Lost in Paradise Reviews
Immerse yourself in a lost paradise, with mystery beyond its pristine shores.
App ID | 381170 |
App Type | GAME |
Developers | Elev8 Games |
Publishers | Elev8 Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Trading Cards, Stats, Captions available |
Genres | Indie, Action, Adventure |
Release Date | 20 Aug, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, Russian, Korean, Portuguese - Portugal, Swedish |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Lost in Paradise has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
112 minutes
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄
⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄
⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄
⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄
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⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄
⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄
⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄
⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄
⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄
⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄
⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
👍 : 2 |
😃 : 0
Positive
Playtime:
210 minutes
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
👍 : 1 |
😃 : 0
Positive
Playtime:
32 minutes
sucks
👍 : 0 |
😃 : 0
Negative
Playtime:
2573 minutes
Chốn Thiên Đường Là Đây
👍 : 0 |
😃 : 0
Positive
Playtime:
109 minutes
Beautiful, relaxing, and interesting, a fun indie puzzle adventure considering it's short length and low price.
The game art has an indie feel but the 2.5d graphics are pretty in their own right and the water effects especially are quite relaxing.
Most of the gameplay is retro point and click adventure style scene by scene exploration, like the old Sierra and LucasArts games. It has some item combination puzzles similar to such games but with a survival theme and storyline eg: make a fishing rod, campfire etc. There are also a number of mini-puzzles scattered throughout the game in the form of locked gates and chests, which are the kind you'd usually find in hidden object games, like jigsaws, tile swaps, rotating water pipes etc.
The puzzles aren't bad and the item combinations are fun and mostly intuitive or hinted by the in game notes. Some are a little tricky, but the hot spot "eye" button and the hints / puzzle skip system keeps things moving along nicely. There is also an achievement to unlock if the game is completed without hints. Speaking of which, the achievements and trading cards integration is a nice bonus if you are a collector.
Overall this doesn't seem like it's trying to be a large AAA style game, seems like a fun small team adventure game from an indie studio. A very good first effort from them with a lot of charm, look forward to playing more!
👍 : 4 |
😃 : 0
Positive
Playtime:
275 minutes
What's with all the hate out there? I had a great time with this game. Are my standards that low or what? Cause I think this is a great time-filler, with some clever puzzles and nice scenery. Besides, it doesn't cost a fortune.
👍 : 4 |
😃 : 0
Positive
Playtime:
105 minutes
Very short, easy game; finished it in less than 1 1/2 hours. Weird graphics, a picture with an animated character that really did not match at all.
👍 : 1 |
😃 : 0
Negative
Playtime:
408 minutes
"Lost in Paradise" is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This mobile app is an unusual screen tapping iPad game where the developers seem to have tried to do something a little different with the visuals... the character models and backgrounds are all (somewhat heavily manipulated) photographs and short video clips. This technique could really work and deliver some pretty cool looking visuals if done right. This was not done right. It looks blurry, fuzzy, and clunky, a byproduct of low quality source pictures, and low resolution delivery.
Poor visuals aside, the gameplay itself is on par... really low quality puzzle solving 2D adventure game stuff. You'd be much better off playing a remastered Monkey Island or Kings Quest game if you're looking for nostalgia.
The mobile app is very very short and can be finished in under an hour. I'm not advocating anyone should do this (I certainly didn't, as you can see), it wouldn't be right, but it's possible to buy the game, finish and refund in less than the 2 hour refund window on Steam. That aside, developers have at least some responsibility to provide enough content to make a game last more than 2 hours if they're serious about providing something of value to gamers. There's less content here than some free game demos.
From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard.
There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision.
Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone.
Some of the defects in the mobile app can be attributed to the choice of using the video game library/engine, 3D GameStudio. It's rarely used, because it's arguably worse than construction kits like GameMaker Studio, RPGMaker and Clickteam Fusion, but it's also much harder to work with. Despite this, 3D GameStudio has very limited capabilities, which go some way to explaining the poor quality of the mobile app. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine.
These technical defects push this mobile app below acceptable standards for any modern PC game.
You don't have to take my word about how bad the mobile app is, we can measure the interest in a game by how much people bothered to play it. "Lost in Paradise" has achievements, and they show us a very clear picture that the mobile app absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for finishing the first simple "puzzle" in the game within 60 seconds, trivial to achieve, but less than 5 percent of players bothered to get that far before uninstalling the mobile app. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch.
Reviewing SteamDB to check how popular this mobile app was with players reveals a surprise... there's a very healthy spike in player counts for the mobile app. But this only happened once, and isn't consistent with the achievement stats, that show less than 5 percent of players bothered playing the mobile app for any reasonable amount of time. How is it possible for this mobile app to have so many concurrent players who didn't bother engaging with this mobile app? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game.
That tells us people only really bought this mobile app for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the mobile app just has a couple of players every week running up the mobile app and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many mobile apps like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards.
So, should you buy this mobile app?
Once more we see greedy mobile devs trying to scam PC gamers. On Steam, this is $3 USD, on app stores, it's $2 USD. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay a premium for a cheap mobile app just because it's been lazily dumped on Steam. This is unacceptable disrespect for PC gamers. Because this is a mobile app, is priced to insult and gouge PC gamers, and because of the other defects, it's impossible to recommend.
Just who do they think we are?
👍 : 4 |
😃 : 1
Negative
Playtime:
169 minutes
Very, very slow and tedious gameplay with a truly dull and uninspiring protagonist. Half the game is simply spent waiting while he moves around. Even with the ability to jump to locations with the map this is still a major problem. The puzzles are the same old tile games and puzzles that we see in so many average games.
A game without joy or fizz. Yesterdays stale flat beer. Uninstalled unfinished out of sheer boredom.
👍 : 0 |
😃 : 0
Negative
Playtime:
168 minutes
Just finished this game after just shy of 2hrs, it's not a long game. However, for the money I wasn't expecting alot. I found it fun, not taxing on the brain, simple point and click, but be warned the UI isn't exactly friendly. It can also be a bit glitchy. I used the eye icon alot to see where I could interact with the scene, but overall I think this is a decent enough casual game, although it does feel a little like a school project.
For the couple of quid I spent I don't feel ripped off, and the time I spent playing was fun. Good as a time fiiller.
👍 : 39 |
😃 : 4
Positive