Wooden Floor 2 - Resurrection
Charts
37 😀     35 😒
51,01%

Rating

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$1.99

Wooden Floor 2 - Resurrection Reviews

The sequel to "Wooden Floor". Reveal the truth hiding in the dark, haunted mansion of Blackdust Field. A mysterious and horrific adventure game by Pheenix93.
App ID433790
App TypeGAME
Developers
Publishers pheenix93
Categories Single-player, Partial Controller Support, Steam Trading Cards
Genres Indie, Adventure
Release Date11 Jan, 2016
Platforms Windows
Supported Languages English

Wooden Floor 2 - Resurrection
72 Total Reviews
37 Positive Reviews
35 Negative Reviews
Mixed Score

Wooden Floor 2 - Resurrection has garnered a total of 72 reviews, with 37 positive reviews and 35 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Wooden Floor 2 - Resurrection over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 51 minutes
Trash Game
👍 : 0 | 😃 : 0
Negative
Playtime: 527 minutes
A little spooky at times but fairly mild in content.
👍 : 0 | 😃 : 0
Positive
Playtime: 813 minutes
The first game was actually pretty good. This one is just bad.
👍 : 3 | 😃 : 0
Negative
Playtime: 62 minutes
Boring, nothing happens ... the first part wasn't good either, but nothing improved.
👍 : 0 | 😃 : 0
Negative
Playtime: 67 minutes
Its not scary at all I saw one monster no jump scares its much like the first one there are multiple endings. Do I recommend the game there were no bugs or issues with the game and the game is ok it took over an hour to complete so I will recommend it.
👍 : 1 | 😃 : 0
Positive
Playtime: 63 minutes
"Lighting needs to be rebuilt. Paths need to be rebuilt." -steps into a black abyss, crashing the game irreparably- Well, I have to hand it to the developer. I didn't think you'd come up with anything as fucking wacky as the ending of the first WOODEN FLOOR but here we are. At the refund page. https://www.youtube.com/watch?v=gJdo4uG9TTY
👍 : 27 | 😃 : 15
Negative
Playtime: 56 minutes
Not a good game at all. How do these thrown together horror games keep making it onto steam? It's another case of someone building a fairly authentic, if cliche'd intro and then just throwing a few rooms together until they had enough to call it, albeit generously, a game. And generous I am being as it took me less than an hour to finish. Yes I know there are other endings but I was so underwhelmed the first time around there was no incentive to play again. The game starts with the standard horror setting - a dark, wooden forest with standard eerie looking church with a crypt and nearby haunted mansion. To be fair to the game there was a well done, fairly chilling moment in the crypt when I caught a glimpse of something horrific in the distant dark. But that's it, for the remainder of the game, nothing even remotely scary happens. Or anything much at all I'm afraid. And for a horror game that's enough to not recommend it. You will not get your kicks here. There's a bit of the usual mind-melting moments where scenery is rearranged behind you that has come as standard in modern horror games, but beyond that moment in the crypt I did not feel remotely threatened at all. And for a game that doesn't give much it's inordinately fussy when it comes to player input. I lost quite a few minutes at the start as I couldn't open a locked gate with my crowbar. I didn't realise that I had to be precisely 2&1/2 to 3 feet away, offset at an angle of about 22degrees, to trigger the magical floating crowbar animation. Then I immediately fell down a ditch in the garden beyond and get stuck, and I was close to packing it in when I was thankfully able to jump back out again. Sound and graphics are a mixed bag as well. Sound was pretty unremarkable in general, beyond a very weird breathing sound in the intro area that always came from behind you. And it was so constant without any hint of a threat that it came off as just an odd design choice rather than an atmosphere builder. Graphics wise it's all very standard, albeit a bit too overly dark. The story building notes you find are just poorly written, grammatically incorrect nonsence. And after a bit of wandering around the mansion, collecting key and other objects to unlock more doors, the game just shudders to an end. With nothing more than another stupid document to read. Avoid at all costs.
👍 : 4 | 😃 : 0
Negative
Playtime: 44 minutes
This game was absolutely tantalizing. The graphics. The storyline. The thrill and the tension. I would say it's the GOTY of 2016. Can you add jumping for the inside parts, i'm looking to speedrun this game.🤠 Wooden floor 3 hypetrain!!11!! Signed by Ray Scoop
👍 : 2 | 😃 : 1
Positive
Playtime: 160 minutes
