Armor Clash
Charts
59 😀     26 😒
64,33%

Rating

Compare Armor Clash with other games
$6.99

Armor Clash Reviews

Armor Clash is an RTS game of modern warfare, containing classic features like base building, unit training etc. Players can pick modern armors such as M1A2, T-14 to form identical legions. With realistic effects and fast paced battle, players will enjoy commanding their armored forces to break down the enemy.
App ID395600
App TypeGAME
Developers
Publishers Windforce
Categories Single-player, Multi-player, PvP, Remote Play Together, Cross-Platform Multiplayer, Shared/Split Screen PvP
Genres Indie, Strategy, Simulation
Release Date21 Oct, 2015
Platforms Windows, Mac, Linux
Supported Languages English

Armor Clash
85 Total Reviews
59 Positive Reviews
26 Negative Reviews
Mixed Score

Armor Clash has garnered a total of 85 reviews, with 59 positive reviews and 26 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Armor Clash over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 121 minutes
This game is very good. If you are a fan of creating modern armies and customizing troops (and bases a little) then I reccomend this game and as it is still in development I can't wait to see what they add. Pros: -Customizable Armies -A little base building -Nice graphics -Pretty good AI, keeps the game intresting -Resource Checkpoints and Mercenary camps add more depth Cons: -No Steam Workshop (It would be nice to download maps) -Some weapons are way too OP -Tutorial is confusing for new players Overall I'd say its around a 8/10 and I can't wait to see what they add.
👍 : 3 | 😃 : 1
Positive
Playtime: 115 minutes
I would say i really enjoy this game, It brings back many memories of Command & Conquer, It is very well built and well designed for a man who made it within 1 year. This game i would definatly recommend people trying and i hope they enjoy it, This is a perfect RTS Start-Up for 2016 <3
👍 : 3 | 😃 : 1
Positive
Playtime: 155 minutes
This game is not worth $20 in its current state. I don't regret my purchase, but I will generally support any rts game, that I think has potential, and this game does have that. Pros: 1) A little bit of base building. 2) A decent variety of units. 3) Experienced based global abilities per game. 4) Can pick your loadout( or what your able to build in game) out of/before game and save 3 different loadouts. 5) Suprisingly for once, good scale. What it needs: 1) Better environmental system of advantages and disadvantages. Height, cover, obstacles( firing lanes), and concealment. 2) Repair system. 3) Unit Vetrancy. 4) More variety of same type of units. Both in the armory and what your able to build. You should be able to build a couple different kind tanks, with differnt versions of each kind. 5) The armory needs at least 10x the selection for each unit. And it may need a point system in in of itself, to minimize exploitation, the cost of the unit in game might be enough to offset this, but I am not so sure. 6) More structures and implacements. 7) Bigger maps. 8) A little bit more zoom out. Cons: 1) No campaign. For this type of game, its not really a con for me, but I know for a lot of people it is a deal breaker. 2) A lack of everything I stated it needs. :) Overall its playable in its current state, and while I recomend the game, I do so only to those that understand what an early access/alpha/beta means and the kind of support and patience that indie/one person developers need. I will edit later accordingly.
👍 : 0 | 😃 : 0
Positive
Playtime: 40 minutes
Great game for the price. Its a 1V1 As of now, not sure if there is plans to expand. You have a army builder with a ok amount of units that have diffrent traits. You have a level up ablty that gives you 1 of 3 choices. Base building is fairly simple and straight foward with resources gained from you supply building and capturing of points. Units gain veterancy that give them new items. Airstrikes seem to be called via infantry, with ablities (General Powers if you will) calling in more such as Su25s or B2s. Overall its rts at its simplest, yet fun. Only issue i saw was unit path finding, as they seem to get stuck, and could not get them out, though rare. Still, as a one man game, the developer has done very well. I expect to see more added to the game over time (This is my opnion, not a fact as far as im aware)
👍 : 2 | 😃 : 0
Positive
Playtime: 134 minutes
So i saw this game recently and was fairly impressed, and was like what the hell so i bought it to support this one man Dev team and also play a fairly fun RTS. Though the game has its bugs which all games do, the Dev is very receptive and is improving the game. It's enjoyable and pays homage to old school RTS in my opinion, so i'd recommend this game to anyone whos loves RTS
👍 : 9 | 😃 : 0
Positive
Playtime: 258 minutes
It is really hard to find a Modern Warfare RTS, who goes back to the golden age of strategy gaming. This game is starting to gain ground and for me its already one of my favorites, the fact that it combines the most common and well known vehicles, and you may costumize your armory (the units you can use) its a great advantage. Really recommend this game and hope many people will support its got great potential.
👍 : 13 | 😃 : 0
Positive
Playtime: 34 minutes
