The Other 99
Charts
42 😀     48 😒
47,52%

Rating

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The Other 99 Reviews

The Other 99 is a single player, first-person, action-survival game. Ripped from your ordinary life you awaken on a desolate island with nothing but a note that reads, “The only way off the island is through The Other 99”.
App ID415010
App TypeGAME
Developers
Publishers Burning Arrow
Categories Single-player, Steam Achievements, Full controller support, Steam Trading Cards
Genres Indie, Action, Early Access, Violent
Release Date25 Aug, 2016
Platforms Windows
Supported Languages English

The Other 99
90 Total Reviews
42 Positive Reviews
48 Negative Reviews
Mixed Score

The Other 99 has garnered a total of 90 reviews, with 42 positive reviews and 48 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Other 99 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 31 minutes
I got very excited about this game. I love the idea of a survival game without the MP aspects. This one has a great feel to it, the graphics look great on my machine. I really wanted to love it. I play on PC because I prefer to game with a KB/M. I know some games are meant for a controller and I'll use one if I must, but in a FPSurvival? I want a mouse in my hand. And suddenly we have an issue. With a KB/M there IS no sneaking. You can crouch, but the actual machanic for it is tedious on a kb, versus the way you can with a controller stick. Then I hit combat. What a jumbled mess of twitchy, unresponsive stabbing in the dark. Slamming my mouse all over the place just to hit something? And half the time I was in some mouse mode where that does nothing so I being beaten on and not able to attack back? I don't get it. It seems they wanted something different and instead they tried to reinvent the wheel. What's wrong with Left Click Attack? Are we REALLY that desperate to need this mouse swinging, VR wanna be stuff?? Sorry guys. I'll check back in a few months and see what comes of it, but.. I'm not sinking my cash into it even as an Early Access. Bottom Line: It's more tedious than fun.
👍 : 11 | 😃 : 0
Negative
Playtime: 90 minutes
The Sounddesign is awesome. It has been a while since I really was blown away from audio design within games. The only thing which doesn't match that yet are the voices from the enemies. Especially if they claim to be friendly, their shoutings are way too loud. Besides that I must agree with most reviews so far: The atmosphere is a big plus. Just played the recent update and must say the game got better over time. It had a rumpy start but slowly the devs are taking it to a new level. Although I still feel a bit clueless in the beginning of a new round. I've read a lot in the update history and in the forums and that's why I understand what is going on but without that, with just the game, it'd be a bit thin and hard to understand what is happening in there.
👍 : 5 | 😃 : 1
Positive
Playtime: 51 minutes
This is one of those games where steam really really REALLY needs a middling rating. It is overall good (for me at least on GTX750ti). It runs well with an occassional dip but nothing like stagger like one would suffer on something such as Ark. I like the map, though I hope the inhabitents become more diverse than "some cockney bloke and one black guy" according to a previous review. My only major gripe with the game is the combat. It's a mess, its lackluster, I'm constantly breaking autolock when trying to target my mouse and when I do succed in slaugther, it just isn't anywhere close to satisfying. With that said, I have an instinctual trust in these developers in particular and hope they improve on what they have to make something truly wonderful. https://www.youtube.com/watch?v=UwauYsTKkU0&feature=youtu.be
👍 : 12 | 😃 : 0
Positive
Playtime: 133 minutes
This is actually not review but WARNING to everyone: this game has been abandoned by developer and left in early development stage. Far too early to consider this as complete product of any real value. I strongly advice: do not buy it. Acually I think Steam should remove this game from its shop. (which is unlucky as the general idea was quite interesting)
👍 : 4 | 😃 : 0
Negative
Playtime: 271 minutes
Stay away from this. It looked promising and had potential, but seems to be abandoned. Forums are dead and no updates in months. The game stops once you get down to about 70 people. A note pops up saying this is how far they got and everyone will start respawning now.
👍 : 10 | 😃 : 0
Negative
Playtime: 266 minutes
(Re-evaluation) Since the game hasn't been updated for such a long time and nobody has heard anything from the devs I'll assume it's been abandoned and won't get the updates we were hoping for. Although it's a great idea for a game, it's not enough in it's current state to be bought as a finnished product. That is why I've changed my review to a negative. (Also because someone asked me to, since I had forgotten about it :p) You can still buy it if you want, but it's quite limited in content and after you have done everything it has to offer there isn't much fun left. You get a few hours of interesting gameplay, but It's still only half finished. (If even that.) What the game have to offer is a setting similar to "Battle Royal" (The japanese movie from 2000 where a bunch of students is sent to an island to fight eachother) or "Condemned" (An american movie from 2007 with a similar setting with convicts on death row). You wake up on an island with a wristband that count down other people on the island from 99. And after a little beginning sequence you're free to explore the island and fight other people. When you reach about 30 a prompt will show that say the game isn't done yet and enemies will spawn continuously. There's a few places to explore and the fighting mechanics isn't too bad, but that's pretty much it. There are some bugs and minor issues, but it runs quite well for an unfinished (likely abandoned) game. I don't really regret getting it despite theese issues, but also feel it's not worth recommending since it doesn't have a future. It's your decision.
