Project Graviton Reviews
About Project Graviton"Project Graviton" is a platformer game in which users will control the character Bob, whom after stumbling into a secret section of his workplace, gains possession of a Gravity Suit and learns of its capabilities.
App ID | 437880 |
App Type | GAME |
Developers | Enter Main Loop |
Publishers | Enter Main Loop |
Categories | Single-player, Steam Achievements, Multi-player, Full controller support, Shared/Split Screen, Remote Play Together, Steam Trading Cards, Stats |
Genres | Casual, Indie, Adventure |
Release Date | 15 Feb, 2016 |
Platforms | Windows, Mac |
Supported Languages | English |

3 Total Reviews
0 Positive Reviews
3 Negative Reviews
Negative Score
Project Graviton has garnered a total of 3 reviews, with 0 positive reviews and 3 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
100 minutes
Cool game but really frustrating!!
👍 : 2 |
😃 : 0
Positive
Playtime:
112 minutes
Get used to dying, you are going to be doing lots of it.
https://www.youtube.com/watch?v=ynUxn7n1Qxo
👍 : 4 |
😃 : 1
Positive
Playtime:
20 minutes
Short, Fun, Simple, Difficult
10/10
👍 : 8 |
😃 : 2
Positive
Playtime:
140 minutes
Well worth the very low price
https://www.youtube.com/watch?v=pxSdsdnFsK8
👍 : 7 |
😃 : 0
Positive
Playtime:
149 minutes
I can't open up the game for some reason and play it? I don't know why?
👍 : 2 |
😃 : 0
Positive
Playtime:
39 minutes
Pretty fun and interesting little platformer. but it does have a major flaw; the checkpoints. you are allowed 3 single use checkpoints per level which you can place anywhere you like... on its own this isn't that bad of a system, but you cannot move the checkpoint once its placed, as it will use it up and place a new one, even if you haven't used the last one. honestly this game would be way better if it would just let you move unused checkpoints or if it used a more standard checkpointing system. its also really annoying how the game keeps hounding you to place checkpoints even though you only have a very limited supply of them. the music is pretty good though.
👍 : 0 |
😃 : 0
Positive
Playtime:
59 minutes
Video Review: https://www.youtube.com/watch?v=dYmOrZ5dv5s
Welcome to Lair Gaming's review of Project Graviton for PC.
Do you want to collect blue collect-a-thon bits or just race to the finish? I asked myself this question several times over the couple of hours I spent playing Project Graviton. While the main "narrative" only spanned about 30 minutes for me, the appeal of trekking back through Project Graviton's tougher sections in hopes of snagging all of the collectible items kept me bordering entertained and fuming for about 2 whole hours.
This game is tough. From the start, it is made abundantly clear that precision platforming is key in Project Graviton. In regard to gameplay, think Super Meat Boy. You'll even encounter saw blades that call back to that title - and tons of red things to be gravely afraid of. The platforming here is very tightly controlled. You can move, jump, and combine a dedicated running button with jumping to clear larger gaps and shoot past obstacles. After some minor frustration - or, maybe challenge is a better word - you'll acquire a suit that allows you to change gravity's effect on the protagonist. This allows for the already pretty challenging levels to immediately rocket off into hellishly difficult territory that will cause you to do one of several things. You will be faced with the terrifying reality that collecting all of the little blue bits and finishing the level you've been stuck on for 20 minutes might be mutually exclusive ideas. I cranked the speed up to 11 and motored through these levels like I'd never even been introduced to the concept of collectibles on my first playthrough. To this point, I still have not been able to grab every blue treasure-y bit in Project Graviton. Luckily, in this endeavor, I'm becoming more familiar and capable of utilizing the 3 checkpoints given at the beginning of each level. The player can place these checkpoints at will, but each one disappears when you die - meaning that it's back to the starting line if you die and then forget to place another checkpoint. This lead me to some infuriating moments when I placed a checkpoint somewhere unsafe - died, and immediately reloaded to find that I'd died again in a blink of an eye. Back to the beginning, I guess.
I was impressed with the techno soundtrack and felt that it meshed well with the gameplay and aesthetic - and it never felt like it was droning on. As far as visuals go, this is standard 2D platformer fare. While smart, quirky animation goes a long way to giving the protagonist some personality, it's regrettable that this adventure looks so much like ones you've taken with other running and jumping characters over the years.
Lastly - there actually is some story at play here. I mean, don't think you're going to be enthralled by a tale of love and loss - but do expect some kinda funny dialogue and a short enough running time for the game that the dialogue doesn't have a chance to be anything other than endearing. I was actually shocked at how much I wanted to see the plot keep moving forward when the credits started rolling.
Project Graviton is fun and challenging. In no way are you gonna discover some unique platforming experience you'll never ever have again - but you will find something that tows the line between fun and rage-inducing long enough to leave a pretty good impression for the price of a low-premium phone app.
Gameplay - 63
Visuals/Art Style - 61
Sound - 71
Content-to-cost at $1.79 - 73
For what it's worth, I give Project Graviton on PC a 67/100.
👍 : 9 |
😃 : 0
Positive