The Logomancer Reviews
Ardus Sheridan and his apprentice John Marrow are negotiators for the dream commodities company Powell-Mercer and have been sent to the seaside city of Ordolus in order to finalize a contract with the region's most recently discovered logomancer, Glenton Dahl. The story begins as the duo reaches the city limits.
App ID | 375430 |
App Type | GAME |
Developers | Jeffrey Nordin, Justin Nordin |
Publishers | Jeffrey Nordin |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Indie, RPG, Adventure |
Release Date | 4 Aug, 2015 |
Platforms | Windows |
Supported Languages | English |

11 Total Reviews
6 Positive Reviews
5 Negative Reviews
Mixed Score
The Logomancer has garnered a total of 11 reviews, with 6 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Logomancer over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2187 minutes
I love rpg makers games but all my past expierence playing them didn't prepare me for this. Logomancer is very well spoken with great world lore and character development. The puzzles were way too high level for me but I used a guide made by the developer to get through the really tough ones (the creepy basement was my favorite part of the game and I didn't need a guide to solve it woot). If you're a fan of rpgmaker, tough puzzles, turned based combat, and great atmosphere then this is the game for you.
P.S: I highly suggest getting the "true ending". It's very well written, mind blowing ending!!
👍 : 4 |
😃 : 0
Positive
Playtime:
176 minutes
Taking bog-standard JRPG combat system and dressing it up in new names does not count as innovation. The player still get stuck with one of the most boring variations of combat mechanics that remain unchanged for far too long.
Otherwise, this game suffers from things that plague most JRPGs, especially cheap indie ones: bad controls, a lot of unnecessary walking (this time, without a chance of random encounter even), boring equipment, lack of dialogue trees,
I expected this to be more like "Socrates Jones: Pro Philosopher" - which is the game you should try instead, if you're looking for really interesting "word-based" battles. As it is, I cannot recommend this game, even though dialogues and story are somewhat above-level for a genre cursed with endless stories about magical schoolboys/girls.
👍 : 12 |
😃 : 0
Negative
Playtime:
11895 minutes
I can not say enough good things about this game. I can say a few bad ones. Some of the puzzles might be a bit much, and a lot of the character protraits are flat-out ugly. The story is fascinating, though. Excellent worldbuilding. Frequent hilarity in characters being snarky to one another. Buy this game. Ignore bad reviews.
👍 : 5 |
😃 : 0
Positive