Unveil
48 😀     11 😒
72,21%

Rating

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$14.99

Unveil Reviews

Experience Survival in it's purest form. Unveil delivers a rich recreation of Nature with a deep simulation of Weather, Body, Flora & Fauna, Fire and more.
App ID375210
App TypeGAME
Developers
Publishers Particle Studios
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards, Stats
Genres Indie, Simulation
Release Date19 Apr, 2016
Platforms Windows
Supported Languages English

Unveil
59 Total Reviews
48 Positive Reviews
11 Negative Reviews
Mostly Positive Score

Unveil has garnered a total of 59 reviews, with 48 positive reviews and 11 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Unveil over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 390 minutes
Unveil's simulation of weather effects, temperature, hydration, energy, and all the other many aspects not mentioned combine to create a very unique and intricate survival game. This game is difficult, realistic, and enjoyable and doesn't need to throw monsters in your face to make it so. Highly recommended for realistic survival enthusiasts.
👍 : 9 | 😃 : 5
Positive
Playtime: 840 minutes
Wow. Maybe it's just the hype, but I love this game. Really. I mean, it's obviously uncomplete, there's a lot to do, but even in this initial state, it shines like a jewel. It's easy to play, so you don't have to fight with the controls (although I usually click Z instead of X and viceversa). Plus, it's pretty, if you like that kind of graphics, and that, in my opinion increible, music. But more important, it works. No weird physics, no super-fast dehydration rate... You actually can stop for a second, and enjoy... well, whatever you want. And it's funny! For almost everyone who buys it! Because you wouldn't buy a game you dislike, would you? In summary, I don't expect any negative reviews soon. At least REAL reviews. Because saying a game is bad just because you don't like it is a bit incoherent.
👍 : 11 | 😃 : 1
Positive
Playtime: 1783 minutes
This [b] USED [/b] to be a good game, but now it crashes on start-up and is no longer playable. It has been this way for about a year. I posted on the community hub talking about it, but nothing. Zip Zilch, Nada. No Solutions are offered. Have the developers abandoned this game? It certainly seems like it, and while I've read that the engine they were using has some issues and that is why they cannot fix it, transferring it to a usable engine seems off the table as well. If I was a computer programmer or computer technician, perhaps I would try and fix the problem myself, but I am not and I should not have to be in order to play the game. I cannot even get a refund since it had worked previously and I had no issues. Looks like I am stuck with an unplayable game. UPDATE: OMG I decided to try it again after f o r e v e r and it is suddenly working again!!!!!!!! Still, I am going to keep my review at not recommended for now until I understand why it didn't before work before or whether the developers fixed it so it can be playable again.
👍 : 4 | 😃 : 0
Negative
Playtime: 615 minutes
This is a great game. It's simplicity belies it's intricacies. Great tutorial series, and a lot of realism in learning the hard way, leading to a surprisingly upbeat death. Extremely stable interface, with not a single crash or bug seen as of yet.
👍 : 6 | 😃 : 1
Positive
Playtime: 101 minutes
This game is very good, I would enjoy seeing, more resource gathering from the source itself Cutting trees, mining rocks and ores etc....and not just relying on respawns to survive 100% of the time.... (Though I did find you could make a basic axe and cut a tree but only certain types of trees that I know of so far) Buy this game, the Dev is a great guy and I'm sure he will look after us consumers :)
👍 : 7 | 😃 : 0
Positive
Playtime: 6 minutes
[h1][b]This is more of a warning then an actual review![/b][/h1] I've watched a friend play the game and was jealous for every minute he played, hence I bought the game as soon as I got home. Never got to playing however; it seems the game has [b]serious lag if you got an AMD graphics card[/b]. As such I cannot recommend the game if you got an AMD card, you cannot play the game (unless you like lag as much as a bucket of bacon). So why the 'good' recommendation even though I cannot play the game? Because the I'm still jealous of my friend who can play, but is actually going to die of dehydration right now (karma FTW!). [i]To the devs: You might want to warn users with an AMD card in your notice about the engine. I've tried to run the game on 4 machines: All AMD's, lag fest on all.[/i]
👍 : 6 | 😃 : 1
Positive
Playtime: 182 minutes
