Swapperoo
Charts
71 😀     5 😒
81,68%

Rating

Compare Swapperoo with other games
$4.99

Swapperoo Reviews

The friendly puzzle game intent on your defeat.
App ID410150
App TypeGAME
Developers
Publishers Fallen Tree Games Ltd
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards, Steam Trading Cards
Genres Casual, Indie
Release Date18 Dec, 2015
Platforms Windows
Supported Languages English

Swapperoo
76 Total Reviews
71 Positive Reviews
5 Negative Reviews
Very Positive Score

Swapperoo has garnered a total of 76 reviews, with 71 positive reviews and 5 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Swapperoo over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1355 minutes
In my opinion Swapperoo is an excellent puzzle-game. It is based on the mechanics of "Tetris" and "Bejeweled", but has it's very own ideas, which create a new gameplay. The levels are based on simple rules, which lead to tricky and challenging levels in the end. You get 25 normal-mode and 13 hard-mode levels. After solving all stages you get 75 bonus task, a endless playing mode and even 2 more stages. So, there is a lot to do. As once before I don't like the soundtrack choosen by Fallen Tree Games. Quite fast the music started to annoy me. So I turned it off and my own music on - I got an steam-achievement doing this. So FTG sees the with humor - I like this attitude. Another minus is the bad arrangement of the screen : on the left you see gameplay infos and the level objectives and on the right the level itself - both with the same size. A bad solution in my opinion. The level should fill the middle of the screen and the status info sould be somewhere at the side. All in all I really liked playing the game because the game-mechanics are well designed.
👍 : 1 | 😃 : 0
Positive
Playtime: 4248 minutes
One of my favorite match-3 games. There's some creative, wild mechanics I haven't seen in other match-3s before. Good graphics and music. There's challenge levels and a few other game modes, you're likely to fall in love with one game mode or another.
👍 : 0 | 😃 : 0
Positive
Playtime: 822 minutes
Some people are comparing this to Tetris but I don't agree. Swapperoo is a straight up match-3 game, with the twist being that you can only move tiles in the direction that the arrows are pointing. This adds some strategic interest, since you often have to swap a sequence of three or more tiles just to get one tile into the correct position for a match. Most of the game modes have move limits rather than time limits, which I like because it makes the game more like a puzzle that you can take your time to think through (there is an optional timed mode but I did not play it). Overall a decent little puzzle/match-3 game that kept me entertained for a few hours.
👍 : 1 | 😃 : 0
Positive
Playtime: 1654 minutes
Typical match-three game in a row All very well done, nice music and good control, but one more game of this style. 5.5/10 Hey, if this review has been useful to you, you could follow me on: https://store.steampowered.com/curator/38997970/
👍 : 1 | 😃 : 0
Positive
Playtime: 654 minutes
Swapperoo is a surprisingly good and addictive puzzle game. There is a number of blocks in few colors that have to be put in at least 3 in line of the same color. The blocks are in shapes correspond with a movement that a piece can do - arrow pointed left can me moved left, circle looks like a button, so after being pressed it disappears, arrow that looks like a drill can destroy a nearby piece etc. There is a number of modes and challenges. The game's difficulty increases with every level and hard levels are hard indeed. The appeareance of the game is very pleasant. Pastel colors, soft light. These also make game very relaxing. I highly recommend Swapperoo.
👍 : 1 | 😃 : 0
Positive
Playtime: 4339 minutes
I actually had fun with this one. Having all achievements, this baby won't get uninstalled at all because apart from the best personal scores and leaderboards, it's just great to play. Some hard mode levels demanded some stubborn perseverance though but were nonetheless extra rewarding when finishing them. The jazzy music is amazing. I didn't turn that off for a second.
👍 : 1 | 😃 : 0
Positive
Playtime: 579 minutes
a less conventional matching game from the guys behind the fantastic [url=https://store.steampowered.com/sub/66682/]quell[/url] series. move tiles mostly by clicking arrows that understandibly only move in one direction. breakable circles to make way, squares are just innocent bystanders, doing whatever the other shapes dictate, unless they're fixed. skulls have to be matched before their timer runs out, power-ups come in the form of cards, charged incredibly slowly with different shapes. then there are portals, drills, etc. normal and endless modes are available from the start. [b]25 levels[/b], each with different goals, unlocked one at a time, but [b]level skip becomes an option after a few failed attempts[/b]. and fail you will, there are a few stinkers in the second half ('s', 'u', 'w' and 'y' for me). gauntlet (the whole thing with one life) and timed gauntlet modes are also ready to go, [b]hard mode with 13 fuck-off levels and 75 puzzle