STAR-BOX: RPG Adventures in Space Reviews

STAR-BOX – RPG Adventures in Space!Strap on your gravity boots, power up your laser, and climb aboard your spaceship for a retro-styled, RPG-jaunt into the unknown!Travel an open-world, sandbox universe where you are the architect of your own story.
App ID363510
App TypeGAME
Developers
Publishers FlynnFour Games
Categories Single-player, Steam Achievements, Steam Trading Cards
Genres Casual, Indie, Action, Simulation, RPG, Adventure
Release Date17 Aug, 2015
Platforms Windows
Supported Languages English

STAR-BOX: RPG Adventures in Space
42 Total Reviews
15 Positive Reviews
27 Negative Reviews
Mixed Score

STAR-BOX: RPG Adventures in Space has garnered a total of 42 reviews, with 15 positive reviews and 27 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for STAR-BOX: RPG Adventures in Space over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 12 minutes
In the tutorial you are posed with the opportunity to capture a ship. The opposing mechs and captain are significantly stronger than you and you will die quickly. What a tutorial. I will probably play this game more but damn dude have a heart, you almost broke my interest in continuing to play.
👍 : 15 | 😃 : 4
Negative
Playtime: 40 minutes
Likes: - The ambition and scope - it's pretty flexible, and there's on-ship, in-space and on-planet. - Does something not really explored for many years - a bit of FTL, a bit of Star Control, a bit of Sun Dog Legacy, a bit of Star Command Dislikes: - The interface is woefully inconsistent (on some screens WASD, on some screens arrows, on some screens mouse) - Oh, and slow. Where you'd like a table perhaps you get a scrolling list of options in a speech bubble. - It's buggy and inconsistent (which is more a limit of cramming something ambitious into the RPGmaker XP engine) Overall: - I rather like it, despite its shonky nature (that's the Star Command influence at work) - With a better engine and more polish it could concentrate on the bits it does well, and let the engine handle the interface.
👍 : 4 | 😃 : 1
Positive
Playtime: 37 minutes
If you want to help this guy raise his new baby, and be there to hold his hand through his first attempt at making a game, then this game is for you. If you want a sandbox RPG that gets updated and runs well without a dozen bugs hitting you in the face every 5 minutes, look elsewhere. The game looks cool, seems like a good idea, but it is my opinion that this developer has little to no experience making games. The game isnt optimized, runs like crap on new systems, the options menu is an abysmal joke, and there are soooooo many bugs, its not worth $10. If this game goes on sale for $3, it would be worth it. But it seems that releasing new DLC is more improtant than polishing this jagged rusty hunk o junk. I wrote this bad review after seeing that he released DLC that has nothing to do with fixing the games jagged edges. (Note to the Dev) DLC is for AFTER the game is released, otherwise, it seems like you are just collecting money for a broken game. Pets should be free for having to put up with this hunk o crap. Youd be better off getting Junk Jack on iOS for $.99
👍 : 10 | 😃 : 6
Negative
Playtime: 404 minutes
I really wanted to love this game. Needs a lot of polish. Controls are unresponsive and clunky. Enemy movement is random and eratic, combined with poor controls it is a game of special needs cat and mouse. Just level up your mechs and let them do the work until they get dumn and run into a wall while you're getting chased by a bunch of badies. This game could be something amazing, but it's not there yet.
👍 : 5 | 😃 : 0
Negative
Playtime: 272 minutes
This is the third time I review the game.:(. Hoping that it get fix. :( Been a year since last updated . The game is majorly broken window mode is broken and asking 5$ for this broken game is too much need lot of fixing and improvements AI enemies and the crashings is horrible. Hope the dev dont give up and come back fix this game is a jewel that need some serious polish.
👍 : 6 | 😃 : 0
Negative
Playtime: 17 minutes
I hate giving bad reviews, especially since the concept itself is interesting for this game, and there seems to be a lot of content that I just haven't gotten to yet. However, in my very brief time playing, the game has already crashed twice. The look of the game is tacky and appears incomplete, and the game plays very slowly. Even on a high performance machine, I experienced frame drops and the aforementioned crashes; even when the game isn't lagging, it still feels like I'm struggling to execute the controls I want because of the awkward mechanics. I quickly lose desire to play because of how awkward it is to even try. There are some good ideas I see, but those same ideas are better explored in other games I think. Not recommended, unless the developers patch it up and smooth out the rough edges pretty soon.