Just finished the game, I think. This game was very nice to look at, the controls were simple and effective, the ambiance was amazingly creepy, but when I finished it, I was really expecting more. Backstory-wise, you get more from the Steam description than you do in the actual game, and the game just felt extremely short. I was expecting the game to really build me up for a scare, but it never delivered. When "The End" rolled up on the screen, I thought the game was messing with me. Overall, I can respect the eerie ambiance and creepy twists in the games surroundings, and think this is a VERY good job for a one man team. However, at this price, I wouldn't recommend it.
👍 : 15 | 😃 : 2
Negative
Playtime: 120 minutes
I'm not normally one to play a series of games out of chronological order, but given that this was brand-new and severely lacking in reviews thus far, I figured I might as well try to get in early. Unfortunately, my experience with [i]this[/i] game makes me less than excited about playing the first instalment, period... Simply put, this is one of the least "user-friendly" games I have ever played. First of all, there's the nutty controls. Navigate the menu by pressing Space, then hit Enter to select an option? Why?! Then there's the fact that I don't think I've ever endured a game where it's so darn hard to [i]interact[/i] with anything. I mean, the game tells you to "press E", but neglects to mention to "be especially pedantic about where you point the cursor, even when trying to open a simple [i]door[/i] for fuck's sake (hint: you have to hit the handle as precisely as humanly possible)! Then there's the fact that the "sprint" button, for reasons unknown, only works outdoors, making interiors ofttimes tiresome to traverse. Oh, and whatever you do, DON'T ACCIDENTALLY PRESS THE ESCAPE BUTTON, or you'll be quitting the game...which is especially bad, since... THERE ARE NO SAVE POINTS. There are Chapter headings, so you can jump to one of four Chapters...but I only found this out by reading a thread in the Community Hub, and even then you have to scroll down the Chapters to work out which one you want, as they're rather unhelpfully identified with screen-shot images rather than titles such as, say, "The House, Part 1". Again: not exactly "user-friendly". Some more bad points (yeah, sorry, not quite finished yet)! Despite the fact of the sound being otherwise admirably atmospheric, your footsteps make [i]no sound at all[/i] on the wooden floors of the title (or on any other surface, for that matter); not exactly helpful to immersion. Furthermore, there are moments where spectacularly dramatic and almost UNBEARABLY LOUD music kicks in...even though nothing in particular is happening at that moment in the game. As a matter of fact, the sound, on the whole, is a lot more startling than anything that actually happens visually or event-wise: many is the time that an intended "jump-scare" passed me by, in an "Oh, did something just happen?" kind of way. Definitely not a good thing in a story-based horror game. That's the bad. Now for the downright UGLY. Not only is this game borderline unplayable, for me personally it was [i]uncompletable[/i]. Twice I verified the game cache, and even went back and re-completed the Chapter in front of it - thankfully all of two to three minutes in length - and [i]still[/i] the final Chapter failed to finish for me. Try these phrases on for size: "Lighting needs to be rebuilt", and better yet, "Paths need to be rebuilt". Meaning I went through a door to find nothing but a huge black void, mercifully insta-killing me when I dared step into it. It's alright, though...a quick peek at someone else's walkthrough tells me I missed all of two minutes' gameplay, during which - surprise, surprise - absolutely FUCK-ALL HAPPENS. Now, there [i]are[/i] a few good things. The graphics are, for the most part, rather nice, and the puzzles and/or miscellaneous mind-feckery that some of the bits get up to are upon occasion a tad interesting (e.g. architecture which changes while you've got your back turned; that kind of thing). But there's not nearly enough inspired ideas here to justify a purchase, especially when I'm surely not the only person on the face of the planet whose computer will stubbornly refuse to allow me to reach the end (just look in my games list and/or reviews to see how many games I [i]have[/i] completed, so I'm sure it's safe to say it's not my moderately expensive laptop that's at fault). I probably would've given this a bare-bones pass if it wasn't for the aforementioned completion problems, and for a better game I may have gone so far as to report the technical faults to the developer. But for [i]this[/i] game, I honestly couldn't give two figs. Actually: not even [i]one[/i]. Mediocre at best, even if the darned thing [i]did[/i] function as intended. Verdict: 4/10.
👍 : 57 | 😃 : 3
Negative
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