Osteya
Charts
1

Players in Game

83 😀     55 😒
57,85%

Rating

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$4.99

Osteya Reviews

Osteya - the city which once was home to many people over the centuries. According to historians, there is a legend that Osteya stuck in time between worlds.
App ID402980
App TypeGAME
Developers
Publishers Volens Nolens Games
Categories Single-player, Partial Controller Support, Steam Trading Cards
Genres Casual, Indie, Action, Adventure
Release Date20 Nov, 2015
Platforms Windows, Mac, Linux
Supported Languages English

Osteya
138 Total Reviews
83 Positive Reviews
55 Negative Reviews
Mixed Score

Osteya has garnered a total of 138 reviews, with 83 positive reviews and 55 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Osteya over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 144 minutes
The game touches with its simplicity and pleasant graphic performance. She inspired me to start making games myself.
👍 : 0 | 😃 : 0
Positive
Playtime: 14 minutes
Pros: +Price--I only paid 60 cents for this game with a steam coupon. I only decided to purchase this game because it's such a small amount of money, and plus cards = more steam exp... ... Cons: - Music...The music consists of one short little tune that repeats over and over again ad infinitum. It's a sort of industrial, dark tune at that, which I do not believe fits the lighthearted graphics at all. - Lack of graphic diversity...There are quite a few levels, but they all use the exact same models. Same enemies, same hanging chain thingy, same hanging moss, SAME COLOR (rusty orange) stone. - No character customization...You have a single little guy you control, who is quite bland, but a little cute, that is minimal. - Gameplay...You only get one mechanic--the ability to teleport, which for no given reason you're not allowed to use in certain parts of some levels.
👍 : 2 | 😃 : 1
Negative
Playtime: 47 minutes
There are other better reviews that coin that's good and what's wrong with Osteya, but eh, I'll still say something. Pros : Good controls ...that's about it Neutral : The music is forgettable The sounds (such as when you stomp this game's goombas) feel limp but at least there's sound The graphics are pretty alright but nothing to get hyped for Cons : No story No control over the goDDAMN CAMERA No closure [spoiler] after you beat the 40 levels, you just get in a room in the clouds where the music is the same and there's nothing to do but jump around. also there's majhong cubes I think ? [/spoiler] No transition when you finish a level No effort in the game No fun I love platformers and this one is pretty okay but... why spend 8 bucks on 45 minutes of "eh." gameplay when you just buy something better ? PS : the shifting ability is a little weird but it's because it's akwardly crafted that this game ironically got a little flavor.
👍 : 2 | 😃 : 0
Negative
Playtime: 69 minutes
Controls well, teleport mechanic allows for different sometimes much more efficient routes through levels. Its largely quite a solid platformer with a difficulty level I like, not too punishing but with the odd tricky spots. That said, its very short, with quite a few levels being very similar to each other, and the teleportation isnt enough to make it stand out from being a very standard affair. (The sound also has some glitches where tracks play over each other, and the ending is just... odd.) An hour of play in a very average platformer is simply nowhere near worth the nearly five pound entry fee. There are far better platformers for less money, and Id take a look at the £4 and under section of steam (Or even some free flash games.) before buying this. If its on offer for a quid or so, grab a copy. Otherwise I cant recommend this.
👍 : 1 | 😃 : 0
Negative
Playtime: 39 minutes
As a solo project to learn how to create games it is functional. It's not enough to warrant playing for fun.
👍 : 1 | 😃 : 0
Negative
Playtime: 104 minutes
Doesn't have any menu to turn off that annoying music while getting the best out of it, which is the trading cards.
👍 : 2 | 😃 : 0
Negative
Playtime: 98 minutes
[u]Short version[/u] This game has multiple issues and few redeeming qualities. There is no dialogue or progression - the description suggests there's a story, but it is completely absent from the actual game. [u]Long version[/u] This game is 40 repetitive levels and that's it: there's only one type of enemy, one environmental hazard, and one ability (two if you count double jump, I suppose), all of which are available from the first level and are never developed further. The camera movements and teleport ability have obvious flaws that should have been fixed long before the game was released: - On some levels you are required to drop a long way down the screen to grab a key, except - since the camera only moves when you land - you have no idea what you're jumping into and where is or is not safe to go. - The areas in which the teleport ability is disabled are arbitrary and not demarked at all, as the little signs which are supposed to do this are in random places that often don't even connect to the area at all. - The teleport is inconsistent even when it does work, moving you two, three, or four squares both horizontally and vertically. I was personally drawn in by the hint in the store description that the character is 'trapped between worlds', as I thought that was a cool concept. However, after playing the game, this doesn't come up at all - mainly because [b]nothing at all happens[/b]. [u]Summary[/u] It took me 48 minutes to complete the entire game and I've just been sat here waiting for my last card drop so I can uninstall it and never think about it again. I bought this game with a 75% off voucher and I still feel like I've been scammed.