Unveil delivers what it promises - a survival game where the main opponent is nature itself. It's a beautiful little gam: challenging, fun and peaceful, with enough content to do a decent job of holding off the inevitable triviality that survival games all must eventually fall prey to. The audio is polished, and the overall look of the game is really impressive compared to other RPG Maker games I've seen. The developer posts dev logs on YouTube very frequently and his enthusiasm for Unveil is contagious. You can tell not just from the weekly bugfixes and content patches, but from the little details just how much love and thought go into this game from its creator. On the question of whether I can recommend it, I'd say 'yes', to those who enjoy early access games in general. At the moment, there's probably between 5 and 10 hours of content to Unveil, which to me justifies its asking price. However, supporting such an amazing developer is its own reward. Not to mention that going by the rate of updates since launch, the amount of content in Unveil is looking to increase drastically in the near future.
👍 : 15 | 😃 : 2
Positive
Playtime: 52 minutes
This isn't the finished article by any means, but we can clearly see the base of a fantastic and unforgiving survival game with a heavy emphasis on fighting nature rather than fighting mythical creatures. I'm a bit of a sucker for survival games, and my Library has a metric tonne of them - but this one intrigued me due to its complex survival systems (you need to sweat if you get hot, or cool off in water, for a start...no other game takes temperature, wind, and sunlight into account quite like this game) and the fact it's managed to implement things I haven't seen before whilst using RPG Maker as its foundations! I've played the first 'mission' (there are a series, then a sandbox mode) and I died the first three times I tried it, only succeeding once I figured out the basic principles of survival (remembering Bear Grylls and Ray Mears' shows!) - Water, Food, Shelter - in that order. The game is no different. Find water first, then food, then worry about somewhere to sleep. There's not a lot of handholding at all, which I adore, but it feels natural and logical. A superb start in Early Access, and I can't wait to see how this progresses and develops. Well done, Particle Studios!
👍 : 17 | 😃 : 1
Positive
Playtime: 296 minutes
This is almost a neutral for me, as there are definately aspects of the game that I like (such as a lack of combat and the absence of an apocolyptic world, the presence of either of which I detest in games). If Unveil was more evenly balanced or offered variable difficulty settings, my recommendation could change, but, in it's current form, it's really more of a death simulator than a survival simulator. If that appeals to you, then this might be the game for you. Some mechanics, however, seem to be fatally unbalanced. For example: Fishing. Avoid it at ALL costs! Why? Because it costs 2 energy to dig for worms, you only get a worm about 25% of the time, the rods cost a LOT of energy to make, and the fish you catch, once cooked on a campfire that costs 5 energy to light (to say nothing of the pickup costs on the wood fuel), are generally worth only 5 energy each. So, you spend a good 50 energy, minimum, getting fishing stuff and end up with a handful of fish worth half that cooked, if you're lucky. Fishing is a good way to die quickly, and is basically an utterly useless skill because of this. It's just not worth the energy it costs. That said, there are other game mechanics that, at least, will keep you alive in some scenarios, but you starve incredibly fast. Even in Subnautica (where you are swimming all the time), you don't starve this quickly. In my humble opinion, this game is just too difficult, and that makes it hard for players like me to enjoy. I gave it a fair try, but I can't bring myself to recommend it. In four hours of gameplay, I managed to clear the first two "Tutorials", after having to restart each at least a half-dozen times. Here's to hoping it improves one day (as it's an interesting game concept), but, for now, I'd advise others to pass on this one.
👍 : 9 | 😃 : 0
Negative
Playtime: 154 minutes
I have watched some Youtube videos about this and being a fan of minimalistic styled, realistic survival games I decided to give it a go. [b]Cons[/b]; while the premise of the game is attractive, the content itself has some issues. [list] [*]Random bugs that still hasn't been fixed yet include random crashes and music disappearances, which can cause a moderate amount of annoyance [*]The amount of content is still quite little; fishing, foraging and catching rabbits are the only activities to feed yourself [*]UI hasn't been optimised yet; settings are buggy sometimes [*]You can't open your mouth and drink rainwater to hydrate yourself [*]Sometimes you get really unlucky with the RNG; random line snaps while fishing, failing to catch stuff with your trap and just die because of bad luck. [b]Pros[/b]; Did I say that I like survival games? [list] [*]It is quite realistic, you die from starvation and dehydration, suffer from heatstroke and sickness and running is an option (f*** yeah) [*]Dig a big hole in the ground so that ground water fills it up, plant fruits, chop down trees, get some fine rabbit ass to fry. [*]The music is great, really really great [*]Sound effects are very pleasing to hear [*]Underestimating the elements is a good way to get yourself killed, point being it is challenging. Resource management is everything Content 4/10 Music 9/10 Optimisation 5/10 Realism 8/10 Difficulty Hard I have faith in the developers to fix the annoying bugs and add more content.
👍 : 32 | 😃 : 3
Positive
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