Mahjong Pretty Girls Battle : School Girls Edition Reviews
App ID | 379960 |
App Type | GAME |
Developers | Zoo Corporation |
Publishers | Zoo Corporation |
Categories | Single-player, Steam Trading Cards |
Genres | Casual |
Release Date | 22 Jun, 2015 |
Platforms | Windows |
Supported Languages | English, Japanese |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Mahjong Pretty Girls Battle : School Girls Edition has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
637 minutes
So... This is the Schoolgirl edition of their Mahjong Battle Game. However, I can only recommend it to those who know what the heck they are doing. Unlike some of their other games, the instructions are... not clear. So while I was getting trios and other matches to other players' tiles... I still was losing badly... all the time.
So... cannot recommend this for the casual player...
I will probably run up my playtime on both, though... May as well get the darn trading cards...
👍 : 3 |
😃 : 1
Negative
Playtime:
706 minutes
Well.. not much difference compare to Mahjong Pretty Girls Battle.
This one is using school girls and lady teachers as opponents so the voice is cuter...
same type of graphics.. same sound effect... same player AI.. and even the same character unlocking steps.
Again.. this game don't have steam achievement but it got ingame achievements and you need to win 100 games or so to unlock all characters. After playing and spending an entire afternoon I was able to unlock half of them..
Game rule is japanese mahjong. So you will do well if you learn about it first before trying to play this.
6.5/10.. no plot.. and not enough research material .. just plain mahjong fun.
👍 : 5 |
😃 : 0
Positive
Playtime:
29 minutes
The translation is garbage, the UI is full of annoying redundancies, the art is mediocre and the voice acting is lacklustre at best.
Even accounting for the need to know how to play riichi mahjong before jumping into the game (which I have no problem with), the game isn't worth any amount of money, let alone the $15 US asking price.
2/10. Avoid.
👍 : 38 |
😃 : 2
Negative
Playtime:
206 minutes
I can read japanese, so I don't actually use the english interface, but people seems to complain about the poorly translated rule book or something... well, I can't denied that, but for player who isn't even interested in Riichi mahjong shouldn't even buy this game... Want to learn about the rule, watch youtube video will understand better than just reading off a few words. and yes, the game will be better if it's translate correctly, I can't deny that.
Compare to previous game, the art and AI is indeed improve a lots too. There are no more 4 wins in a row by same person (in my experience). It's good, It's fine.
Overall, if you interested in Riichi Mahjong, learn the rules by googling, watch Saki or Akagi, look for youtube tutorial, learn by yourself. Buy this game AFTER you familiar with the rulez. It's a fun game to pick up IF YOU INTERESTED IN RIICHI MAHJONG.
👍 : 6 |
😃 : 0
Positive
Playtime:
687 minutes
Pros:
- fully functional Riichi Mahjong on Steam
- "custom rules" like number of rounds, starting points, open tanyao, red fives, etc.
Cons:
- "pretty" and "cute" are subjective. Just a handful of the girls don't look like shit
- no tutorial for beginners, not even basic stuff like a scoring table or yaku-list. If you can't play riichi you won't learn it with this game
- horrible gamespeed. You have the choice between painfully slow and way to fast. Choose slow and one game lasts several minutes. Choose fast and the AI discards 3 tiles in a split second. Best thing about that: If the AI calls on a discard for a win you don't know who it came from and what it was until a cut scene ends.
- talking about cutscenes: Every call on a tile causes an unskippable animation that can't be turned off and starts to get annoying after the fourth or fifth time, messing up the flow of the game even more
- UI is bad, you can't see the whole table
- game isn't completely translated
If you want anime titties, go and watch hentai. If want to play riichi mahjong vs a computer [url=http://www.gamedesign.jp/flash/mahjong/mahjong_e.html] click here[/url]. You'll get better stuff than this game has to offer and the best thing about it: You don't have to pay money for it.
👍 : 35 |
😃 : 2
Negative
Playtime:
337 minutes
This is one of those games that unless you're pretty knowledgeable about it, it would be a living hell.
A game relying on RNG (random number generator) can be one of the most annoying games. I play a garbage tile out, and I would then draw the same tile. It happens quite often too. I swear, this game is rigged. The bot that wins the first round almost always wins the other rounds. Some rounds can literally end in 10 seconds too. Just how one of the bot somehow becomes the "master" or the most lucky b@stard out there is pretty much the only (major) drawback for me.
