Witch and Hero(魔女と勇者)
1

Players in Game

16 😀     3 😒
70,33%

Rating

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$4.99

Witch and Hero(魔女と勇者) Reviews

Witch & Hero is an 8-bit style action game. You play as a hero accompanied by a witch taking on the evil Medusa, whom has destroyed many villages and towns with the monsters that stand before her.
App ID434130
App TypeGAME
Developers ,
Publishers Flyhigh Works, CIRCLE Entertainment
Categories Single-player, Steam Achievements, Partial Controller Support, Steam Leaderboards, Stats, Steam Workshop, Captions available
Genres Indie, Action, RPG, Adventure
Release Date21 Apr, 2016
Platforms Windows
Supported Languages English, Traditional Chinese, Japanese

Witch and Hero(魔女と勇者)
19 Total Reviews
16 Positive Reviews
3 Negative Reviews
Mostly Positive Score

Witch and Hero(魔女と勇者) has garnered a total of 19 reviews, with 16 positive reviews and 3 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Witch and Hero(魔女と勇者) over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 737 minutes
I remember playing this game on the 3DS, i could never get past the final stage. I still had loads of fun playing it though, and the soundtrack is just amazing, I'd highly recomend this game to people who like having a challenge, especially with the advanced mode that you unlock after beating normal mode.
👍 : 0 | 😃 : 0
Positive
Playtime: 367 minutes
Too little game content, but take long time to farm exp.&gold. 遊戲內容明明很少,卻要玩家花大量時間去農經驗值與金幣。
👍 : 0 | 😃 : 0
Negative
Playtime: 148 minutes
An engrossingly fun and quick little game. Hints: 1) To quit the game on Windows 10 you seem to need to use ctrl+alt+delete (or ctrl+shift+esc) and do so in Task Manager. I couldn't find any other way. 2) The witch's flame spell has great utility.
👍 : 0 | 😃 : 0
Positive
Playtime: 291 minutes
It is not a bad game but it become very repetitive and grindy to be able to advance from stage to stage at some points, especially early on when you have to rely on the Knight alone, once you are able to activate the Witch it become a bit more fun but that's almost halfway through the game already and it's not a long game. Chests bumping you all over the place gets annoying, it can be used at your advantage but it's hard to be precise and most of the time it's more annoying than useful. Sometimes a chest will be almost invisible under an enemy or spawn right in your face and suddenly the knight gets slingshot-ed all over the place, stopping you from saving the witch in time. Controls are a bit weird without a controller, it works but takes a bit to get used to. It is a pretty unique concept but there are better and longer Tower Defence games available on Steam, I would pick this one only if you want something different and not over-complicated. It's also not that much of a tower defense, your only tower is the Witch and you have to constantly gather blood and drop it on her to activate her for a very small moment. Short stages and simple gameplay probably works better for short session on handheld or mobile, it was a 3DS game first after all.
👍 : 1 | 😃 : 1
Negative
Playtime: 156 minutes
Nice little game, slightly flawed port. As the Hero you have to defend the Witch from being attacked, over 20 stages full of monsters and loot, to gain XP and improve your gear. If you do not expect much more than that, this action-rpg may be enjoyable. I loved to grind some stages on the 3DS being on the move. Unfortunately it does not feel the same on the PC screen. The controls are okay on the stages, but somehow inaccurate inside the shop. There are no relevant ingame settings, just a quick resolution change was added. Sadly the Game appears to not support proper keyboard input. You'd be stuck in the title screen searching for the "start button". My wireless 360 controller does work, if turned on before starting the game.
👍 : 6 | 😃 : 0
Positive
Playtime: 219 minutes
One of the best games of my childhood. I really like the artwork and gameplay. Its simple but fun. One downside is, its really short. I played through the main story in about 2 hours. I wish the developer would port Part 2 and 3 to PC aswell. Wait for it to be on sale. Its on sale for usually 80 cents. And its defenitly worth that.
👍 : 1 | 😃 : 0
Positive
Playtime: 220 minutes
I played this back on 3DS and really enjoyed it. I went back through it again on Steam and still liked it. It can be a little grindy but the gameplay is deeper than it may appear.
👍 : 1 | 😃 : 0
Positive
Playtime: 289 minutes
