Drift Into Eternity
Charts
31 😀     12 😒
65,02%

Rating

Compare Drift Into Eternity with other games
$19.99

Drift Into Eternity Reviews

Drift Into Eternity is a futuristic survival game in which you play a crewmember of a distressed spaceship, drifting in the middle of nowhere, so far from any civilisation that there is no hope of rescue. You're alone. Desperatly alone. Observe, Study, Explore... and maybe you'll find a way to survive.
App ID431830
App TypeGAME
Developers
Publishers We Are Bots
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Leaderboards, Steam Trading Cards, Stats
Genres Indie, Action, Adventure
Release Date13 Dec, 2016
Platforms Windows, Linux
Supported Languages English

Drift Into Eternity
43 Total Reviews
31 Positive Reviews
12 Negative Reviews
Mixed Score

Drift Into Eternity has garnered a total of 43 reviews, with 31 positive reviews and 12 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Drift Into Eternity over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 60 minutes
Ummm...
👍 : 3 | 😃 : 1
Positive
Playtime: 1131 minutes
So far so good 5 days down 22 to go https://youtu.be/XWjGwz1Y_0U
👍 : 2 | 😃 : 0
Positive
Playtime: 121 minutes
Good ideas held back by bad ideas and implementation. And I hate that damned synth voiceover.
👍 : 2 | 😃 : 0
Negative
Playtime: 47 minutes
Great base for hopefully an awesome game, i can already see possible custom scenarios and experiences just from playing 40 mins. Pretty simple at the moment, but looks better than most Early access and some triple A games. Invest and it shall grow
👍 : 12 | 😃 : 0
Positive
Playtime: 6 minutes
Walking around is stutter city, no atmosphere to talk about, the AI that talks to you has a very grating voice. Took several minutes minutes to laugh the game then load into it, even on an ssd. Then I left the game and it crashed. 0/10
👍 : 3 | 😃 : 1
Negative
Playtime: 1100 minutes
Fun game, but definitely not for the faint of heart. The game doesn't hold your hand and it takes a little experimentation to understand how everything works. Nothing quite like your environmental controls going offline and on your way to fix them remember that you abandoned that deck of the ship to an out of control fire. Freeze to death or burn to death, ah choices.
👍 : 4 | 😃 : 2
Positive
Playtime: 207 minutes
I played this game for a couple hours during early access. The devs constantly update the game with new improvements to existing features and bug fixes. Although the game is a bit lacking in sound design and story, its gameplay is pretty good, and I found it entertaining. I'll give it another look after the full release to see how much they improve it. As it is, I recommend buying it if you like to challenge yourself. Surviving is hard, and the disastrous condition of the spaceship can cause a hectic experience in later days. I made an LP of it, and if you watch it just remember that the game version was much earlier than it is right now. There are a few glitches I find during recording, but these are already fixed in the current version. Give it a watch if you're interested! https://youtu.be/XZsZ3eiekSc
👍 : 2 | 😃 : 0
Positive
Playtime: 1265 minutes
Game can be extremely difficult at the start and the control scheme is really not intuitive, right click to open containers and to use items in your inventory. But Overall the gameplay is really fun. It definitely is an active game and requires you to have juggle a lot of different tasks/prioritize and strategize. It's not a game that holds hand and that's the standard mode, the hardcore mode, i would presume is even harder where you don't have a situation board. I would assume that is extremely difficult as the base game is hard enough. Be warned you will die. Many times. Good luck. :)
👍 : 1 | 😃 : 0
Positive
Playtime: 15449 minutes
If you enjoy the rewarding feeling (or punishment) of survival games with a steep learning curve then you will love this game! It comes with an AI that insults you in that wonderful neutral tone that's reminiscent of GLaDOS from Portals. Just like Don't Starve this is a game where you will die repeatedly over and over and start from the beginning each time while you try to figure out how the game mechanics work. Frustrating but then very satisfying. Someone please tell me where to find of make salad oil already!
👍 : 5 | 😃 : 0
Positive
Playtime: 335 minutes
I wasn't sure what to expect with this game as the trailer doesn't really say much about the game. The UI could use some improvements, and a brief tutorial would probably help, but overall it's pretty fun. I hope the developers continue to make improvements. The core gameplay is essentially fixing problems on the ship, researching new abilities/technologies, crafting upgrades, and maintaining your hunger, thirst, morale, and health. The upgrades and technologies do things like make your thirst or hunger decrease more slowly, making the med bays more effective, and even give you an option to land your spacecraft before the whole thing explodes. You load resources into the storage unit attached to the console (of which there are an abundance within the storage rooms throughout the ship) and kick off the research cycle. The ship is broken up into 5 levels (T-2, T-1, T0, T1, and T2. This could be vastly simplified by levels 1-5 as the first three games I played I thought there were only 3 levels and got lost a ton), each level having one or several functional bays: comms, medical, lab, water recycling, etc. Every time a day passes, one of these might break, new breaches might be ripped in the ship, fires might break out, etc. You risk injury by putting out fires, fixing leaks, and breathing poisonous gas which you must manage through medical items or the medbay. Each of these injuries, if left untreated, worsen every day. The weakest part of this game for me has been the way they handle the ending of each day. It feels like you're on the clock every day (maybe this was a design choice), but it completely pulls you out of the game at the end of every day to (ostensibly) save and then generate a daily report. The problem is that daily report is unclear and is lost in what looks like a chat log -- there's no clear way to scroll through it and there's rarely enough information for it to be useful (it will tell you there's a fire onboard, for instance, but it won't tell you where). The only thing you end up seeing are these icons sliding down on the left side of the screen, which you can't hover over or click on because there's no intuitive way to free the cursor. Some of these may be design choices, but most of them just feel sloppy. Overall, it's got some interesting intricacies, but it lacks polish.
👍 : 9 | 😃 : 1
Positive
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