Project Druid - 2D Labyrinth Explorer-
Charts
1

Players in Game

49 😀     129 😒
32,24%

Rating

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$1.99

Project Druid - 2D Labyrinth Explorer- Reviews

Find the key and solve the maze. Oh yeah stay alive!
App ID388160
App TypeGAME
Developers
Publishers Back To Basics Gaming
Categories Single-player
Genres Casual, Indie
Release Date30 Jul, 2015
Platforms Windows
Supported Languages English, Turkish

Project Druid - 2D Labyrinth Explorer-
178 Total Reviews
49 Positive Reviews
129 Negative Reviews
Mostly Negative Score

Project Druid - 2D Labyrinth Explorer- has garnered a total of 178 reviews, with 49 positive reviews and 129 negative reviews, resulting in a ‘Mostly Negative’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Project Druid - 2D Labyrinth Explorer- over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 5 minutes
Pro: The game runs. Con: The level design and game mechanics of level one were so awful I intentionally died and am uninstalling.
👍 : 0 | 😃 : 0
Negative
Playtime: 49 minutes
This game gave me cancer. Also raped my ears. Avoid at all costs.
👍 : 5 | 😃 : 2
Negative
Playtime: 163 minutes
Steam tradings cards have been added today! Definitely a plus! So it's a great game :)
👍 : 6 | 😃 : 2
Positive
Playtime: 422 minutes
I had hoped, when the game began with a paragraph of garbled English, that I would be in for a bit of unintentionally humorous gameplay. Unfortunately, the main character moves at a snail's pace (in contrast with his feet, which appear to be shuffling at somewhere in the neighborhood of the speed of sound), and the enemies consist entirely of Scooby Doo-style Halloween ghosts, each with their own bedsheet. I couldn't see the point of playing on past the five minute mark.
👍 : 2 | 😃 : 0
Negative
Playtime: 70 minutes
I couldn't find the menu button for this garbage. Don't even think about settings, controls or a tutorial.
👍 : 0 | 😃 : 0
Negative
Playtime: 333 minutes
[b]Info for deaf and hard of hearing people:[/b] Fully Accessible. No spoken text. In fact, not much of any text at all except for the intro. [b]Cancer:[/b] The written text of this game will give you cancer.
👍 : 0 | 😃 : 0
Negative
Playtime: 5 minutes
Tags: Casual - Puzzle - Maze Related Additional Tags: Delete Local Content & Remove from library TLDR: Obnoxious on purpose. Developper baits player into death traps. Extremely bland and low quality. Slow walk speed. Crooked aiming. This game is bad in a different way, it feels like whoever made this didnt have the stomach to deal with the fact that they were incompetent, and rather than try and fail, decided to make an obnoxious game on purpose just for the purpose of bundle sales and trading cards. Lets examine the clues 1)Buggy - Dying and pressing continue made my character invincible 2)Extremely slow walk speed for no reason whatsoever 3)A bunch of empty or trapped chests to waste the player's time 4)Unimaginative mazes full of dead ends to waste your time more 5)Shooting mechanic has crooked aim
👍 : 2 | 😃 : 0
Negative
Playtime: 25 minutes
A bizarre Turkish kusoge. It has screen tearing despite being an RPGMaker game. You die and respawn with infinite health. If you try to restart from the pause menu, you're kicked back to the first level. 90% of chests contain absolutely nothing, and the text displaying what you get from chests is placed in the middle layer, meaning it gets overlapped by certain tiles. Enemies walk into walls and spin so fast you'd think they were attempting to drill into the ground, and if you happen to get stuck against a wall due to their erratic behavior, it's very possible you'll zip through the level geometry entirely. I tried to experiment with this and boost my movement speed, but of course this game is so fundamentally broken that not even abusing glitches works in your favor. Actually, there were maybe ten instances during my 20 minutes with this game where my controls got messed up, and I actually began moving BACKWARDS, as though the druid was being pushed by a wind current. The only way to return to proper movement was to mash each directional input, and even then, that had a 50/50 chance to send me hurtling around the stage and lose progress. Towards the end of the second level, there's a discolored tile on the floor which triggers a change in the music. For some reason, when I triggered it, three copies of the single track played over top of one another. Naturally, I kept hitting the tile again and again, and this caused the music to multiply so much that I ended up finishing the stage listening to an ambient noise track. I have never, ever had an issue like that occur in any game. It was glorious. Besides the jank, there are two reasons I sincerely recommend trying this game out. For one thing, the instrumental music and level transitions add to this oddly comforting atmosphere. If nothing else, there was a lot of soul put into these two elements, even if for all I know they're just asset flips. The second reason I recommend this game is to draw attention to this being a remake of one of the very first hack 'n' slash games ever made. Druid was released for a bunch of home computers as something of a spiritual successor to Gauntlet, and even the Famicom had a port of it, so if nothing else it's interesting to see an attempt to modernize this classic, even if it fails miserably. Case in point, the druid sprite in the original moves diagonally, whereas in this he only moves in cardinal directions. Druid had two sequels released, one of which goes by Warlock, and in spite of their age they are significantly much more enjoyable to play than Project Druid. The company who made Druid, Electralyte Software, also went on to develop Cloud Kingdoms, another maze game with pinball mechanics built in. So yeah, amateur game devs should look at this game as an example of what not to do when remaking a classic, but also it's a good idea to never mess up something as simple as being able to move your character. One day I'll finish this thing, because I have an odd appreciation for how bad it is, but as of now I'd say try this, refund it, and then go boot up an Amiga or C64 emulator and try out the real Druid games, because they actually work, unlike this.
👍 : 5 | 😃 : 0
Positive
Playtime: 55 minutes
There are games that people try to make good that turn out bad... and then there are cheap no effort games such as this. Project Druid - 2D Labyrinth Explorer may be one of the cheapest and worst games ever. First of all, they throw you into the game with absolutely no directions on what to do, including the keys. Everything else is just random ghosts spawning and trying to block you. I could have designed this game myself in a relatively short period of time on GamerMaker Studio. There was little to no effort put into this game. Overall, bad boring and cheap game. Rating: 1.4/10 Recommend Price: $0.00 Don't even bother getting this game
👍 : 20 | 😃 : 0
Negative
Playtime: 111 minutes
Are you fed up with this world? Do you need something to give you the final push to end your miserable existence? You've come to the right place. Lets simulate this games experience. Take whatever amount of money this game costs right now, open your window, throw it out and wait for someone to pick it up. That right there is more enjoyable than playing this. In case that wasn't convincing enough yet, have some hard facts that will hopefully save yourself from this. - You try to move and randomly feel a gravitational force pulling you in a random direction - You can get stuck on anything: trees, bushes, walls, thin air - You might glitch all over the place trying to move when stuck - You press Esc to end this nightmare: It only fixes you being stuck - Enemies can kill you in a second - Enemies constantly respawn, even right next to you - Dying is the best way of winning: you either decide to quit or you become invincible by respawning with no health - Open chests to find a key: 99% of chests are empty, explode in your face or refill your health - If you are invincible because you died and get a chest that refills your health, you can die again In need of visual feedback as to why you should not be spending money/time/effort on this? [url=https://www.youtube.com/watch?v=NlgL7HN8VFU] Look no further![/url] The only reasons you would still be thinking about buying and/or playing this are either that you are completely insane or you really hate someone and want to gift them this game.
👍 : 57 | 😃 : 42
Negative
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