Labyrinth
3 😀     1 😒
59,60%

Rating

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Labyrinth Reviews

UPDATED! Embark on a new adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic PvP 3D battles--then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses and minions to defend your riches at all costs.
App ID412310
App TypeGAME
Developers
Publishers Free Range Games
Categories Multi-player, Online PvP, In-App Purchases, Steam Trading Cards, Steam Turn Notifications
Genres Indie, Strategy, RPG, Early Access, Free to Play
Release Date7 Mar, 2016
Platforms Windows, Mac
Supported Languages English

Labyrinth
4 Total Reviews
3 Positive Reviews
1 Negative Reviews
Mixed Score

Labyrinth has garnered a total of 4 reviews, with 3 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Labyrinth over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 65 minutes
Note this is early early access. There are three battles available and limited tweaking to be done. That being said this is a lot of fun and oozes potential. Think of it as similar to card hunter but I think it can be mch better. Only downside is the short amount of content leaves you hungering for more. I can't wait for more updates with more classes to play around with.
👍 : 2 | 😃 : 0
Positive
Playtime: 185 minutes
This game is really fun, for a guy like me that loves strategy games and card games this is perfect! ~pros~ -deck building -leveling up characters (both your heroes and your dungeon boss) -having to setup a defence as well as an offence ~cons~ -not a huge selection of cards (early access so it's forgiven) - small player base (again early access) The game is pretty interesting and even though this word is thrown around way to much, it's pretty unique! I am having alot of fun and a few of my friends also got it, the only big downside right now is the player base is small so you don't get attacked much which means your boss's don't level up. But that's okay, cannot wait to see this game released! I think that some really important changes to deck building needs to happen to increase diversity but overall 7/10!
👍 : 1 | 😃 : 0
Positive
Playtime: 706 minutes
This game has insane potential. As is it gets a little repetative, and grinding is one of the key elements, as is the case with most of these online stratigy games. One thing they did do that I enjoy is they've removed the "Fight other players almost exclusively to progress" element most of these kind of games have, and made it so you now have to battle AI controled defences that other players set up instead. This way, you don;t have to worry about others rage quiting on you the turn before you win, and you can leave a game without hindering the experience for your opponent. It's probably the best game of it's kind I've ever played, but still needs a little work. Fortunately, it's moving right along.
👍 : 1 | 😃 : 0
Positive
Playtime: 746 minutes
The game is alot of fun . i really love it ..but radaghar the hordecaller seriously guysplease make him less OP 1st everyone uses him its getting extremly annoying , second its nearly inpossible to kill him when they have the skills put up that you start again 8 minions when you kill 1 another one spawns and more and more minions are coming that you cant even tough radaghar since he gest 1 armor per minion he gets. in the last hour ive been gaming ive had lest say i did 16 battles orso 15/16 where radaghar and i could only beat one with alot of luck from the cards i got . Like please make him less OP its just not even fun ive started to just quit match whenever its a radaghar. for the rest the game is amazing and i love it tonnes but PLEASE DO SOMETHING ABOUT THE OP RADAGHAR! Thank
👍 : 4 | 😃 : 0
Positive
Playtime: 22651 minutes
THIS REVIEW HAS BEEN EDITED FROM THE ORIGINAL One of the first things I do when browsing for new games is check the reviews and discussion pages. Gauge the community, see how active things are, and especially in early access, how the creators interact with the players. All of these are above and beyond the bar with Labyrinth, in my opinion. The community is not toxic. In fact, there's a large group of dedicated players interacting actively and positively around the clock. It just doesn't take place here on Steam. We're on the Official Discord. https://discord.gg/labyrinth The Development team is there too. And they're just as active as the players. We're all discovering and discussing the meta (it changes on a weekly, sometimes even daily basis) together. When something comes along that completely dominates the meta, the developers are all ears when it comes to listening, discussing, and even implementing player suggested changes and tweaks. That, to me, is one of the things that makes Labyrinth so great. The team behind it is commited to the game and the community. Gameplay is asynchronous. You take a team of 3 heroes from 4 different classes and fight to the death against another player's (or your own/friend in Practice) A.I. controlled Boss on a grid based map. Each hero has a deck of 20 cards you've selected. At various levels, heros also gain Stars. These are used for passive abilities that bolster other cards or the hero directly. Each hero at max level (5) has 10 Stars and each Perk has a Star cost. Bosses have a deck of 10 cards you've selected. At max level (5) they have 15 Stars. In addition to Perks, you can also spend Stars on Lair cards. These can be minions, structures, or other things that begin the battle in play. So if that sounds interesting, come join us!
👍 : 4 | 😃 : 0
Positive
Playtime: 142 minutes
Loved the first raid. I like the blending of genres A few usabiliy fixes: rotate camera to allow for not being behind a minion, scroll map (on the hordemaster i lost control of theif due to being at top of screen on a shadowstep). Overall this is a very fun game with small ui issues that should be easy to iron out. Mechanics wise, i would love to be able to hold action or to make 2 non-move actions in a turn that both have nonzero cost. I found myself really wanting to armor up and then korghans(sp) armor.
👍 : 8 | 😃 : 0
Positive
Playtime: 2262 minutes
Being a player of hearthstone for almost 2 years, duelyst, chronicles, spellweaver i have to say that this game has impressed me. It is refreshing in this genre and it is very challenging. I thought fighting against other people's bosses was going to be boring because normally AI is just AI not human, but wow, great work there. I know it is still in early access but i have revised all the cards and possibilities that this game can offer and i have to say the potential is huge. Keep up the good work and I hope to see a lot of people playing this excellent game !!
👍 : 7 | 😃 : 0
Positive
Playtime: 14019 minutes