👍 : 1 | 😃 : 0
Negative
Playtime: 60 minutes
Aight at best Not being able to control the camera isn't great for some levels You hopefully like the same 8-bit track on repeat
👍 : 0 | 😃 : 0
Negative
Playtime: 194 minutes
A professional never blames his tools, so the old saying goes. Problem is that Osteya developed by mainly a single Russian developer known as MetalBear http://metalbearstudio.com/osteya.php is really unmasked to be Akim Kasabulatov https://www.linkedin.com/in/kasabulatov who used the 'Construct 2' game engine to create Osteya which prevented optimization, achievements etc. Instead it was decided to eventually remaster the game using Game Maker and present the remastered version in the near future as an update on Steam which everyone is still waiting for. Strange thing is that it already has been remastered and for sale as Osteya: Adventures for well over a year as an app. So where is this future update Mr Developer? Where is the delivery on all the public statements you made way back in feb 2016 to your so called valued customers? Make no mistake about it, this is an unfinished product. It was originally envisioned to have many more levels just as Osteya: adventures does, level editor and more. Problem is that this casual platformer finishes after level 40 and moves you to a cloud level which is a small preview as to what levels 41 onwards may have entailed if the product was ever finished. The objective of the game is to simply miss the spikes (I hate spikes) and the various little critters that move back and forth and collect 4 keys based in each room to unlock the door and move onto the next level. While the casual feel to the game being basic in nature thanks to having unlimited lives and a super power which allows you to transport through walls by pressing shift is somewhat welcoming, after 2 hrs you will be finished with the game with nothing more to entertain you. So in final let's look at what we have here. Osteya at normal price is $8.00. It is blatantly NOT finished for well over 2 years. The app version will cost you $1.50 and even the remastered version is only $4.00. Looks like Akim is more than just someone who produces empty promises. With all this in mind, while I enjoyed the game, I by no means can recommend it. Even the current sale of 50% is not enough justice. Below is full game to settle your curiosity... https://youtu.be/B500rmZ-PAg
👍 : 7 | 😃 : 0
Negative
Playtime: 45 minutes
I was disappointed, the price is extremely high at what is $7.99 for a maximum of 2 hours. I paid a little over $5 for this and I still feel ripped off. The background never changes and there is only one "enemy", it crawls in a straight line back and forth and it dies if you jump on its head. No unkillable enemies, enemies that chase you, anything to make it a little less boring. The backdrop also never changes but I didn't mind that much at all. The real issue I have with the game though is the camera. It is perfectly fine for levels which fit fine on your screen, but my god when the levels get taller the scrolling is horrible. It seems like every vertical movement you make the camera adjusts, there were a good few levels where I couldn't even see the only hud there is, which lets you know if you can teleport or not. Also when you die and respawn the camera starts in the middle and quickly pans down to your character, so the first third of a second is spent without your camera focused on you. It is disorienting and made my experience very bad. Also the funniest part, there's a few areas where you have to drop from the top of the level to grab a key and when you hit the ground the camera doesn't pan all the way so you can't even see where you are landing. Absolute joke. I didn't like the teleport ability that much, it was very difficult to control. It seems you can only teleport up and to the side, might just be a personal gripe but I thought it felt awkward to use and preferred the normal platforming when I could. The normal controls were solid though, with normal movement I felt very in control of my character which is probably the only reason I completed all 40 levels. I can't see justifying this purchase if the price is anything above $2.50, there simply isn't enough content to justify spending that much money. If you are really trying to beat the game quick you can have it done anywhere between 35 - 50 minutes if you are decent at platformers.
👍 : 28 | 😃 : 5
Negative
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