Nowhere To Go
Charts
3 😀     1 😒
59,60%

Rating

Nowhere To Go Reviews

A call leads you to an abandoned theme park. Now you’re not leaving until you know what really happened in the infamous theme park.
App ID4001360
App TypeGAME
Developers
Publishers Trinity Studios
Categories Single-player, Steam Achievements, Family Sharing, ,
Genres Indie, Action
Release Date6 Jun, 2026
Platforms Windows
Supported Languages English

Nowhere To Go
4 Total Reviews
3 Positive Reviews
1 Negative Reviews
Mixed Score

Nowhere To Go has garnered a total of 4 reviews, with 3 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Nowhere To Go over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 79 minutes
im disappointed in nowhere to go, its poorly optimized its barely tells u what to do, its and it was longer than it needed to be, the story fine the gameplay is junky its just eh, don't get me wrong its a nice game i really do love the environment and story is good and i recommend ill cut it some slack for it being poorly be optimized after all it was released 2 days ago i also do hate the fact u just get tp i was walking by the treehouse and i randomly got tp into it
👍 : 2 | 😃 : 0
Positive
Playtime: 37 minutes
Yeesh. Before i say anything i want to clarify that i understand that game developing isn't easy especially with such a small team where the majority is in Voice Cast. So here is everything i have to say about this game. Now first thing i noticed is how this game is very heavily inspired by Poppy Playtime and Indigo Park. The entrance with the Park Owner and his mascot statue out of gold aswell as the music and that one cutout is clear that they wanted to take this game to this direction. Nothing wrong with taking inspiration, but how you do it can risk other players calling it lazy. Also the pause menu is buggy as you can't use the resume and leave button. The boss fights are clunky and very simplistic, it's holding the game back ALOT. The puzzle with the 4 buttons is really poorly made, the fact you have to use 1, 2, 3 and 4 instead of using your mouse to click on it is confusing. If i hadn't figured it out by pressing random buttons on my keyboard, i wold've written this game off as a unplayable game, refunded it and called it the day. Now something i love doing in games going out of bounds or in places where i shouldn't be by glitching. BUT you can go out of bounds in this game by walls that are either missing or doors/walls that have no collision and this is unprofessional. I'm not complaining about this because i love exploring the outside of the map but people will. I don't know it this is intentional but the start cutscene where scrappy or what he was called again was forced to smile aswell as the intro when you boot up the game was stretched horizonzally. It gave me a little bit of a headache but it's just a small headache so i don't care. Personally i don't like the artstyle of the drawn characters but this is my personal taste and a nitpick and the artist behind it can claim it's their artstyle and it's intended. Now i don't want the artist to give up, infact i want them to improve. Though it's their preference. To the previos point, i feel like a theme park wouldn't use this artstyle and would try to go a more professional artstyle one that indigo park nails perfectly. Also this one poster with the rules on it. Change the "No Bad Words" to "No Swearing". This is closer to something a company would use. The lighting. The enviorment is too dark and the flashlight is too bright. Make it so that the place is dark enough that it's hard to see details but you can point out sillhouettes and the flashlight doesn't turn posters into the Holy Rectangle. Now to a more positive note, the 3D models of the characters are decent and the enviorement is pretty good. And for the music, i don't know they seem familiar like i already heard them before but otherwise they are really good. --- I'm gonna refund it because i genuinely didn't enjoy the game due to being in some spaces too corny, too boring, too confusing and too messy.
👍 : 4 | 😃 : 0
Negative
Playtime: 191 minutes
I'd rate it an 8/10. The graphics and story can be a little cheesy at times, but for only $4.99, it's a solid game that's well worth checking out. :3
👍 : 4 | 😃 : 0
Positive

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