possibilities of being cool and stuff squandered with no intelligence. might of been fine if my character wasn't both an idiot and a jerk and just split the power 50 50. They wouldn't even have to worry about making each other worse because from what I could tell the quantum computer's current processing power was bottle-necked to each ai's drivers or whatever. or they shared a driver but still.
Overall there was no point to anything in the game. Maybe a possible clone harem ending. [/spoiler]
👍 : 5 |
😃 : 2
Negative
Playtime:
247 minutes
absolutely wonderful.
i feel i don't really have enough knowledge or experience to comment on the finer details of this prodcution (my only other experience being from fate/stay from type-moon) but i truly wish to express my amazement and enjoyment of this work.
the story telling was amazing. all of the twists and turns that lead to the end gripped me and i found myself sharing the same emotions as the characters. the story just grabbed me and brought me along for the ride. i found myself truly questioning everything with every twist and revelation. the ending (no spoilers here) was truly beautiful and i was tearing up as the story drew to a close.
the characters were endearing and i truly feel it would be fun to get to know them if they truly existed. the way they were written to react to the situations was very well done and it was fantastic time spent going through this tale with them. If/when AI actually become a somewhat common thing, i would love to have a companion of sorts similar to one of the characters from this series.
the puzzles were very different from the first game. i went through the first game just last night and beat it on insane in just about an hour, but switching to this system challenged me in a way that i was definitely not expecting. the way the puzzles changed in difficulty by adding different pieces reminded me of the first game, and as i was going through it helped me to place where i was in the world relative to the same places in the first game. despite how much i enjoy challenges and puzzles, i also appreciated that the game had the option to skip puzzles for players who were mostly along for the story. it felt like the author was saying "there's more to this than the puzzles," and that is definitely true.
i truly loved going through this and i know i will replay it many times in the future, and many more times if there is a sequel or added content. the story of this series is one of my personal favorites, and i believe this is a worthy sequel after the ending of the first.
👍 : 7 |
😃 : 0
Positive
Playtime:
262 minutes
I've got a real soft spot for InvertMouse's VN's; they get so many things right in terms of the stuff that counts; good characterisation, plotting and pacing that the shallower areas (like the superfluous mini-games and occasional recycled graphical elements) don't really register.
The big shift from Unhack 1 is that this game is a full fledged VN (as opposed the the light-arcade hybrid of the original). There are still a series of 'hacking' minigames which equate to moving a box around a grid avoiding obstacles; these are all skippable without penalty, and you might as well since they don't really serve a purpose except to slow down the story momentarily.
The story itself zips along, introducing new characters with a lot of charm as well as revisiting much of the original game's cast; it steers clear of outright fanservice but I'd still strongly recommend a playthrough of the original first, if only to establish context. The story is linear and there's no opportunity to branch the narrative, but this isn't the kind of tale which would really benefit from such a mechanic; you're here to take a ride with the protagonist (love him or hate him) not to dictate events.
The biggest loss is the lack of voice acting; which doesn't hinder the story, but still left me a little sad since the VAs from Unhack 1 did such an amazing job bringing their characters to life. On the plus side however there's a lot more 'story' this time around which can only be a good thing; I got through the whole game in a little over 4 hours without ever pushing myself and enjoyed the entire trip; well worth a read.
👍 : 11 |
😃 : 1
Positive
Playtime:
155 minutes
Welcome back, dear unhacker
Love this game, Invert Mouse did a fantastic job with the story.
The story is a beautiful continuation of the original Unhack. It has an amazingly unseen twist, a very satisfying twist at that. There is a very funny homage to an old Windows OS assistant, that we all know and love to hate. We see familiar faces from the original Unhack and even though they're the same faces you can see the change in them. The new characters are fantastic each with an interesting story.
The gameplay is very similar to the original, minus the 5K Worms, and is quite fun. I do wish however that there were more puzzles. The original had more puzzles that made me feel immersed in the game. However, that doesn't at all change my opinion of the overall game, it was great and I hope that Invert Mouse does more games in the future.
I highly recommend this game series.
👍 : 14 |
😃 : 0
Positive
Playtime:
350 minutes
A surprisingly good sci-fi visual novel about AI companions, Unhack 2 weaves a complex story that touches on social/philosophical issues regarding the nature of artificial intelligence and their relationship with humans, while at the same time having heartfelt moments and memorable characters. That's an impressive feat for a VN that is only about 5 hours long.
If you do give Unhack 2 a try, I highly recommend going through Unhack 1 first as it will give you a good amount of background and character development.
👍 : 18 |
😃 : 1
Positive
Playtime:
324 minutes
The first Unhack was one of the first visual novels I’ve played on Steam. I really like Invert Mouse, their games are enjoyable and you can see how much effort they put on them.
I’ve been waiting for this game for some time now, and let me say, it was worth the wait. The art style is fantastic, and there’s this nostalgic feeling regarding the first game in terms of story and BGM. This visual novel is basically kinetic (no choices, you only read) featuring mini games. They were somewhat easy, and you don’t need to solve all the mini games in order to get the achievements. The story is good [spoiler]I never saw that plot twist coming, haha[/spoiler]. The new characters are also good, but seeing the old ones made me happy [spoiler](even tho the new story is not exactly about them[/spoiler].
8/10, I highly recommend this sequel if you played the previous games.
👍 : 26 |
😃 : 1
Positive
Playtime:
122 minutes
This second title of the Unhack series from InvertMouse now feature a different male protagonist who was thought to be The Creator from Smash Security. With the Motherworm and the source of the 5K Worm destroyed along with The Creator's former AI companions Perfect Weedy and Debug-squared four years ago, the protagonist was shocked to find an army of AI clones resembling Weedy to appear together with a mysterious masked AI launching simultaneous attacks throughout in cyberspace and in the actual living world. As the protagonist attempts to investigate the source of these hacking and actual attacks on him, the protagonist will attempt to hack across multiple different security and firewall systems in the form of 10 puzzle minigames which involve moving a circular icon across a maze to an exit without being destroyed by various environmental hazards and uncover the truth about himself, experience love with an AI and make a sacrifice.
The puzzle minigames are now turn-based with environmental hazards moving after the player has made a move and can be skipped with no missed dialogue or achievements, there is now a gallery to show all unlocked CGs and the game now allows quicksaves, manual saving at any point in the game and the take screenshot button on Steam to work. Soundtracks are good and overall game presentation is also nicely done. Recommended when at sale or in bundle discount as it takes less than 10 hours to finish/skip all puzzle minigames and read through the entire visual novel.
👍 : 44 |
😃 : 0
Positive