The Sentient Reviews
Play as an A.I tasked with helping mankind explore the vastness of space. Customize your ship, recruit a crew, battle alien vessels, research new technology and explore randomly generated universes.
App ID | 411600 |
App Type | GAME |
Developers | Uncaged Studios |
Publishers | Uncaged Studios |
Categories | Single-player, Steam Achievements |
Genres | Indie, Strategy, Simulation, RPG, Early Access |
Release Date | 29 Feb, 2016 |
Platforms | Windows |
Supported Languages | English |

81 Total Reviews
33 Positive Reviews
48 Negative Reviews
Mixed Score
The Sentient has garnered a total of 81 reviews, with 33 positive reviews and 48 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Sentient over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
173 minutes
Concept seems like it has quite a bit of potential. However at this time it is very pre-pre-alpha. I would have suggested that they hold out a bit longer in development before throwing it out to early access. Unfortunately at this time I cannot reccomend this game because of the amount of bugs. You will try to save but most likely the save will have some sort of error and you will have to continually start over and over again. I would try again in a few months. I do think there is potential for the devs to have a very fun game. I hope they can make it work because it seems like it could be a winner.
👍 : 19 |
😃 : 0
Negative
Playtime:
669 minutes
The biggest problems i see so far are the A.I, the game speed, and how fast the stats lower. I
ts fun i give it that but the A.I are just dumb. They ignore orders and their needs, you tell them to go eat so they don't starve and they ignore that to go walk around. At least during combat they head to any station that is open or anything that needs fixing.
The game speed only has pause, normal, and fast. 2 to short for a space sim. Needs a faster and fastest speed.
And the stats, HOLY SHIT, it's like the sims all over again. Thats how bad it is.
combat is easy at the start but can ramp up quick if you stray to far from earth.
Random events make save scuming the best type of scuming because you CAN lose a crew member right off the bat when you leave earth and won't be able to replace him or her until you finish reconing the system.
Over all it has that old school space rpg feel
👍 : 8 |
😃 : 0
Positive
Playtime:
105 minutes
Early Access Review:
TL;DR - This game is like FTL. If you liked FTL, but preferred to explore more this game might scratch that itch.
As you take the reign of running the back end systems of a ship, you need to manage crew stations, manage their free time and in some cases manage their needs. During combat that basically involves a bunch of clicking and praying :)
Pros:
Unique take on crew management
Random events, you're not always sure what you're walking into
Research expansion is a solid progression meter
Cons:
Tutorial is a little light on, and a lot of trial and error (well Trial and Exploding spaceship)
Crew tend to be a bit stupid, and will randomly sit in doorways in their free time
Few annoying bugs, but its Early Access
👍 : 8 |
😃 : 1
Positive
Playtime:
354 minutes
DON'T BUY!
Started out as a barebones 2D view game that was trying to be like FTL with promise...
For some reason they changed it to a 3D view that is horribly worse and makes the ship layout design, which was already the weakest part of the game, even more frustrating and pointless. The actual "gameplay" is a boring yawnfest in every regard.
I bought this when it first came out into early access, and it seems in 2 years it's only gotten worse in almost every way.
👍 : 29 |
😃 : 0
Negative
Playtime:
49 minutes
Too buggy to function. Never was able to really get past the tutorial, since the game would never recognize that I had made an engine room. Also seems to crash a lot, and leak memory. What a shame, the intro & premise are pretty interesting.
👍 : 4 |
😃 : 0
Negative
Playtime:
639 minutes
Cannot recommend due to the following reasons:
1) AI and NPC are not really up to snuff, the guys on your ship rarely ever automatically manage their needs or get their jobs done leading to you having to micro managing them. Even when you micromanage the still can have problems doing the action you directly ordered them to do so.
2) Early game is brutal. You will send out a lot of ships before you get one back. Save scrumming is the only way I got one back so I could start investing and improving things to the point where I did not have to save scrum to survive.
3) Game appears to be abandoned. As of writing this review game has not recieved an update in 3 months. Normally this would be acceptable, however, the dev has not been seen in the same amount of time. It appears the discussion boards go unmonitored and we have no idea what progress is being made.
Game has a really interesting concept and I would love for it to get more love, however, for now I would stay away until the developer shows they are able to be more communicative.
👍 : 14 |
😃 : 0
Negative
Playtime:
215 minutes
I bought this game in 2016 and now i came back to check if anything changed. I was about to download it, but then i noticed that it's 2020 and the game is still in Early Access.
Yeah, no. Just no.
👍 : 13 |
😃 : 0
Negative
Playtime:
7 minutes
Sometimes you buy a game on sale and think that you're pretty smart in pulling off a good deal. Sometimes you check back in years later to find that you purchased this and are now well past the refund period. Buying early access games then doesn't seem so smart. This should probably be delisted?
👍 : 8 |
😃 : 0
Negative
Playtime:
651 minutes
TL;DR:
Developer decided to change the game from 2D to isometric 3D, botched it and ran. Game is litteraly broken.
The game started out as a 2d early access game, a bit light on the content but with alot of promise. A few hour worth (2-3 long runs) before you ran out of things to do.
Then the developer decided to convert the game from 2d to iso-3d but released the update before it was ready. Then after a few unnoticeable patches seemingly threw his/her hands up in the air and said fk it! and was never heard from again (this was 2018).
When i now try to play the game, i will spend maybe 15-25 minutes optimizing the room layouts and adding equipment to get everything perfect. Then when i attempt to launch the game will rapidily crash, if not instantly. I have yet to actually successfully launch a new game.
Upon crashing I will also lose the layout i spent ages putting together, if memory serves me right, the game used to save last loadout used after a successful launch.
Sounds like fun? no? ..Well there you have it.
What is ironic is that if you went on the internet and found an old pirated version of the game from before the conversion attempt, you would probably get more enjoyment out of the game than the people who actually bought it.
👍 : 8 |
😃 : 0
Negative
Playtime:
82 minutes
Want to, but can't recommend.
The idea of the AI isn't really a functioning component in the game.
The room layout is mostly cosmetic, since each room has its minimum requirements, and the cosmetic isn't very cosmetic.
FTL-like? How? Just because you jump from sector to sector with a static ship does not make it FTL-like.
Very repetitous.
The plotline doesn't really make sense... an all powerful AI that needed to be invited? And its not really doing anything.
I think the thing that pushed me to thumbs down is the arbritary killing off of my crew, because of static blind choices.
Its a great idea... maybe it will become something as it leaves EA.
👍 : 21 |
😃 : 0
Negative