This game has tons of promise and a long way to go. If you enjoy the game development process like I do, this is the perfect time to jump on board and see all the peices as they fall into place. You can even give your two cents about which pieces you like and why; the developers seem very receptive. If you are looking for something with polish and hours of game play, check back in a few months. I have no doubt this game is headed in the right direction.
👍 : 10 | 😃 : 0
Positive
Playtime: 90 minutes
Very early access, hopefully more stuff will be added. I could not beat the second level the boss kept spawning too many minions for me to kill. I will try again tomorrow on a good nights rest haha. Oh name of game does not help your cause. I have told a few people about the game and hard to find if they type in Labyrinth in google. just a thought. too late to change now i bet.
👍 : 21 | 😃 : 4
Positive
Playtime: 31434 minutes
Labyrinth just went free to play, although it's still in Early Access, so I figured I'd leave a review for people to see whether or not it's worth their time. Short answer: Yes.. Long answer: ...Yess /REVIEW END -Throws smokebomb .. just kidding. Quick Review: It's a tactical battle thingy. It's good. It's free. It's like pokemon, except in 3D, you control awesome heroes, and you battle against mythological monsters. So not really like pokemon but you get the idea. Labyrinth? Yeah the name doesn't really show up in google that well, and there's no David Bowie, Jennifer Connelly, Goblin King or Bog of Eternal Stench (yet). Outline: You do collect cards from pack to use in battles, which work as your passives, minions(for bosses) and abilities. It plays like a tactical battle game. Currently (in Early Access) single battles take place in a single arena based on the boss. There's no limited "energy" system and you can play as much as you want. The cards are balanced (some cards are better, others are situationally better) and every hero and boss is unique in some way. Currently there are 6 heroes and 6 bosses, eventually there will be at least 2 heroes of every class type and 8+ bosses. The heroes of the same class share cards, besides a few guaranteed hero-specific cards, but you can only field one of each class. Every hero and boss gets at least one permanent passive ability, some armor, and some basic, more than decent cards to begin with. Bosses each have two classes and choose their minions and actions from those classes. It is a tile based game and some bosses/minions take up more tiles than others, from 1x1 (human sized) bosses all the way up to 3x3 (giant) bosses, and even 3x3 minions. The size of the bosses and minions has a subtle effect on play as well, and in the current version the battlefield terrain can be altered, with lava or cracks, during battle. The battlefield terrain alteration mostly occurs around one of the bosses, who is a magma beast. He bleeds torrents of lava when hit, and can spew lava around him as an attack. Heroes get two basic abilitys, guard and an individual weapon, that don't consume a card and can be used for card draw or to save/use resources. The basic abilities can be upgraded with some cards, e.g. warfare heroes can equip better weapons, the mages can equip a spell book. The basic hero weapons themselves have their own class which can be affected by cards. E.g. the fire mage's fire spells become swifter at focus 10, which includes her base attack. The rogue engineer heroine's base attack counts as a "ranged attack" for perks and abilities that buff and trigger on those. Bosses don't have a base attack and have a smaller hand then heroes, allowing you some control over better AI performance and making boss combos more likely. Every day there is a quest that offers a sum of gold worth around 8-10 victories, so if you can only play once a day it is still efficient. You can hold 3 quests at a time, and change them each once. Old Reviews: There were more positive reviews from key backers, but due to a steam policy change of only allowing direct purchases to post reviews that count, some diminished. Hopefully now that it is free to play they can be restored. There was a critical bug that delayed the free to play update, and they fixed it the same day, meaning that free to play was only delayed by a single day. Is It Pay 2 Win Though? It doesn't feel like it. There's no premium only content. Everything is available to F2P, and the epic/legendary rate is quite high, although the coin rate is low (balanced by rate). You can also craft all of the obtainable cards in the game with a currency you earn from defense(your boss) battles and disenchanting duplicates. You can get an early lead on obtained cards by paying sure, but a lot of the fun comes from building up your deck and improving it. Casual matchmaking is partially based on how well you do, and of course Ranked mode is, so the tougher your deck, the tougher your opponents in general. It also means that if you're not doing well you'll likely be matched up with F2P decks in future anyway. It's also somewhat balanced in that, all cards are effective in one way or another, and for perks/minions, they have a card cost of which you can only spend so much. In my experience, well constructed F2P decks and smart play should be able to win against decks with higher rarity/more powerful cards. It also doesn't take that long to reach max level, by rough estimate you could collect most of the current cards in a few months by doing the daily quest everyday. You can quit at any time, or if you get disconnected from the game at any time, and you will be able to return back to the raid you were in the middle of. Playtime? By comparison, I have more hours on Labyrinth in a week than on: XCOM 2 Hitman: Absolution (100% achievements) Dragon's Dogma: Dark Arisen One Way Heroics Hand of Fate Cargo Commander Dungeon of the Endless Risk of Rain Did I mention it's free to play now? Please, stop reading, I don't have anything else, I beg you, I'm just a humble fisherperson. Game's discord: https://discord.gg/labyrinth Control overview (less obvious ones): Double-click on a unit to see more about it. Double-click on own units on timebar to see their hand, so you can plan better. Arrow keys or both mouse buttons to move around field. RMB to rotate and wheel to zoom in. In deck selection, RMB to study a summon from summon spell, or craft/disenchant card. Guarding is a good way to draw extra cards, since it only costs 1 tick. It's good for Faith if she draws all Heal cards and doesn't need to heal. Max handsize = appears to be 7, and when you reach 7, you just stop drawing cards until you use them? You can scroll the sidebar history in a battle to see moves longer than the previous 8 effects. When watching a replay, use Back in bottom left to exit. Spacebar can be used to skip turn (use Guard usually). Good luck and have fun! -throws realistic smokebomb
👍 : 23 | 😃 : 2
Positive
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