Stacks TNT Reviews
Stacks TNT is a block-based sandbox game with highly destructive Jelly physics! You play Chuck, a guy stranded in a desolate world, with only a jet pack and a pair of hands to work with. Your goal? Build a rocket ship and fly home!
App ID | 403840 |
App Type | GAME |
Developers | Funcraft Games |
Publishers | Funcraft Games |
Categories | Single-player, Steam Achievements, Stats |
Genres | Indie, Action, Simulation |
Release Date | 13 Mar, 2019 |
Platforms | Windows |
Supported Languages | English |

25 Total Reviews
14 Positive Reviews
11 Negative Reviews
Mixed Score
Stacks TNT has garnered a total of 25 reviews, with 14 positive reviews and 11 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Stacks TNT over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
11 minutes
I cant open the game
👍 : 0 |
😃 : 0
Negative
Playtime:
69 minutes
This game will be amazing when its finished.
👍 : 3 |
😃 : 0
Positive
Playtime:
1860 minutes
Oh god, the UELA and DRM changes on this game have been incredible. recommended.
👍 : 3 |
😃 : 2
Positive
Playtime:
271 minutes
Amazing game.... needs settings and more functions...... This game has a lot of potential
👍 : 3 |
😃 : 0
Positive
Playtime:
495 minutes
it is very fun and is the best game but some people may think by the name its a copy minecraft but its not its really good.
👍 : 2 |
😃 : 1
Positive
Playtime:
31 minutes
Good game so far, i wish there was a way to disable mobs so i dont have to stop what im doing every 2 minutes but other than that its good so far.
👍 : 8 |
😃 : 1
Positive
Playtime:
115 minutes
Jelly Physics + Burning + Explosions.
It's not expensive and it has hilariously fun destruction physics. There's a survival / horde type mode but honestly I'm perfectly content to play with the physics in the sandbox / creative mode. You can make rocket ship contraptions which mostly wreck and you blow everything up. I'd give it 2 thumbs up but I blew one off with TNT.
https://youtu.be/VPG9bzhQYfM
👍 : 11 |
😃 : 5
Positive
Playtime:
3543 minutes
A very good game all around, the game is very fun and has amazing physics; If they add multiplayer to this game it will be amazing.
👍 : 3 |
😃 : 0
Positive
Playtime:
9 minutes
First Spawn: DIED INSTANTLY BY BEING SMASHED BY RANDOM STUFF.
Second Spawn: Died cause i spawned around enemy.
Third Spawn: died cause i jumped too many times.
Honestly give me the time of my life back.. this is garbage.
👍 : 0 |
😃 : 0
Negative
Playtime:
34 minutes
I really torn on this review, so I'll start by outlining how I got here…
1. Watched trailer. Not interested in buying due to the thought of another sandbox/physics/voxel game.
2. Read forums and developer posted roadmap and Trello board. Super excited for a developer actually providing transparency into their process. This is key in Early Access.
3. Bought the game due to point #2.
4. Played for 40 minutes and have no desire to go back.
There is a voxel physic engine is there, but the gameplay around it is muddled. It isn't fun to build anything as blocks just topple over or pivot unnaturally when they are 3 or 4 blocks high. The crafting and recipe system can't be understood easily and building a controlled rocket doesn’t jive with the crafting system. Bottom line this game is missing a cohesive identity. It either needs to embrace the voxel physics engine and remove crafting or making the crafting less complex to embrace the fast past action game of warding off enemies from your flag.
There are bits of good. The menus/UI and overall presentation feel good. The random seeding is a good piece of tech and brings a lot to the table.
The frustrating....no sound or video options. That main menu music is out of control, so please give me a slider. The game is forced to full screen and cannot be ATL+TAB’D out of or put in window mode due again to the lack of any options. The basics are important, even when releasing in Early Access.
Bottom line this a bit beyond the tech demo concept as it has some thought around a full gameplay experience. I just think it is a very muddle gameplay loop which causes it lack an identity. Combined with the frustrating building process, I did not see a path of me engaging further due to being entertained or attempting to get better at a skill to help me progress further.
TL;DR – Even at $5 I have a better chance of recommending a smashed bread $5-dollar foot long sandwich to a friend than this game.
👍 : 22 |
😃 : 1
Negative