So, first off, if you have a good pc, buy it. This game will be a joy for you atleast for quite a while if you like RTS games. Now, if you have an average pc like me, then think before you buy it. Thats not saying dont buy it but you have to be a hardcore RTS fan to buy it especially since this game screams optimization (Yes i know this is early access). But as soon as more than 20 units get on the map, my pc goes down to around 15 frames where near the start it was running much better. The AI. For the most part, its good, but the infantry AI sorely needs some retouches, as sometimes I'd find them running off in the distance or not attacking the target I pointed them towards. Combat looks great in the game, and it would be cool to see in the future how the customization thing turns out. Mixing and matching the different parts of vehicles would be amazing. Bigger maps would be appreciated as well as more zooming out. Great start, the potential for this game is OFF THE FUCKING CHARTS!
👍 : 9 | 😃 : 0
Positive
Playtime: 4511 minutes
Before getting into Armor Clash you must first understand this is all done by one single person. So yes, there are many things to work on but overall this is an excellent game. It's a throwback to the Command and Conquer series, especially Red Alert and Generals. At the same time the impressive details and accuracy makes fans of military realism squeal. Armor Clash is a nice time killer that you may find yourself going back to from time to time. It's simplistic controls and dynamic combat make for some interesting times to be had.
👍 : 12 | 😃 : 0
Positive
Playtime: 136 minutes
[h1]Interesting RTS, but with limitations[/h1] This is a cool game, that plays a little like the old C&C games. You might want to think about getting this tittle, though. [b]Pros[/b] [list] [*] Real life units, nicely done models. [*] Old school RTS gameplay. [*] Units gain veterancy. [*] Neat animations. You can see your vehicles being built. [*] "Neutral" units, that you can attack for resources or let be. [*] Infantry, that usaly becomes useless in tank based RTS, can be upgraded to call airstrikes. [*] Day-night cycle. [/list] [b]CONS[/b] [list] [*] No online multiplayer. You have Local Network multiplayer, which means that both players need to have a copy of the game and be connected at the same network. (Or use hamachi or some cr4p like that). [*] You noticed I said "both players"? That's right, [b]you can only play 1vs1.[/b] [*] So, multiplayer doesn't sound too good, right? [b]Well, there's no campaing.[/b] Singleplayer is just skirmish, in 10 maps. [*] No factions, you make a "deck" with the units you want to use. So, even if all the vehicles are based on real life modern military, you can make "decks" mixing USA, GB, German, Russian or Chinese units. Which breaks realism imo. [*] Same voices for all vehicles of a kind. An american tank will "speak" with the same accent and dialogs than a russian one. Voice acting is not terribly good but it works. [*] Buildings are allways the same, since there are no factions. [*] Infantry is allways the same, since there are no factions. Riflemans are equiped with M-16, AT troops use something that looks like a Javeline. [*] Lame UI. [*] Not much info on the vehicles, other than names (could use some neat descriptiosn, like country of procedence, conflicts the unit have been used, and so on). [*] No music. [*] No Achivements or card drops. (No that I care too much about it). [/list] [b]Why do I still recomend this title?[/b] Well, first, because I'm having fun playing it. It's a straight forward RTS, and it does play "oldschool". Secondly, the dev (one man team) has been updating the game, and adding content. So the game is getting improved. The dev already announced a sequel, so I wouldn't count on him upgrading this game much once he starts developing it. [b]However,[/b] there are many RTS games in Steam that you can get for more or less the same price (or less in sales) that offer more content. [b]I appreciate the support for Linux, my OS of choice.[/b]
👍 : 17 | 😃 : 0
Positive
Playtime: 268 minutes
This game is not worth $20 in its current state. I don't regret my purchase, but I will generally support any rts game, that I think has potential, and this game does have that. Pros: 1) A little bit of base building. 2) A decent variety of units. 3) Experienced based global abilities per game. 4) Can pick your loadout( or what your able to build in game) out of/before game and save 3 different loadouts. 5) Suprisingly for once, good scale. What it needs: 1) Better environmental system of advantages and disadvantages. Height, cover, obstacles( firing lanes), and concealment. 2) Repair system. 3) Unit Vetrancy. 4) More variety of same type of units. Both in the armory and what your able to build. You should be able to build a couple different kind tanks, with differnt versions of each kind. 5) The armory needs at least 10x the selection for each unit. And it may need a point system in in of itself, to minimize exploitation, the cost of the unit in game might be enough to offset this, but I am not so sure. 6) More structures and implacements. 7) Bigger maps. 8) A little bit more zoom out. Cons: 1) No campaign. For this type of game, its not really a con for me, but I know for a lot of people it is a deal breaker. 2) A lack of everything I stated it needs. :) Overall its playable in its current state, and while I recomend the game, I do so only to those that understand what an early access/alpha/beta means and the kind of support and patience that indie/one person developers need. I will edit later accordingly.
👍 : 52 | 😃 : 0
Positive
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