Wow. I only ever played the handheld demo, and I gotta say this game is a lot more frantic than the demo. I can understand why another review complains about twin stick controls for a certain stage - it really does make things way easier. Mouse and keyboard kept it a bit challenging, but the original controls would have been harder still. But that stage was cool either way. It's like classic Ys mixed with one of those games where a turret in the center of the map needs to be defended. It's like a FF14 healer is down and black mage won't do mechanics simulator. The other games in the series show 魔女/Witch moving around, so now I'm itching to play those.
👍 : 2 | 😃 : 0
Positive
Playtime: 389 minutes
Awesome little game where you bump into enemies to deal damage. Very simple idea but fantastic execution. Grab it on sale for $1 There are 2 sequels, yet to be released on Steam.
👍 : 4 | 😃 : 0
Positive
Playtime: 186 minutes
-------------------------------- FINAL IMPRESSION OF THE GAME -------------------------------- Before we get started, I should mention that this used to be a first impression review of the game after I bought it and played through the original version on the Nintendo 3DS. Some comments in the comment section may not add up to things written here, now that I actually finished playing through the steam port. With that said, Let us begin and keep this short because english isn't my native language and the grammar mistakes become more apparent if I keep going on any longer. This is my final impression after playing through this on the regular difficulty. Like I said before, this game originally came out on Nintendo's handheld the 3DS and was followed by a sequel a couple of months after. This game is an action-rpg that puts high emphasis on a tower-defense-, arcade-like feeling and stage progression. It was a nice little game that worked they way it was intended to be, but didn't really stood out and was good for short sessions... on a handheld! -------------------------------- POSITIVES: + Colorful 8-bit graphic for characters + Minor changes in graphics and animation + Instead of two screens you get one with everything + The use of both sticks for each character instead of the shoulder buttons + Controlling two characters works fine and isn't confusing for hands and eyes + Arcade-like RPG with stage progression + Time attack and survival mode after playing through the game once + A game for short sessions in between + Easy to get into + The cheat codes from the 3DS still work on this version NEGATIVES: - The use of 8-bit character sprites doesn't fit in some parts with the 16-bit backgrounds of the stages - Stage backgrounds really look like they came straight out of RPG-Maker - Minor changes in graphics and animation, which doesn't amount to anything - You can control two characters, but you don't have to. Just set the witch on wind magic and you don't have to aim at all and got one hand free for other stuff - The final and only true boss battle has become insultingly easy after a certain change in the port - Despite the arcade-like nature of the game, you will get bored after a short while - No reward in playing through the game and that "unlockable function" was not worth it - Time attack and survival mode should feel like rewards, but they don't... - The "cheat codes" unless they added new ones, are actually the friggin' difficult settings of the game - It gets really repetitive after a while, but that was a also a problem of the handheld version - The (to me) useless update for the screen size to be changed through Alt+Enter, despite the fact that the size could already be changed through pressing F1 on the keyboard. Unfortunaly the instructions for this are almost completely obscured by the english title on the title screen and only become visible after changing the language to either japanese or chinese! Seriously, WHY!? - Barebones option menu that only allows you to change either language or which stick should be used for either of the two characters - The game sound cannot be changed from within the game itself -------------------------------- OVERALL: Well, that final impression turned out to be mor negative than my initial first impression of the steam port. And yet it still gets the thumbs up from me. Why? Because I still enjoyed the game for what it was even though some flaws became more apparent on the bigger screen. The game really works as a nice little distraction for a few minutes and just like on the 3DS, everything works the way it was intended to be. It's just a shame that the game feels like it has less to offer on the big screen than on two tiny ones. If you already own the original and the sequel on 3DS, then there is no reason to buy the steam port. Those who don't own any of the two games, should really consider if there isn't any better alternative to this.
👍 : 34 | 😃 : 3
Positive
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