👍 : 4 | 😃 : 0
Negative
Playtime: 85 minutes
Don't be fooled by the island setting with its hilltop radar tower, this isn't reminiscent of relaxed walking sim Dear Esther in the slightest! There's no atempt to sugar coat the violence here - more Battle Royale or Gantz than Hunger Games. Really really loved the premise, and the game's taking a risk that pays off in not spoon feeding it to you. The atmosphere, music etc are all great -as are touches like the wristwatch. Collectables and hidden secrets are already making the world feel alive. This is definitely not a blank heightmapped sandbox; the world has personality The problem is that everything's building really effective tension towards combat encounters which don't yet deliver the visceral thrills that they need to. It's in these moments that you're reminded that this is an Early Access title. Sadly, they also pulled me right out of the great atmosphere that had been building. When the other 99 kill each other, there's a neat in-world notification and a genuine thrill. Right now, though, it feels like they're having too much of the fun when it comes to the murder-fest of the premise. Looking forward to seeing if the devs can build on the visceral combat experience they're clearly aiming for!
👍 : 10 | 😃 : 0
Positive
Playtime: 69 minutes
I bought the game and played it. I didn't think there was enough content to keep so I wanted to refund it. A developer told me they were planning on adding things and continuing to develop it. They lied. It's been two years. No updates. Not even a conversation going on here. The game seems to be abandoned.
👍 : 19 | 😃 : 0
Negative
Playtime: 212 minutes
I stumbled across this game looking for something to keep me entertained one cold, dark evening around Halloween and hit upon a diamond in the rough. You wake up on an island shrouded in mystery with no company or resources but what 'They' provide and what your wits can conjure. I absolutely love the concept and can't wait to see the different ways that things can unfold within the world. Speaking of the world, it has been beautifully detailed and well planned out. By cresting some of the hills in the game, you can catch glimpses of civilisation in the distance and leaves you wondering how each of those might fit into the story behind the scenes. The map is a great touch by the way - it really is how I imagine someone in that situation would annotate their location. For me, it is the minor details in this bleak island setting that work so well and really bring the concept to life - paranoid men surrounding their camps with alarm traps, curious notes hinting at a much bigger picture, messages and annotations left by others in their slow but inevitable descent into madness! There is enough mystery surrounding each element and locale within the game that there is a huge amount of potential for story line development and I can't wait to get stuck into it. That being said, no game is perfect and this one is no different. The combat is a little straightforward - although the block mechanic is there, it will largely go unused by the majority of players. If you can figure out a way to get the NPCs to occasionally block your attacks and cause a slight stun during which they can attack back, that might largely sort out the issue. It would also be nice to have a wider range of voices but I appreciate it is early doors for this game, and that can easily be patched in later. It's not all doom and gloom though! The range and use of weapons available is well thought out (and thematically realistic!), and the graphical result of each attack being visible on the targets is a nice touch. I personally would love to see more diversification in the amount of social and psychological interactions between The Other 99. If a group of random people were trapped and stranded on an island, while there are notes that hint at bigger societies or those that do not wish to partake in violence, it would be great if some NPCs would exhibit these features. For instance, some might run when they see you, or potentially a small group could be 'ruled over' by an alpha male who uses violence to keep his men in line, but still alive and ready to defend their camp or assault others. Overall though, there is so much potential in this game. I think once a few issues are ironed out, all the foundations are in place to create an excellent example of the genre! The Other 99 looks like it could be the one stand-out game in a hundred if it continues to develop in the same vein - I'm looking forward to seeing what you make of it!
👍 : 9 | 😃 : 0
Positive
Playtime: 38 minutes
The hitboxes are broken, your character only does half of what you want him to, and there is no concept of stealth like the game advertised. I died several times only because the AI has infinite stamina and I don't. This would be acceptable if I was fighting some sort of monster, but the fact that I'm fighting other humans who are probably in worse physical shape than I am due to them being on the island longer doesn't help the game's case. This may be Early Access, but broken hitboxes, AI enemies that are infinitely stronger than you, and the inability to turn off the nauseating motion blur are all problems that I would expect the developers to fix before Early Access, or day one of EA. I might come back to the game later, but now, I'm taking my refund and leaving it at that.
👍 : 15 | 😃 : 0
Negative
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