Afterlife Empire Reviews
App ID | 367710 |
App Type | GAME |
Developers | Autobotika, Game Nation Inc |
Publishers | The Fine Young Capitalists |
Categories | Single-player |
Genres | Casual, Indie, Strategy |
Release Date | 21 Aug, 2015 |
Platforms | Windows, Mac |
Supported Languages | English |
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61 Total Reviews
33 Positive Reviews
28 Negative Reviews
Mixed Score
Afterlife Empire has garnered a total of 61 reviews, with 33 positive reviews and 28 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Afterlife Empire over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
243 minutes
While this was fun for a minute, it never felt finished, and the lack of communication from the devs did not help the situation.
👍 : 4 |
😃 : 0
Negative
Playtime:
63 minutes
I have played about 3 hours on the beta for Afterlife Empire, and just over an hour on the steam release now. I really want to say that this is a solid game. While it does have it's flaws, it offers fun gameplay and hours of enjoyment at a very reasonable price.
Pros: A solid sim/strat game that offers good replayability. The audio is decent but not amazing. The graphics are the same. The graphics feel more like they were made for a tablet/mobile phone game than a straight out PC release. But the game runs very smoothly. The only bugs I encountered were during the tutorial. The gameplay is more casual than most of the Theme games, or Sim games, but that actually helps to work in it's favor imo. I could play for 20-30 minutes and feel I accomplished something, or I could play for an hour or more. This is a game that I will recommend to my friends who like sim/strat type games or who like mobile/casual games. For the price it is a serious buy.
Cons: The few bugs I did see were during the tutorial. I could not click on objectives, and had to escape out of the tutorial during the beta (so these bugs MAY be fixed now). This made it harder to get into the game at first. The graphics, for a PC game, could be better. For my taste I would enjoy more RPG elements, i.e. levelups, or stats... but that is my own personal taste.
Warning!: There is some controversy surrounding this game because of the #GamerGate situation. I say forget that crap and give the game a try yourself. For the $5 pricetag you get a lot more out of it then most games that are 15-20 bucks on release. I have enjoyed my time playing this game and I hope you will as well.
👍 : 33 |
😃 : 1
Positive
Playtime:
157 minutes
Game never felt finished. Menu system terrible, prone to crashing, and worst of all, gameplay quickly gets repetitive after the hour mark.
👍 : 2 |
😃 : 0
Negative
Playtime:
15 minutes
I had a lot of problems with this game unfortunately and really wanted to like it. It's cute, and I was expecting a theme hospital style game. Unfortunately the tutorial is bugged and the UI hung on me... esc (which exits the tutorial) fixed the issue, but of course then I don't have the tutorial. The options menu was much less than I expected, would be nice to actually have some video options. Tooltips explaining what items do, and explaining the mechanics of the game a bit more would have been nice too. I'd also like to see some actual tasks put into the game, not just some sort of endless survival... though I didn't play much of the game so maybe that comes later. Ultimately the game crashed on me, and coupled with the issues I had I can't recommend the game and even requested a refund. Hopefully they can fix the issues and I might pick it up again.
👍 : 21 |
😃 : 1
Negative
Playtime:
55 minutes
Game crashed on me after three rounds.
There are typographical errors, no mouseover effects on menu items, camera moves too quickly in windowed mode, no autosave that I can tell after you successfully complete a night, and unclear tooltips in the prop menu.
This game needed more time to bake in the oven. It's a half-completed mess, especially in the visual department. Although the character models are charming, they don't mesh properly with the environment designs. The font is rendered jaggedly in windowed mode.
Something that personally irritated me in regards to the tree tileset is that they weren't transparent if something was behind them, making it kind of difficult to see if there was someone to scare. Not sure if that was intentional or not, but I find it misguided.
NOTE: If there are updates pending, I'll come back and check out the progress and revise this review as needed.
👍 : 53 |
😃 : 1
Negative
Playtime:
223 minutes
The game is good in theory and unrefined in practice. Not bad for a highschool kid's senior year project. A bit more work and it'd be pretty legit.
Update: Turns out this is Autobotika's fault. Nice job screwing this one up and abandoning it guys. Condolences to Danielle Maiorino who has taken some of the blame.
👍 : 12 |
😃 : 0
Negative
Playtime:
55 minutes
It has a lot of potential, but definitely could use some tweaking.
Tweaks I'd like to see:
Reduced cooldown time between scare.
Reducing scare meter take away.
Increase scare items pay out.
Reduce scare cost.
I got into the cycle of only being able to scare someone and it would just get give me back what I just lost.
👍 : 120 |
😃 : 3
Positive
Playtime:
452 minutes
Not bad.
The drama surrounding its development aside, five bucks is a great price for what you get.
It looks pretty good, a few technical hiccups, but nothing major so far.
-sometimes traps trigger through walls
-the screen scrolls when mousing over buttons on the right. A bit annoying.
-lack of info on what all the icons mean/what they do
? can you rotate items?
+nice art
+fast paced
+funny text
+large amount of characters
+/? mod support seems interesting if people are willing.
All in all, an innocent, simple game that somehow set the internet on fire.
I haven't seen Vivian yet, but I'm sure she's great.
👍 : 49 |
😃 : 2
Positive
Playtime:
308 minutes
More Simcity Social than Theme Hospital, it's a good paced haunted house puzzle game. Playing without any technical failures on a mid-to-low level PC with outdated graphics card.
👍 : 235 |
😃 : 2
Positive
Playtime:
107 minutes
Fun little sandbox to play in. It has a bit of a mobile feel to it, but seems to work very well with no notable bugs. Didn't notice any graphical issues, and the display scales well just by dragging the window to be larger.
Amusing humor in the tutorial writing/explanations of new scares earned as you go. From what I have played so far, it feels easy to make mistakes and get way too ahead of yourself/overwhelmed, but that's what learning is for.
Only real complaint is a lack of tooltips explaining exactly what effect different "awareness" props have.
👍 : 172 |
😃 : 4
Positive