Blades of the Righteous Reviews
Defend your kingdom against the dark forces! Micromanage your army, train soldiers and defeat the enemy in turn-based battles.
App ID | 421140 |
App Type | GAME |
Developers | Coldwild Games, Vladimir Slav |
Publishers | Coldwild Games, Vladimir Slav |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards |
Genres | Casual, Indie, Strategy |
Release Date | 7 Mar, 2016 |
Platforms | Windows |
Supported Languages | English |

27 Total Reviews
17 Positive Reviews
10 Negative Reviews
Mixed Score
Blades of the Righteous has garnered a total of 27 reviews, with 17 positive reviews and 10 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Blades of the Righteous over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
229 minutes
asd
👍 : 0 |
😃 : 0
Positive
Playtime:
130 minutes
enjoyed this.
👍 : 1 |
😃 : 0
Positive
Playtime:
44 minutes
[h2]Blades of the Righteous[/h2]
Has a total of [b]5[/b] trading cards.
👍 : 1 |
😃 : 0
Positive
Playtime:
74 minutes
It's bad.
The difficulty is artificially boosted by really weirds mechanics, you just don't play with the same rules as the ennemies.
Every single ennemy can always use a skill in the support phase and got a mean to attack/act in the attack phase. You can't, because your troops aren't in range or need a target or plain can't move far enough to act.
Everything can move over 4 tiles. But most of your troops are limited to a 2 tiles move. Combine that to the fact that a bunch of ennemies got a ranged attack in either support or attack phase ( or both ) and you understand that the few HP of your troops aren't going to stay for long.
You don't have ranged attacks. Well, the mage can, but his damage are crap and most ennemies are either immune or highly magic resistant. Which invalidate all the curses and skill of the mage except the healing. There's no ranged troops at start, maybe one is unlockable by a random event but never saw it. But it don't matter, I don't see why a bat can use a ranged attack or an orcs can throw an axe ( for 5 HP damage, while any kind of damaging MELEE skill you can use only deal 2 or 3 ) while none of my thief, brigand or viking can.
The battlefields are really cluttered and your troops scattered in a way that really hinder you. If you got a viking ( occupying 2x1 tiles ) you will get stuck a lot, being unable to reach anything with him because you get a bush or rocks every two tiles. You can't move in diagonal, which force you to lose 2 to 3 turns just to get in position. While ennemies keep on fragging you from range.
You can only do one action per turn while on the map. Either your troops rest, or you dig a treasure, or you do an event, or you attack or you send peaseant to get ressources. While groups of monsters respawn every 3 or 4 turns, making any kind of progress impossible. You plain can't deal a bunch of event without ressources, you get these ressources one at a time by events ( costing you 1 turn ) but you need to waste a couple turn to heal your troops after each fight.
So the game is like that : Do one battle, spend 2 turns healing, do ONE event ( ressource, random quest or treasure ) then fight the group of monster who just appeared, rinse and repeat. It's boring and tedious, especially with how unfair the battles are.
👍 : 7 |
😃 : 1
Negative
Playtime:
242 minutes
Really fun game!
I like the time management, do you rest/send some peasants on a quest/wipe some invaders?
Ressource management is fun too (different resources are used to enhance the kingdom/recruit new units/teach them more skills...)
The turn based combat is playing out fine and each class (three at the start with more to unlock) really has its weaknesses/strong points.
I really don't get the negative reviews for such a low price (under 1€/1.20$ during sale). Again, don't expect to spend 60+ hours with Blades of the Righteous, but i bet i'll spend a few/some fun hours and looking forward to finishing the game at least once on Normal difficulty after an "Easy" run.
👍 : 4 |
😃 : 0
Positive
Playtime:
2580 minutes
First, please see my hours played and, if you like, achievements for this game. Unlike most reviewers, I have actually played it long enough to figure it out.
This is a small, relatively simple (but still surprisingly deep) turn-based hex-grid strategy game with somewhat generic characters, simple graphics, and simple animations. It'll likely run on half of a potato. It's also $3 USD.
It's not hard, but it's not too easy, and you definitely need to invest the time to learn the game's quirks before you're going to "get it," as evidenced by many of the other reviews.
It has some bugs. The Grim Reaper will crash the game, as will hovering over skills for angels. As long as you leave those two units out of the mix, which is easily done, the game is completely stable. Considering this under $5 game is nearly four years, its time may have come and gone, but who knows, the developer might come back and patch it up for those two units. More than likely, they worked fine four years ago, but since the forum community here on Steam went completely dead back in 2016, I can understand why the developer might just decide not to mess with it. Four years can introduce a lot of goofy bugs from various hardware, drivers, and Windows itself.
BYO music as the music in-game is the one really nice metal track, one less nice track that fits the game's graphics significantly better and...that's it for music.
Aside from those minor bugs, the game is very playable and fun, so long as you like turn-based strategy games. It's definitely worth more than the asking price, though maybe not a whole lot more. That said, I got 42 hours of fun out of it, so maybe it's extremely underpriced.
👍 : 3 |
😃 : 0
Positive
Playtime:
14 minutes
I really wish there was a maybe button... I've had this in my wish list for 2 years now, and nothing has happened.. It doesn't even have enough reviews now to grade it. Anyhow, it was on sale for about 2 dollars, and if you see this on sale for again for that much MAYBE pick it up, but it is clearly not finished... From the story to the UI, this looks like class project at Digipen or whatever. It certainly doesn't have an intuitive UI, nor a workable story other than: "Thems bad guys, kill bad guys cause you good guys." I only put around 20 - 30 minutes and had enough. Though this might be outstanding an hour into it, that doesn't mean crap unless you feel invested enough to put in that time.... I don't even know why I'm writing this review, such as breathing or other bodily functions. Adieu
👍 : 2 |
😃 : 0
Negative
Playtime:
157 minutes
Pretty fun and surprisingly deep for the price. Also harder than it looks, even on easy difficulty. Suffers a little from unforgiving RNG which can sometimes feel unfair.
The game mechanics are pretty straightforward and turn based, there are two separate parts to the game, the strategic part where you collect resources which you spend on upgrades to your kingdom or recruiting and upgrading new units. Random events pop up which allow you to go questing or seach for resources or treasure items that you can equip to your soldiers, or you can focus on healing your units or researching new technology. Or you can choose to fight tactical battles against the enemies, which you have to fight before your kingdom gets overrun.
The tactical battles are played on a relatively small grid filled with terrain obstructions. Placement of units seems fairly random and there doesn't seem to be any way to set a formation for your units to stay in. You can get badly screwed by initial placement pretty easily especially if you're going with a team of glass cannons like rogues and mages. I've only played about an hour but so far I found these battles pretty tough. The enemies are equivalent if not superior to all the units available to you at the start, so you'll need to team up and at least plan to use 2 units of your own for every 1 enemy, and even then it can be a close thing if the RNG goes their way.
Anyway, it's a challenging but fun game with a surprising amount of depth, and it's cheap. Give it a shot!
👍 : 11 |
😃 : 1
Positive