For the unlockables, which is the other characters, being based on wins isn't so bad at all. Though I've only managed to win 1 round at the moment, my win rate is rising along with the minutes I put in this game.
Not exactly the game that is worth one's full attention, but rather occasionally clicking a few times when there is a spare moment available in another game. This is, at least how I would play the game.
Not being beginner friendly would be an understatement, I mean, who would actually look at the rulebook at its entirety?
Other than that, I think this game could potentially grow on any potential players.
👍 : 14 |
😃 : 0
Positive
Playtime:
279 minutes
This is not, by any means, a beginner friendly game. If you wish to learn how to play mahjong, I recommend you find one of the many free flash games online. The AI is extremely aggressive and the learning curve is more like a learning overhang. I'm not the best Mahjong player by any means, but I know that someone of my skill level shouldn't be coming in 4th place with less than 10k points consistantly.
👍 : 16 |
😃 : 2
Negative
Playtime:
126 minutes
[h1]This is a lot like Saki: Achiga-hen...[/h1]
...lots of complicated scoring, sudden wins, and characters I don't recognize.
The video is pretty honest. What you see is what you get: authentic reach mahjong, slightly translated, rulebook not included. The game does a good job of letting you know what your options are at any given time. Even if you're only acquainted with the rules, you can just click on tiles until one of the characters (hopefully yours) starts making happy noises. The process is cathartic in a solitaire type of way, but do this enough and maybe you'll even start to figure out what's going on. You do need to win a few times to unlock any new characters beyond the starting four, so it'll be a while before you meet everyone in the game.
The sound design is worth praising. The music is actually pretty good, the tiles make various satisfying clacks, and the voice acting isn't too annoyingly prominent.
There's no story whatsoever, so if you're looking for a visual novel, keep looking. The "translation" is an insult to the word, to be honest. The English that is there doesn't appear to have come from someone fluent, if it came from a person at all. None of the girls' quips are translated, but I can assure you that you aren't missing much.
The graphics are... well, redundant to comment on. The static nature of the game makes those screenshots above pretty representative of the actual game. It does have the option to run at 1080p, that's not always a given with these Japanese doujinsoft. The game is very responsive, there isn't any downtime while playing it on the default (quick) setting. There are a few spots where the game expects you to click and drag (to scroll or look around), which gives the impression it's friendly to touch screens.
So this game has a lot left to be desired, but it's worth your attention if you are interested in 2D girls, Japanese, and ([i]inclusive[/i] and) reach mahjong. I give it eight bucks out of fifteen.
👍 : 85 |
😃 : 11
Positive
Playtime:
2702 minutes
The very first thing that should be iterated about this game is that it is by NO MEANS a good way to learn how to play Riichi Mahjong at all. Don't buy this expecting it to include a tutorial on how to play; the only "help" it includes is a quick reference to what buttons do what when pressed. This game is basically your standard, low-budget, offline Mahjong software that's pretty common in Japan. As such, it's marketed towards a demographic which is already, at the very least, passingly familiar with the game and how it's played. The translation was likely done via google translate in an attempt to make more sales by cashing in on a Western audience who might've watched Akagi or Saki and thought "man, I have no idea what the fuck is going on but this looks really cool! I want in!" In that respect, it would seem that the developers were pretty successful in their endeavour, much to the buyers' dismay.
That being said, the game itself is solid as far as Mahjong software goes. It looks to be an almost straight-port of "Nagomi Mahjong" on Android, which as far as mobile Mahjong apps go, was one of the better ones. The gameplay itself is fine: it's responsive and all the yaku work (from what I've seen), which is pretty much all you can ask of a Mahjong game. It a fairly extensive set of customizable rules, and also includes gameplay statistics so you can track your performance over all your games. The only real gripes I have with the gameplay are:
1). Making any call plays this slow animation that becomes gruesome to sit through if you're impatient like me, and there's no way to turn it off.
2). The camera only views part of the table, and calls made by the Shimocha and the Toimen are only viewable if you click and drag the camera to their side of the table.
Also, the AI is pretty poor, but that's pretty common across most offline Mahjong games, so I'll give it a pass here.
