BADBLOOD Reviews
Find your unique style of murder in this intimate and visceral local multiplayer for two, and outwit your neighbor. Same bloody field, different bloody perspective. Hide, seek, kill.
App ID | 404400 |
App Type | GAME |
Developers | Winnie Song |
Publishers | WSONG LLC |
Categories | Multi-player, Full controller support, Shared/Split Screen, Remote Play Together |
Genres | Casual, Indie, Sports |
Release Date | 13 Nov, 2015 |
Platforms | Windows, Mac |
Supported Languages | English |

2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score
BADBLOOD has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for BADBLOOD over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
19 minutes
Takes way to much memory for what it should. That's too bad.
👍 : 1 |
😃 : 1
Negative
Playtime:
18 minutes
Alright, while my playtime is not high with this title, but I feel it is enough for me to offer constructive comments and advice for my Steam friends/the community (besides, games like these need to capture attention fairly quickly when you have a local crowd, or its on to the next one).
[b][i]BADBLOOD[/i] has an interesting concept going for it, but falls short in terms of content and energy.[/b] Local co-op games command a certain amount of 'crowd energy', which is where this title sort of fails. While there is no tutorial on 'how you are supposed to play it', so we just went with it and tried different characters and figured it out. [b]It plays out with more stealth than action, which is fine, but is a different dynamic for local versus with a crowd present.[/b]
[b]Pros:[/b]
+Super awesome artwork
+Super good music tracks
+Decent, fresh idea
[b]Cons:[/b]
-While controller support is great, keyboard support is non-existant (in the sense that controller 'labels' are the only option)
-Only two game modes
-Could really benefit from a tutorial that teaches you how some basic strategy plays out (most members of our group were turned off by having to try to figure it out - although we did)
-Anti-climactic gameplay - I want high-energy like [i]TowerFall[/i] brings, when it comes to local versus
-No single player (although this is clear from the store page, but I mean how hard would it be to have a mode to practice?), and no online multiplayer if you don't know already from the store page
[b]Looks and sounds great, but our group quickly moved on.[/b] I expect alot from an indie title for eight bucks with no single player and no online multi.
👍 : 18 |
😃 : 2
Negative
Playtime:
47 minutes
8/10 This game is awesome guys I loved hide and seek as a kid and this game is the most fun version of a the childhood game. The characters in the game are well designed although they don't have a story each character has there own unique personality. In the game there are 2 modes the first you fight on even ground both players are capable of killing each other. The second one must hide and the other seeks each player is granted 30 seconds to kill the other before swapping positions of hunter and prey.
Positives+
+Fun Gameplay
+Unique characters
+Amazing art
+Soundtrack is great
Negatives-
-no online :(
-story mode?
-Solo mode?
https://bikakuwolf.wordpress.com/2015/11/16/badblood-short/
👍 : 6 |
😃 : 0
Positive
Playtime:
16 minutes
It's pretty cool! I don't believe it's the game born in even 10 years ago! cause the artistic style is super cool and my roommate and I all enjoy the game~
👍 : 0 |
😃 : 0
Positive
Playtime:
91 minutes
Played a bit yesterday and really enjoyed the interacting mechanics and visual aesthetic. Hits almost all the marks of a great local multiplayer game including a depth of systsem to explore, short replayable game loop and intense close-call moments.
The one thing this game lacks (and I fear that's the reason it won't be hugely successful) is a way to introduce new players to the game quickly. It took my partner and I close to 30 minutes of playing soft-matches, just trying out the different mechanics and asking each other how things work before we felt prepared to play a serious match. I enjoy the art and design ideas expressed in the game a lot, but I'm hesitant to show of this game to friends at parties (where I most often play local multiplayer games) because introducing all the mechanics is a frustrating, time-consuming process.
👍 : 4 |
😃 : 0
Positive
Playtime:
22 minutes
This is such a fantastic game, but after combing forums and trying every combination of different wireless and wired controllers, I only got the game to recognize controllers one time, and I had a total blast playing it. But every time I've loaded it since then, it hasn't worked, and I really want to play it more.
Please please, import a controller asset from the Unity asset store and map controllers 1 and 2 to the two players. I've tried wired and wireless Xbox 360 controllers, and knockoff 360 controllers and no luck. :(
👍 : 2 |
😃 : 0
Positive
Playtime:
69 minutes
I bought "BADBLOOD" for a couch multiplayer tournament and it is - hands down - really good!
An extremely stylish, brutal and atmospheric 1v1 stealth game with great and thoughtful mechanics that just plays as frantic and deceiving as it should be!
That being said: Some character-abilities seems slightly better than others, there are sadly just two tracks in its OST (which are very good btw.) and I still do not know what the special abilities of the "Matador" and the "Botanist" does, but apart from that: Great game!
👍 : 0 |
😃 : 0
Positive
Playtime:
68 minutes
BADBLOOD is super tense and super fun and super satisfying. I didn't think there was a good way to handle stealth in local multiplayer, but this hits a perfect dynamic of trying to plot out how you're going to kill your friends and scrambling desperately to be the first one to read the situation once the two of you find each other.
👍 : 12 |
😃 : 1
Positive
Playtime:
90 minutes
BADBLOOD is a tense and exciting two player assasination game with gorgeous imagery and brutal gameplay.
Game mechanics are well designed and polished--with a simplicity born out of mature game design--just enough complexity to keep it interesting, but simple enough that anyone can pick it up and play. Quick game rounds support repeated sessions of the "just one more time" competition found in games like Gang Beasts, Samurai Gunn, and Towerfall. While comparisons could be made to Screencheat, with its screencheating mechanic, there is no doubt that BADBLOOD has its own unique twist on couch multiplayer. Fans of Glass Knuckle Game's Thief Town should definitely pick this game up.
Extra Points: The developer has already released patches to fix bugs, and has been very responsive to discussion and bug fix requests within the player community.
NOTE: My review is based on the final build of the game. I spend a few more hours playing the demo the week before release.
👍 : 10 |
😃 : 0
Positive
Playtime:
181 minutes
I didn't think splitscreen stealth was possible, But in BADBLOOD it just plain works. You can screen cheat, sometimes you are encouraged to, but be warned: That might be exactly what your opponent wants you to do. It's a very nuanced game that seems simple on the surface but hides a ton of strategy up it's sleeves.
Polished versus gameplay with an incredible art style and good music. If you like local versus multiplayer and want a spin on the classic 1v1 "deathmatch" get BADBLOOD.
👍 : 21 |
😃 : 0
Positive