Tactical Craft Online
559 😀     597 😒
48,55%

Rating

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Free
Free app in the Steam Store

Tactical Craft Online Reviews

Tactical Craft Online - MMO sandbox with tactical role-playing elements with a large open fully destructible world, with clans, trade between players, construction limited to the players imagination, various crafting, mining of multiple ores, farming, fishing, a massive tech tree etc.
App ID415860
App TypeGAME
Developers
Publishers Crematorium of Time
Categories Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, In-App Purchases, MMO
Genres Indie, Strategy, RPG, Early Access, Free to Play, Massively Multiplayer
Release Date12 Feb, 2016
Platforms Windows
Supported Languages English, French, Russian, Swedish, German

Tactical Craft Online
1 156 Total Reviews
559 Positive Reviews
597 Negative Reviews
Mixed Score

Tactical Craft Online has garnered a total of 1 156 reviews, with 559 positive reviews and 597 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tactical Craft Online over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 87 minutes
maybe 100 years of developement will help this pile of poo
👍 : 0 | 😃 : 1
Negative
Playtime: 5 minutes
Sucks.
👍 : 1 | 😃 : 0
Negative
Playtime: 24 minutes
just no...
👍 : 2 | 😃 : 0
Negative
Playtime: 43 minutes
The game sucks. The game f***ing suck
👍 : 3 | 😃 : 0
Negative
Playtime: 85 minutes
If u want to waste time then play this game.
👍 : 1 | 😃 : 1
Positive
Playtime: 21 minutes
it is a crappy version of minecraft.
👍 : 4 | 😃 : 1
Negative
Playtime: 266 minutes
cool game i like it a lot.... thats it.... :I
👍 : 3 | 😃 : 1
Positive
Playtime: 76622 minutes
Wonderful game, defintely not for the faint of heart gamer. Very in-depth, Stratagy based combat. One of the biggest crafting systems I've ever seen in a game, that allows for hours and hours of gameplay because of it. Tier based progression, reminiscent of age of empires "Age" system, where you progress through different eras and technologies. This game is still in the pre-stages of beta, but that being said, it really has come along quite a far. If you're into crafting systems, slow, grind-y style progression, then this is the game for you. This game requires a bit of patience, and perseverance to get through the beginningig stages, but if you put the effort in, you definitely get rewarded with solid gameplay, that could very well consume your soul as many great mmo's out there have done before.
👍 : 4 | 😃 : 0
Positive
Playtime: 543 minutes
So the game seems like it is tons of fun. I love the idea of it the fact we get stronger as we go is amazing. But I feel it still has a bit to go before it really is put out as a finished game. 1st you can not really get coins to get more people in less you kill stuff but most every thing is not only a lot stronger then you but shows up in big groups. That would not be as bad if you could make better gear sooner because even with a blade and leather armor at 5 levels over them I still got wiped out. Your power shrine (towns main building) is a massive pain to get. I spent a long time dieing alot looking threw 5 desert to only find 3 tress in total worth 40 points and only got 2 resin. I found someone nice enough to give me some only to find out after putting it down it will kill it's self after not being fed something I have no idea how to get. I do love how you have the stuff set up so that 1 tree is not 1 item but when you see other a ton of 2 or 3 ones it is less about gather and wait (that is how the game feels tell to gather and wait.) and more watch then move. But from what I have seen (I could be wrong.) there is also no way to move anything after you put it down and you have no way to see how it will face. I see this game having a lot of potential but as of right now the game has a feel of about mid alpha maybe early beta. I would suggest scaleing the number on trees and stuff up a lot ways toget GC from just doing stuff you do anyway (Getting grass and stuff.) Making enamy groups smaller but puting out a lot more groups and mak it so our town hall (power shrine) will not kill it's self if not fed and let us in away pack up our town. So lets say you have a few chests and stuff walls and so on and you want to move. You hit "pack up" on it and everything in your border gets picked up and put into a "town box" Now to balince this it can cost I would think about 1000GC but it would also wight about 1,500 pounds. Then really it would just be the placing stuff and picking/moving items you placed. For now I say play it if you have a few hours to kill and not much else but keep an eye on the game to be better.
👍 : 4 | 😃 : 0
Positive
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