Hack, Slash & Backstab
1 😀     8 😒
30,56%

Rating

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$4.99

Hack, Slash & Backstab Reviews

Hack, Slash & Backstab is a 1 - 4 player arcade dungeon crawler with a twist! Work together as warrior, rogue, wizard and archer to survive a dangerous world. But only one player will be crowned the winner: it becomes a fight to the death, as betrayal and backstab become the tools of choice.
App ID438910
App TypeGAME
Developers
Publishers MAGIC Spell Studios
Categories Single-player, Steam Achievements, Multi-player, PvP, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Remote Play on TV, Steam Trading Cards
Genres Casual, Indie, Action, Adventure
Release Date31 Aug, 2016
Platforms Windows, Mac, Linux
Supported Languages English

Hack, Slash & Backstab
9 Total Reviews
1 Positive Reviews
8 Negative Reviews
Mostly Negative Score

Hack, Slash & Backstab has garnered a total of 9 reviews, with 1 positive reviews and 8 negative reviews, resulting in a ‘Mostly Negative’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Hack, Slash & Backstab over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 11 minutes
$5 was not worth it. Waste of money. Should be $2 at most.
👍 : 2 | 😃 : 0
Negative
Playtime: 29 minutes
The game is too hard to begin with, and it seems too repetitive.
👍 : 0 | 😃 : 0
Negative
Playtime: 44 minutes
As others have said, it's not awful, but it just doesn't feel like much of a purchasable game to me. It was the same frustrating map, and the skills aren't that diverse. It needs some sort of thing that makes me want to play it, some sort of reward or story. Unfortunately, it has neither, and I just can't bring myself to even ask my friends to buy it.
👍 : 4 | 😃 : 0
Negative
Playtime: 29 minutes
Start game. Select a class (out of 4). Start session (solo or coop). Fight enemies and a boss. Find the portal to end session. Whoever entered the portal won that game session. Very basic gameplay. No looting of better equipment. No leveling. No skill point system or talent tree. No character customization. No reward for 'Winning'. No nothing. Just hit enemies with basic attacks and find the portal to end game session. I cant really recommend this, as this offers no replay value other than to first test it solo and then test it in coop and you kinda just wanna find that refund option.
👍 : 32 | 😃 : 0
Negative
Playtime: 105 minutes
Plays sort of like an indie Diablo. Liked all of the classes; you have to experiment and find one to suit your playstyle. I thought I'd like the Knight the most, but so far the Archer is my favorite. It's not as good close up, but if you can get some distance and find an area to bottleneck the enemies, it's good for crowd control. Generally, I go room to room, then try and find either a boss, treasure, or an area to keep them at bay so I can rack up health drops. Overall it's definitely fun, but I think it's more suited towards playing with your friends. It's very difficult to play by yourself, but still fun. The music really puts a punctuation on everything and is really great. I'd love to see a few more modes and levels eventually, maybe even a campaign like a Spyro-esque mode where you teleport to different worlds and fight their bosses, but I understand that's a lot more work for the future. Great game and definitely recommending.
👍 : 15 | 😃 : 0
Positive
Playtime: 91 minutes
I don't dislike the game but I can't bring myself to recommend it to the steam community. I learned of the game through a story on NPR - a group/class project at a local University in my area. I'm also always looking for good local-coop games to play together with my two boys. Technically, the game is flawless. Smooth fast graphics, highly responsive, no lag, great sound and pretty pictures. Also, I've always enjoyed rogue-like games and this was a nice twist. Unfortunately, that's about it in terms of gameplay. Not to be crass, but it feels like a school group project - a roguelike game made by committee that's a mile wide and an inch deep. Like any game, once the pretty pictures wear off, there needs to be something of substance behind it. Even the original nethack games had a leveling system - and with good reason! You need some reason to keep playing and go for just one more dungeon. More than 4 monsters and a few bosses would be a good start. I guess it's easier to give a school grade for solid graphics and technical savvy then it is to judge depth or playability. And having the goal of publishing to Steam is a good carrot to motivate students to meet a deadline I suppose. My boys (8 & 10 yo) had fun with the novelty of the game for about 15 minutes. But once they realized that there was only more of the same around each corner, they lost interest quick - and so did I.
👍 : 19 | 😃 : 0
Negative
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