ChromaGun Reviews
Welcome to ChromaTec’s test lab! You’re here to test our state-of-the-art military-grade color-technology: The ChromaGun (patent pending)! Use it to solve our meticulously designed test chambers by painting the walls and droids. Remember how to mix colors from pre-school? Then you qualify!
App ID | 408650 |
App Type | GAME |
Developers | Pixel Maniacs |
Publishers | Pixel Maniacs |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Trading Cards, Steam Workshop, Includes level editor, Captions available |
Genres | Indie, Action, Adventure |
Release Date | 16 Feb, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, German |

586 Total Reviews
491 Positive Reviews
95 Negative Reviews
Mostly Positive Score
ChromaGun has garnered a total of 586 reviews, with 491 positive reviews and 95 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for ChromaGun over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
490 minutes
A game for all those puzzle freaks out there, who'll try anything remotely similar to Portal or The Talos Principle. Sure, it's not in the same league, but fills its niche in the genre well enough for an enjoyable experience.
👍 : 0 |
😃 : 0
Positive
Playtime:
237 minutes
Not a bad game, will definitely keep you entertained for the time you play it. Unfortunately it does not feel fully fleshed out, which i hope it gets resolved in its sequel. Levels are a bit easy in my opinion, the only areas i struggled in was really the level you had to time 4 shots perfectly, simply because im bad on controller; sometimes also having to dodge lethal objects begging for your attention while trying to complete the level. It has portal humour although it feels forced most of the time. The humour is also rarely available aswell, but that is more of a nitpick. Overall it did a good job of accomplishing what it intended to do. I had fun.
👍 : 0 |
😃 : 0
Positive
Playtime:
195 minutes
ChromaGun is a game in the incredibly narrow first-person-puzzle-game-involving-exploring-a-laboratory-setting-with-an-environment-altering-nonviolent-gun-with-humorous-writing genre. The puzzles are color themed rather than the spacial puzzles of that game you're probably thinking of. There's a shift around the halfway point where some of the puzzles also start incorporating fast movement and reaction times which I don't think gels will with the more cerebral tone of the game. It's a short ride but a fun one.
👍 : 0 |
😃 : 0
Positive
Playtime:
211 minutes
I'm mixed, but erring on positive. I paid just over £2 for this because of a sale, and it was worth it, but it's not a perfect game. Set aside 4 hours and you can 100% it which I think is probably the best way to play it.
The colour mechanics are clever, and intuitive, and they make good use of them. There's a bit too much repetition in the very early levels but after that the puzzles were generally unique enough to be interesting, despite there being very few different pieces for them to work with.
The mechanics unfortunately mean that it's very possible (even easy sometimes) to softlock yourself and have to restart the level. Levels are short, so I didn't find it as bad as some other reviewers, but it is there, and it can be a bit frustrating. What I had more trouble with is how often you need to fire accurately, in the right colour, while under pressure. I did ragequit a few times because of that, but came back a few minutes later.
Another issue is I completed a couple of levels the wrong way by accident, basically skipping the puzzle. Those could have done with a bit more playtesting and tweaking I think.
It looks nice enough, and it works well with a 2560x1080 resolution, which isn't always a given. The voice acting is pretty good. I don't think I ever laughed, but it helps.
Overall it's a decent puzzle game. It's not one of my favourites - there's workshop support with user-made levels, but I'm not interested in playing more. But it's worth a try if you like this sort of thing and want a game you can complete in a short time. (And you'll enjoy it more if you're not so clumsy and panicky as me!) There's a sequel announced which looks a lot more elaborate so I hope they manage to make that a success.
👍 : 0 |
😃 : 0
Positive