These problems pretty much mean that the game plays much slower than some of the alternatives out there. If your main concern about the game is speed, you may want to look elsewhere for your offline Mahjong fix. It should also be noted that, as I pointed out a bit earlier, the translation is basically a wholesale travesty. This hasn't bothered me in the slightest because I use the Japanese language setting, however, if you're going to play this, you might as well just use the Japanese setting to avoid the headache. Learning the Kanji for all the Yaku is extremely useful in the long run if you plan on playing a LOT of Japanese Mahjong anyways, and since the translations used for the Yaku in this game are, for the most part, unused anywhere else, even in the few cliques of Japanese Mahjong players that use English terminology exclusively, there's no point in bothering to use the English language setting.
There is, however, a few unique aspects to the game's rules customization that I was pleasantly surprised with:
1). 3 options for game length. Tonpuusen (East only), Hanchan (East-South), and a non-standard option that I've never seen anywhere else titled "Tonba Nikyoku" (East Round, Two games). I'd never play a two-game match competitively (standard rules are enough luck as they are), but with bots, it's a pretty fun option.
2). Starting points can be set to any interval of 1000 between 10,000 and 50,000. Most games I've encountered have only between 25,000-30,000 as starting points options. Combine this with Tonba Nikyoku to have what amounts to a sudden deathmatch! Anything higher than Mangan means death!
3). It has the really obscure Yaku that I believe originate as local rules in the Kansai region that most other Mahjong softwares don't employ. These include:
*Sanrenkou
*Suurenkou
*Daisharin
*Daichiisei
*Shiisanpu-tou (No Shiisuupu-tou, however) [had to use dashes in the romanization here, as part of the name was censored]
*Benikujaku (Ryuuiisou except with the Chun and the red Sou tiles, fairly obscure by most standard rulesets)
As a collector of obscure Mahjong software, these few quirks alone made it a worthy addition to my collection. That being said, for the average joe just looking for a good offline Mahjong application (if you can call that person an average joe, even), Mahjong Pretty Girls Battle will most likely not suit your taste. There are certainly better options out there in terms of speed and presentation, and I can only recommend this game if you want either a). Obscure local rules or b). Mediocre art of school girls with large chest things. I will, however, still give this game a positive review, as personally, not only did the obscure rules please my autism, but I made the money I spent on it ($1) back with the cards I got from the game, and I can use it as a timetrack for whenever I play Mahjong on SEGANet or Tenhou, so I can now advertise to all my steam friends how much of my life I waste playing Chinese dominos!
If you want my recommendation for a pretty good offline Mahjong application, Saikyo no Maajan 3D is great, has excellent rules customization (more extensive than this game in terms of normal rules, but doesn't have the same non-standard yaku, points distribution or round lengths), and has a good English translation available. AFAIK, it doesn't include a tutorial, so if you need a game to actually LEARN Japanese Mahjong, I'd recommend Gamedesign's flash game above all else, as it includes a fairly good tutorial and has all the Yaku listed on the same page as the game for ease of reference. This alone may not be enough grasp all the concepts of the game, and for someone really willing to take the deep-dive into the world of Japanese Mahjong, I recommend watching HanaYoriUta's 4-part Riichi Mahjong tutorial on YouTube. It is inarguably the definitive English tutorial on how to play Japanse Mahjong for someone who lacks any real knowledge of the game.
👍 : 21 |
😃 : 9
Positive
Playtime:
38 minutes
If you're look for a good Riichi game, this is NOT the game. Actually I don't really care about the girls, but gameplays.
Pros:
1. Graphics are fine.
2. There're lot of detailed rules in options.
3. It made me write this review even though my English is very bad.
Cons:
1. Everytime you want to Riichi or Kan, you have to click Action then click the corresponding action. This is redundant.
2. You cannot see the whole table unless dragging around with the mouse.
3. The animation of calling is too slow, compared to the game speed.
4. Things take forever to unlock, especially for a single player game.
5. (This one is my personal problem) Too many over-sized that things...
The game pace gives me strange feelings. AIs play tiles very fast, but it takes so much time to Call. Though I knew that you can adjust the speed of playing tiles, but AIs just take 0.x second to think, so that's just a waste of time to set it slow. If you wanted to learn Riichi, there're many better ways than this.
👍 : 256 |
😃 : 24
Negative