Royal Heroes Reviews

App ID439920
App TypeGAME
Publishers Atomic Fabrik
Categories Single-player, Steam Achievements, Full controller support, Remote Play Together, Steam Leaderboards, Remote Play on TV, Steam Trading Cards, Stats, Includes level editor, Captions available, Steam Workshop
Genres Casual, Indie, Strategy, Action, Simulation, RPG
Release Date16 Mar, 2016
Platforms Windows, Mac
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Greek, Russian, English, Korean, Spanish - Latin America, Turkish, Finnish, Ukrainian, Bulgarian, Czech, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Romanian, Swedish, Thai, Indonesian, Vietnamese

Royal Heroes
4 Total Reviews
4 Positive Reviews
0 Negative Reviews
Negative Score

Royal Heroes has garnered a total of 4 reviews, with 4 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2433 minutes
Hate to give this a thumbs down, but feel most will be unpleasantly surprised by the G-R-I-N-D. PROS: - Only cost about $0.40 on sale. Yes, about 40 pennies. - Lots of interesting RPG and crafting mechanics. - Mostly an auto-battler, but the battles are typically about 30 seconds long. - Artwork and audio is satisfying. - Enough content to keep the game interesting for at least 20 hours of game play CONS: - Not much in the way of instructions. - The game is purpose built to be a GRIND. At first it is not noticeable, because the game play is fun. But, eventually, tens of hours into the game, you realize you are being taken for a ride. With prizes which reset every day, you realize you were not meant to beat the game within a week. I am about 40 hours in (at the time of this review) and the game is still interesting (to me); but I can see that I probably won't be able to finish within 80 hours. That is too much grind for me.
👍 : 0 | 😃 : 0
Negative
Playtime: 1135 minutes
i wanted to like it so much, but holy shit so many systems that make no sense. or are totally not explained. certain things are pure buggy and not working. i tried to like it.
👍 : 0 | 😃 : 0
Negative
Playtime: 10 minutes
A mobile single-player game in which you have to put up sets of armies that will go wall to wall against the enemy team, you need to assemble a team, earn gold, hire new heroes in the tavern, improve them, and pass new and new levels. I recommend it!
👍 : 0 | 😃 : 0
Positive
Playtime: 95 minutes
I love games of this type where you pump up your army, I like it. I also liked the equipment items, very unusual drawing. Cool music and gameplay, a lot of technical flaws, but tolerable, I think the developers will soon fix all the bugs and optimize the game for the better.
👍 : 0 | 😃 : 0
Positive
Playtime: 748 minutes
A good game that has potential too become so much more and even charge a couple of bucks more. If the bugs are fixed and some more features are introduced. Like expanding the slots to place the troops "formation for the troops" making it larger so you can stack more Warriors in a row. Another feature that would take this game to the next level would be to have either automatic fights or a mode where you tell the troops where to go before the fights starts then you start it and they follow the pattern you have chosen. + Good game considering how cheap it is. + Good looking art. + The description of what a hero like Favorite spell, Favorite weapon etc makes the game a little better and interesting. + The creatures that is just walking around the map actually effect certain monsters etc. Trolls eat them to heal, cool effect cause i thought they were just there for visual effect on the map. + It's a very easy game to multitask with since battles and everything is automatic. - Grinding is a bit too much at certain points. "The map before you can complete with 3 stars and the next one is too hard too complete. Not even talking about the final boss level on each section of the map" - Descriptions on heroes disappear after you buy them and doesn't show before you buy them. - Lack of description in the ui and overall. Some items you even have to hold left mouse button on them just to see what stats it gives. A simple hover description instead would make it so much easier and faster to switch items. Neutral: I don't know if there is a bonus if you equip a heroes favorite weapon, but if there is that's a + for sure. The magic the player can use himself is kinda slow and boring cause you have to grind it up, neutral opionion because some people likes grinding and some doesn't. Edit: + The new hotkey system for players casting made the spells more usefull since you just have to aim and press 1, 2, 3 and if you use the first spell the second spell becomes the first. + Fixed a lot of the descriptions in menus, helps a lot. Also getting information about heroes before buying them, is really helpfull + Added description in the Rally, being able to check heroes levels and what troops they have with them. It helps a lot when you are about to place the troops for strategy purposes - You can get duplicates of the blueprints..
👍 : 9 | 😃 : 0
Positive
Playtime: 8101 minutes
Well, on one hand this game is fun and addictive. I wouldn't play it 50+ hours if it wasn't. On the other hand, it's full of bugs and imbalance, user interface is not at all polished, some base mechanics are still WIP and the update rate is very slow. The game feels more like an alpha version than a proper release and the developer doesn't have time and/or energy to properly address all the bugs and faulties so he tells people on the forum that that's the way the game is supposed to work. But it's fun. So if you decide to get this game be prepared that you'll be played on your nerves
👍 : 18 | 😃 : 0
Negative
Playtime: 1435 minutes
So I was a bit dissapointed by this game and while it may appeal to some I cant recommend it. First, its a mobile port. Just throwing that out there. Second, the graphics are subpar even for mobile games. The colors and dull and most things are difficult to see any detail. I was hoping for more strategy involved and while there is a little, its seriously lacking. There is no way to control your troops or give orders or direct them in any way. Its a very casual experience with nearly zero player involvement. I feel more like Im watching the action than taking part. Lastly, the game is VERY grindy. With it actually costing money on Steam instead of a free mobile game Id expect some of the grindiness to be removed. I have spent around 10 hours so far and have been stuck grinding exp for about the last 3-4 hours. Not doing anything to progress the "story" but simply playing the same handfull of battles over and over to level my characters enough to win the next battle. This was the most frustrating part and if the game wasnt so grindy I would have recommended it. I hate feeling like I wasted the little gaming time I have on grinding. Its not a bad game and its well made with good music (although WAY too loud) its requires far too much grinding to progress to be entertaining or rewarding.