challenges[/b] only after some progression. the latter comes in 3 packs, unlocked 3 at a time. move limit that can sometimes be beaten, but also undo (doesn't work after a reset) and a solution if you're hopelessly stuck (limited amount, get more by completing the challenge packs). I prefer clever few-move ones to 15-20+ steps and luckily most are the former here. 22/25 to unlock the next batch is way too high a requirement though, half or so should be enough, though I managed all of them except 73. weirdly enough, the next level only unlocks on hard mode level select after a skip, normal ones can't be replayed until the skipped one is solved. skipping the last normal level simply crashes the game without unlocking hard mode, despite the notification, and unsolved hard mode stages get locked again next session, though with level skip available if it was before. make your mind up, game. nice, clean presentation, jazzy music (negative for me), windowed mode, resolutions, color blind mode, hint and instructions toggles and repeatable tutorial. only separate toggles for audio, no volumes (the power-up jingle is really fucking loud), and the achievements button only brings up the steam overlay, lazy. plus one of my nitpicks, score is shown as 123456 instead of 123,456. I thought it was great initially, almost finished normal mode in one sitting, but [b]more and more annoyances popped up[/b]. literally, what with too many simultaneous restrictions and timers, the same issue [url=https://steamcommunity.com/id/dohi64/recommended/1345940]anagrams[/url] had after a while, destroying all the fun. here it only affects a handful of normal levels and hard mode with the clue in its name, though hard and whatever this ridiculousness is are not the same. [b]good stuff otherwise, liked the challenges too[/b], but it could've been even better. dial back on skulls and some goals, charge power-ups faster, increase the delay power-up, fix level skip, add volume settings, done.
👍 : 5 | 😃 : 0
Positive
Playtime: 849 minutes
This game is almost too good! much variety, pure fun! Thanks, Fallen Tree, can I have more games like this?
👍 : 16 | 😃 : 0
Positive
Playtime: 318 minutes
Cute graphics, relaxing atmosphere. Nice polish on the interface. The gameplay is simple, click on a shape to shift it a direction or remove it. Some of the shapes have a countdown timer, you have to keep removing those or else. However because you don't have perfect control over the direction, you have to plan. Sometimes it seems impossible, but more than once I realized some way to clear the skulls right on time. Those little moments feel satisfying. However just as often you feel screwed that you randomly didn't get the right shapes and have no chance of clearing them in time. You could play perfectly and still lose, that kind of sucks. There some hint at a story of a wierd glitchy AI trying to escape, it makes you want to keep playing. Overall it's exactly what you would expect, a shiney puzzle game. I bit the bullet for $7, and I'm not quite sure it's worth that much. If you love puzzle games then go for it, otherwise wait for a sale.
👍 : 24 | 😃 : 1
Positive
Playtime: 439 minutes
I've beaten it on Normal, but Hard stopped me dead with its first levels. This isn't a puzzle, this is a ritual sacrifice of your sanity on the battlefield of mind attrition. I recommend ditching the game's musical loop and go for something hard like Electric Wizard, maybe Witchcult Today. Hard, because this is how your ass will be handed to you. Switch and move, switch-around, pop and align, reverse switch, then protect, then disarm a bomb on its last turn, one out of many, and not then but now, now, everything is happening at the same time, oh wrong move, that's it you're OUT! This is Chechnya! Sorry, I think Swapperoo gave me a concussion. The bombs don't tick in real time, which is a relief, right? Wrong! You've given as much freedom of movement as you need to screw yourself over with your own hands... or turn the tables! Last turn saves and accidental strokes of genius are the biggest joys you're allowed to have. If only it could happen more often in this random's Saw trap. Gigantic cooldowns on you 3 skills further 'prolong gratification' - swap, delay, detonate. The latter is a screen-cleaner and lifesaver at that, as you can imagine. I could sure use more of those or I'd take stuff blowing up after a particularly impressive match. Can't imagine how it wouldn't add to the game. Anyway, make your skills count or not, you can always get unlucky and face a retry. And while it could be miserable, the overall appealing design made Swapperoo a pleasant boxed Hell for those who inexplicably are into an unforgiving, brutal match-3 experience that wipes with your face. Personally, I suck at it, but I'm going back either to avenge myself or to be humiliated again. Real talk: ~3.5 hours of more or less compliant Normal, can be played mouse-only, dirt cheap. How could I not recommend it. My curator [url=https://store.steampowered.com/curator/35305390-Big-Bad-Mutuh/?appid=262060]Big Bad Mutuh[/url]
👍 : 18 | 😃 : 1
Positive
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