
19
Players in Game
13 686 😀
1 065 😒
90,40%
Rating
$7.99
Five Nights at Freddy's 4 Reviews
In this last chapter of the Five Nights at Freddy's original story, you must once again defend yourself against Freddy Fazbear, Chica, Bonnie, Foxy, and even worse things that lurk in the shadows.
App ID | 388090 |
App Type | GAME |
Developers | Scott Cawthon |
Publishers | Scott Cawthon |
Categories | Single-player |
Genres | Indie, Strategy, Action |
Release Date | 23 Jul, 2015 |
Platforms | Windows |
Supported Languages | English |

14 751 Total Reviews
13 686 Positive Reviews
1 065 Negative Reviews
Very Positive Score
Five Nights at Freddy's 4 has garnered a total of 14 751 reviews, with 13 686 positive reviews and 1 065 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Five Nights at Freddy's 4 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
437 minutes
its good and scary (DO NOT PLAY WITHOUT HEADPHONES)
👍 : 0 |
😃 : 0
Positive
Playtime:
1489 minutes
scary bear game, very fun. did like very much, thank you scoot cawton
👍 : 0 |
😃 : 1
Positive
Playtime:
104 minutes
its a good fnaf game but its scary so i never finished it but i do recommend
👍 : 0 |
😃 : 0
Positive
Playtime:
1277 minutes
Five Nights at Freddy’s 4 marks a significant shift in the beloved horror franchise, taking players away from the security office of the previous installments and thrusting them into the unsettling world of a child’s bedroom. This departure from the familiar setting fundamentally changes the game’s dynamic, introducing new mechanics and a deeper psychological horror element that intensifies the fear and suspense. The game challenges players to survive five terrifying nights by defending against nightmarish animatronic creatures that lurk just beyond the doors, in the hallway, and under the bed, requiring heightened senses and quick reflexes in a claustrophobic and intimate environment.
The gameplay in Five Nights at Freddy’s 4 is built around sound cues and precise timing rather than static camera monitoring. Players must listen carefully for subtle audio hints—breathing, footsteps, or growls—that signal the animatronics’ movements. This auditory focus amplifies tension, as the slightest misstep or missed cue can lead to a sudden and gruesome jump scare. Unlike previous entries, the player cannot rely on surveillance cameras but instead uses a flashlight and must physically check doors, closets, and the space under the bed, creating a nerve-wracking sense of vulnerability. The mechanic of holding the flashlight out the door and quickly shutting it at the right moment adds a layer of frantic timing and precision, demanding a calm but reactive mindset.
Visually, Five Nights at Freddy’s 4 adopts a more sinister and twisted aesthetic, with animatronics designed to look more monstrous and disturbing than ever before. The child’s bedroom is rendered with a dark, eerie atmosphere, illuminated only by the flashlight and faint ambient lighting that enhances the feeling of isolation and fear. The detailed, grotesque designs of the animatronics and their aggressive animations are central to the horror experience, making each encounter visually shocking and memorable. The game’s sound design complements this perfectly, utilizing haunting ambient noises, chilling whispers, and sudden bursts of tension-inducing sound effects that keep players on edge throughout each night.
Narratively, Five Nights at Freddy’s 4 offers a cryptic and fragmented story that delves into the trauma and fear of childhood. Through minigames interspersed between nights, players piece together disturbing snippets of a young boy’s life and the sinister events that have led to the nightmares haunting him. This storytelling method is subtle and open to interpretation, allowing fans to theorize and connect dots within the broader lore of the series. The psychological horror theme—exploring fear through the eyes of a vulnerable child—adds emotional depth and makes the scares feel more personal and unsettling than in previous entries.
While the game’s design and atmosphere receive widespread praise, its difficulty curve is notably steep. Five Nights at Freddy’s 4 demands quick reactions, intense focus, and memorization of sound patterns that can overwhelm new players. The escalating aggression and randomness of animatronic attacks contribute to a challenging experience that some may find frustrating but others will see as rewarding when they finally overcome the odds. The lack of camera monitoring and reliance on sound cues also means that the game’s success heavily depends on the quality of the player’s headphones or speakers, making hardware a notable factor in the overall experience.
In summary, Five Nights at Freddy’s 4 reinvigorates the franchise with its shift in perspective, intense psychological horror, and refined gameplay mechanics. Its immersive use of sound, claustrophobic setting, and disturbing visual design create one of the most frightening entries in the series. Although its difficulty and reliance on audio cues may not appeal to everyone, fans of the genre and series will find a deeply unsettling and memorable experience that pushes the boundaries of survival horror. For those brave enough to face the nightmares in the dark, Five Nights at Freddy’s 4 delivers scares that linger long after the game is turned off.
Rating: 9/10
👍 : 0 |
😃 : 1
Positive
Playtime:
44 minutes
I SWEAR HE WASNT BREATHING!!!! best horror game of all time... quite frankly improved my hearing
👍 : 0 |
😃 : 1
Positive
Playtime:
172 minutes
Extremely scary and nerve-racking. Its a hard challenge but once you get the hang of it, its very fun.
👍 : 0 |
😃 : 0
Positive
Playtime:
656 minutes
8/21: 10 stars (nights 1-8, Blind All Nightmare, & Blind Insta Foxy + Mad Freddy)
Fnaf 4 does the best job at being a horror game, although thats partially just because the noise-based gameplay requires you to have your ears blasted by jumpscare screams, but its mostly because of the well-designed environment and audio, which makes the game really tense. The gameplay is pretty good, although it focuses more on decision-making and adjusting to what happens rather than pure mechanical skill.
👍 : 0 |
😃 : 1
Positive
Playtime:
161 minutes
horrifying, i don't really scream playing horror games but this one definitely made me, it also has a very accurate portrayal to what i have to go through every night at my moms, so that's another reason why it's a good game.
👍 : 2 |
😃 : 1
Positive
Playtime:
3662 minutes
WHAT. THE. FAZBEAR. The jumpscares actually scare, the atmosphere is so tense, this is the scary one. By Night 4 the gameplay is fast and fun, but Night 5 is my favourite.
The setting of a bedroom makes for nice variation compared to the offices of the previous games. Physically running to the doors as well, we’re not just stuck sitting there now! This element adds a lot; we’re not just looking side to side now to check on things, we can only check when we’re in the right place. Having to listen closely for breathing, just to get a loud jumpscare when you flash an animatronic. The suspense is amazing and the scares leave me shook. Also a nice callback to the original game with Bonnie on the left, Chica on the right, Foxy trying to run in and Freddy sneaking up behind us. Hearing occasional sounds (Chica in the kitchen, Phone Guy in the distance) add to this.
I did not have fun with Plushtrap.
The designs of the nightmare animatronics are some of my favourites, they live up to their name for sure! Nightmare Fredbear is my favourite.
The story of the Crying Child is harrowing. A scared little child, constantly forced to face his fears at the pizzeria and at home with his brother tormenting him, then killed by them in a tragic accident. Psychic friend Fredbear. The lore here is juicy, but also messy. Remember when this game was originally advertised as “The Final Chapter” on Scottgames? The box? The hallucinations of hospital equipment? When Scott came into livestream chat to help guide theorists towards the right answer? We may never have a full answer to the original story this game’s lore was trying to tell (I believe the story has been changed since release).
This game truly scares me. It’s the one I come back to when I want to be scared. Tomorrow is another day. 8/10
👍 : 2 |
😃 : 0
Positive
Playtime:
156 minutes
Scariest game in the franchise. Some of the coolest animatronic designs. Cant believe this game is 10 years old now. I will forever love fnaf 4.
👍 : 5 |
😃 : 0
Positive