GRIP: Combat Racing Reviews
GRIP is a high octane, hardcore combat racer, packing ferocious speed and armed to the teeth with heavy weapons. Inspired by games like Rollcage, Wipeout, Motorstorm and Star Wars Podracer, it's like nothing you've ever played before.
App ID | 396900 |
App Type | GAME |
Developers | Caged Element Inc. |
Publishers | Wired Productions |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Steam Leaderboards, VR Supported, Steam Trading Cards |
Genres | Indie, Action, Racing |
Release Date | 6 Nov, 2018 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Hungarian, Polish |
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79 Total Reviews
68 Positive Reviews
11 Negative Reviews
Mostly Positive Score
GRIP: Combat Racing has garnered a total of 79 reviews, with 68 positive reviews and 11 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for GRIP: Combat Racing over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1089 minutes
yes
👍 : 1 |
😃 : 0
Positive
Playtime:
1673 minutes
grip
👍 : 0 |
😃 : 0
Positive
Playtime:
823 minutes
If you were a fan of Rollcage - you will be a fan of Grip!!
👍 : 0 |
😃 : 0
Positive
Playtime:
2896 minutes
Probably one of the best racing games I've ever played
Definitely underrated
👍 : 0 |
😃 : 0
Positive
Playtime:
1806 minutes
Rollcage and Rollcage Stage II was my favirots in my jung days. Grip is not close to it but still good it has his own feeling love it a lot. just sad that there are not enough people online.
👍 : 1 |
😃 : 0
Positive
Playtime:
30 minutes
Failed to GRIP me, despite the exciting premise.
I just felt bored playing a game where you drive at "high speed", fire bullets & missiles at other vehicles, and driving on the walls and roofs of the maps. The game looks more impressive on paper than it plays.
Sound effects, music and even something small as how the vehicle collide with other objects just felt underwhelming. Your missiles can even "friendly fire" you instead, and just throw you off, ruining your chances of success.
You might have some fun with this game, but I just didn't feel anything hooking me. Last thing I did before stopping was try the painting, which felt limited but okay, and then I looked at the sparse amount of online sessions available.
I bought this game along with a few other racing games, and just for comparison, I played Distance for 90 minutes straight. Only reason I stopped was because I finished the first adventure mode.
👍 : 0 |
😃 : 0
Negative
Playtime:
540 minutes
Loved this game... I used to play Rollcage when I was kid, almost same functions... Tracks are amazing and engaging... Highly Recommend...
👍 : 1 |
😃 : 0
Positive
Playtime:
1112 minutes
This is as close to a Motorstorm sequel as you're going to get (and strangely, an f-zero one too, even though redout exists)
👍 : 2 |
😃 : 0
Positive
Playtime:
641 minutes
GRIP: Combat Racing is an impressive arcade racer, one that harkens back to the glory days of racers such as WipEout, while adding its own innovations. It not only brings back the exciting racing gameplay of the highly underrated Rollcage series, it manages to make it even more enjoyable. Factor in online play and you're left with one of the best arcade-style racing games ever made.
https://steamcommunity.com/sharedfiles/filedetails/?id=3424286973
👍 : 3 |
😃 : 0
Positive
Playtime:
16 minutes
good concept, failed execution. the idea of a game where the track seemingly has no boundaries and you can flip, invert and tumble your vehicle as you race with an array of weapons can be appealing to the eye at first, but after playing a couple of races it just feels like that's all i'm doing; flipping, inverting and tumbling with no sense of direction. so yeah...not my cup of tea.
I commend the concept though. It reminds me of those R/C cars that can flip and invert and keep riding. Taking that and putting that into a combat racer is cool idea.
So...I personally can't recommend it, but if you're interested in an arcade combat racer, it is what it is.
👍 : 11 |
😃 : 4
Negative