👍 : 13 | 😃 : 0
Negative
Playtime: 33 minutes
Let's look at the pros for a second: This is more of a mobile game but, it was ported to the PC well. The controls are fine and there are none of the usual problems with a PC port of a mobile game. This comes from a guy with a decent history of making games. He was even entrusted to make the mobile Majesty game, which was actually pretty good. Now for the cons: The art style isn't simply recognizable, he hasn't changed the art style in any way. This guy has made multiple flash and mobile games, and all of them use the exact same art style. It hasn't even upgraded or improved over two years, literally nothing has changed. It's all copy and paste. Tooltip errors and glitches are a regular occurance. Glitches are to be expected but, I would expect them to catch the tooltip errors. On the topic of glitches, and this is just from personal experience so don't expect it to happen to you as well, I played through a few 'missions' and unlocked the wizard's guild. Which I promptly lost and never got back. I had no way of using spells, so it was all up to my soldiers. There is very little strategy to this game. You don't tell your soldiers where to go, you line them up before the missions and once the missions start they just automatically move towards the enemy. This is less a strategy game and more of a tactical game, which I know is a thin line between the two. However, it isn't even a good tactical game. I remember playing something with the exact same game mechanics. I believe it was called Mini Warriors. The difference between the two games is that Mini Warriors always told you what you were facing and how to expect it when the battle started, so you could plan your troop placement accordingly. Royal Heroes does tell you what enemies you'll be facing but, not in what order or placement they will be, so even that amount of strategy is removed. I ended up dropping this game shortly after starting it. I just can't get in to it. It's far too simplified, to the point that everything that could be thought of as fun is gone. It might be worth it to play on Armor Games, since it's free there, but not here. It isn't worth the $2 or $3 price tag. Sorry, Badim, it just isn't worth it. I do look forward to other games in the future though. Think about upgrading the art style a little, and not taking away everything that makes a strategy game what it is.
👍 : 92 | 😃 : 3
Negative
Playtime: 1759 minutes
Fun mechanics. I like the game play. I hate the grind fest. If a game can't figure out a reasonable progression path then it doesn't deserve a good review. I didn't finish the game. I got I'm guessing half way through and life is too short. It's not that I wouldn't spend the money for this game, it's that I wouldn't spend the time. It's too grindy.
👍 : 43 | 😃 : 0
Negative
Playtime: 1999 minutes
This is a nice game for the price. You hire, equip, and position heroes and their armies in order to attack enemies that become progressively more difficult. You get gold and materials from each fight which you then use to improve them further, build gear to equip them with, or learn spells to cast directly during the fight. For the amount of time you get out of it it's worth the low price tag. Complaints I still have are: 1. It can be quite grindy in places as if you don't have the right army (the heroes you get from chalices are random, and you can wind up with too many mages/arches and not enough tanks or vice versa). The dimension warp option (reset the map, take some stuff with you) partially mitigates this, but it still only lets you bring up to three heroes to the next area whereas you will need 25 for your army. It's possible doing it more times will allow more than three heroes further on, I've just not seen it yet myself. I've warped four times and it allowed 1 at first, then 3 each time after. 2. You don't control much once the fighting starts, you cannot give orders, only position your troops beforehand, all you can do during combat is cast spells. 3. If you have too many items, they will scroll off the screen and you won't be able to see them or select them in the dimension warp menu. Similar problem in the crafting screen and with heroes after level 38 or 40 when leveling up, their skill box will be full, although they may have learned all possible skills at this point anyway. 4. I see this game is being updated currently which is good, but there is another verison on armorgames which is both free and has a more functional UI. The graphics are worse, but they have corrected some of the UI problems I mentioned above, as well as have a total HP indicator for both you and the enemy during combat which is nice. The prices are also more balanced, at least in the beginning (I didn't play there for long, just wanted to see what was different). 5. There seem to be some unfinished aspects of the game--there is a "storyline" screen but it is empty, and nothing happens when you beat the final areas on the far right side of the screen. Although at this point I have not beaten all of the bonus areas on the bottom left, with the boss-only battles that drop runes every time. Overall this is a decent game but would be better with some of the above fixed. *It is possible that some of these issues have already been fixed, it seems there were a couple of patches since the last time I used the warp, and since I pretty much beat the game minus the bonus areas last time, I have not yet played far enough back in to see if these things still happen. Total HP bar on both sides like on armorgames would be nice though. Edit - this version also lists each hero's "favorite weapon" in the hiring screen but not in the barracks, and gives no indication of what that means if anything. In the Armorgames version, they can only equip their favorite weapon, and a picture of it is indicated in the barracks equipment screen.
👍 : 36 | 😃 : 0
Positive
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