Crashnauts Reviews
Crashnauts is a hard-hitting 2D Arena Shooter for 2-6 players. Crush your enemies with your Crashpod or obliterate them with an array of satisfying weaponry. Simple at first but boasting deep mechanics, Crashnauts delivers fun for players of any skill level!
App ID | 414490 |
App Type | GAME |
Developers | Fueled By Rockets |
Publishers | Fueled By Rockets |
Categories | Single-player, Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP |
Genres | Indie, Action, Early Access |
Release Date | 24 Jul, 2017 |
Platforms | Windows |
Supported Languages | English |

16 Total Reviews
16 Positive Reviews
0 Negative Reviews
Negative Score
Crashnauts has garnered a total of 16 reviews, with 16 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
124 minutes
Had a blast with this, especially the scroll maps! hope they add workshop support
A few cons: limited number of maps
👍 : 3 |
😃 : 0
Positive
Playtime:
34 minutes
This game is amazing, i have met the devs at a convention and they were some of the niceest people ever. I played this game non-stop at all the conventions it was at so JUST BUY IT.
👍 : 0 |
😃 : 1
Positive
Playtime:
195 minutes
Form what I have played of Crashnauts so far, it's great. it all feels very responsive, with slick movement to boot. Although at this point, there aren't too many maps, for $10 it's an absolute blast online with a few friends.
👍 : 0 |
😃 : 0
Positive
Playtime:
195 minutes
Great game for plaing with friends and family. Awsome 2D alternative for modern boring 3D FPS games. Extreme fun and playable in old style with childhood nostalgia. Need self and friendly fire mode and will be great.
👍 : 0 |
😃 : 0
Positive
Playtime:
125 minutes
This game is FUN! I can't describe it any other way. Although Steam says I don't have many hours, a lot of the time I have spent is offline at friends' houses as they demand that I bring Crashnauts down, and despite playing it locally with friends maybe every second weekend the game is not stale and is still our current top local mulitplayer game.
After introducing the game to friends and explaining the controls, it took about 1 minute for everyone to get into it, and headshots and crashpod kills were everywhere. I can safely say that Crashnauts will be in regular rotation with my friends, second only to Smash Bros.
I want to also praise the developers. I was struggling to get 6 xbox 360 controllers to work due to the limitations of xinput, so I was in touch with the developer via the Crashnauts Discord. Within a week he had provided me with a beta that had the option of direct input which solved all my issues. I had some concern that this game was forgotten by the developers, but they are working feverishly on new contact.
Do yourself a favor and get this game now. It is an an amazing multiplayer game right now and will only be getting better.
👍 : 0 |
😃 : 0
Positive
Playtime:
3372 minutes
This game brings me great joy! the gameplay is solid, with fantastic controls. There is an "easy" configuration that makes it so anyone can pick it up and do just fine, and more advanced controls to master with hours of play. Gameplay is fast and chaotic, with quick respawns that get you right back to shooting people up. The user interface is information packed without getting croweded, so you can clearly see the chaos of the game while still keeping track of amo health and kill count. I've played local and internet, and both modes had no issues (after fiddling with Port Forwarding in order to host over the internet). Network latency is real low, to the point that internet play feels just as tight as local multi player.
The early access aspect of the game at the moment i feel is just the maps. There are only a few at the moment, but that hasn't bothered me much in the hours and hours that i've played so far. It is clear that the basics of the game are done, polished, and solid. The developers are right on top of things as even after only a few weeks in early access pretty much every major glitch i've seen has been addressed. it's a fantastic piece of work!
👍 : 1 |
😃 : 0
Positive
Playtime:
689 minutes
justt get it now you will fall in love its packed fun loads of game modes and fun its a soild game aas it is and if you talk to tthe creators about some of youre ideas thay might add them my friend kazoomer21 check out his youtube but he asked to add a mapp call courthard and boom its there so JUST GET IT ITS FUN FUN!!!!!!!!!!!!!!!!!!!!!
👍 : 2 |
😃 : 0
Positive
Playtime:
332 minutes
This game is a great addition to the local multiplayer sit on the couch and spend hours screaming with your friends as you destroy eachother. I enjoy the likes of Towerfall and this holds up for quick and insane multiplayer (they don't have a single player mode yet so I can't compare that). I've booted this game up at work or at friend's houses where no one else has played it and within a couple matches everyone is super into it and having a blast.
The creators have a discord channel and are super responsive to the feedback and are constantly tweaking and finessing, even have played a few successful online rounds which wasn't available at the start.
Great game and only going to get better! I'm pumped to see where it goes from here!
👍 : 2 |
😃 : 0
Positive
Playtime:
248 minutes
Crashnauts is easy to jump into and a great play for couch parties. What starts as a quick "Ok, let's try to for a few minutes" stretches to an hour or more as you each try to take the lead the next match.
Online play is an option, but I haven't had a chance to try that part yet. It's well worth a purchase even if it were local only.
👍 : 5 |
😃 : 0
Positive
Playtime:
90 minutes
This game is an absolute blast. I know the game is in early access but it's already a really solid game. I love the UI, super intuitive. The hand drawn art style is unique and intentional and I love it. Gives the game an otherworldly feel, and it works. The game mechanics are solid and well developed. Improvements will just be icing on the cake. The sniper is by far my favorite weapon, getting a headshot is soooo very satisfying. It rivals the satisfaction that came with a Halo 2/3 sniper headshot. Just so clean and epic sounding. The sounds and music in this game are absolutely epic.
I can't wait to see how the game improves, as it's already so so very worth the price tag. Will definitely be begging my friends to buy a copy, or gifting them a copy, as this game will be incredibly fun with a group.
👍 : 5 |
😃 : 0
Positive