👍 : 14 | 😃 : 1
Negative
Playtime: 809 minutes
The game needs a lot more work, it could be great but it appears to be abandoned. There are game breaking bugs and the missions with the factions seem to go nowhere. I hope the dev comes back and updates the game
👍 : 4 | 😃 : 0
Positive
Playtime: 124 minutes
I don't like giving out bad reviews but after playing this for a couple of minutes I felt I should give my honest opinion. A basic RPG maker game gone wrong. Most RPG maker games are not good and this is no exception. It crashes frequently, the UI is beyond horrible. The music and sound are atrocious, thankfully there is an option to turn off the music. Sometimes it even works. However the annoying beeps that happen whenever you move over a selection in the menu apparently can't be turned off and since, for some unknown reason the game is always on top getting to the volume mixer to turn off the sound was a hassle. All that being said, the concept of the game is a solid one and if it was re-released in a proper programming language with a good UI and better sounds/music (Or at least the option to turn them off). I would be happy to purchase it again and play it through.
👍 : 43 | 😃 : 0
Negative
Playtime: 988 minutes
So this game could be a lost gem in the retro gaming world but due to shitty programming it's not. The game is actually really fun, you travel around space, beat some aliens and other opponents, completing various missions, buy new spaceships ect. ect. it could be a very fun game if there was no darkside. The darkside of the game is that the programming is really bad and here is why: - The mouse programming ( which is absolutly not needed in this game) keeps the game crashing over and over again. Till you Figured out that keeping the mous on the middle of the screen solves the problem. - THe resolution options of the game dont work properly. If you change the resolution the screen gets of center so you cant see things like health or shield - Sometimes for no reason you cant board spacestations or planets. The game keeps you on your ship and you can try it over and over again with no chance to broad anything - Sometimes the game gets stuck in a loop of spaceshipfights. That actually happend only once and leaded me to glitch the hell out of the game. Because everytime you try to scan a space object a fight with an enemyspaceship breaksout. In my case the enemy was a puny little ship that didn't match mine in any aspect, so it took me no time to defeat it foor about 50 times, but you got always new loot from it. After that i got bored and made some missions and broke the stuck loop. So if there is any update wich would fix the problems above than it will be a gem in retro gaming but actually its not.
👍 : 87 | 😃 : 5
Negative
Playtime: 339 minutes
Ok so this game is quirky, it is fun, and it is definitely different. It is an A-RPG at it's core, with a story, albeit short at the moment. I do recommend you give this game a shot, if you had fun with other ARPG's, even Binding of Isaac fans could really get into this, altough it has more in terms of items, and managing things. I guess I will do the standard Pros and Cons for people here. . . Pros: 1: Game has fun old-school style graphics (I enjoy at least, not everyone's cup of tea I understand though) 2: You control a starship and crew, with mechs to help you in battle if you choose 3: Action-RPG that rewards skill, as opposed to just rewarding grinding as many turned based RPG's do (This is not turned based obviously being an ARPG 4: Many upgrades for yourself, and upgrades for your mechs 5: You can board enemy ships, to take them as your own, or buy a better ship if you want instead 6: You can choose to play as a fighter or a commander, either going in and leveling while killing, or letting mechs do the work and staying in the back 7: The price of this game is very low, and IMHO you will get your money's worth of hours of fun 8: Walking around areas, using the action key, you find genetic material or download data or find parts to upgrade mechs all space stations and stuff. Stuff that looks like part of the scenery, actually holds value, which I find endearing. It doesn't stick out, and scream "COME GET ME." You have to use your brain on this one folks. Cons: 1: There are some bugs, although the developer responded FAST on the boards, then patched some problems same day. 2: The resolutions are a bit funky, and you must restart the game for them to take effect, some of them cause the game to be half off the screen, at least on my monitor. 3: The controls are a bit wonky as well, as how you move is very basic, 4 directions only for facing, can't fire in diagonal, and to fire you push numbers 1 thru 4, while using the WASD to move, is very hard on the fingers. (Can use numpad to move to make it a lot easier, not sure if you can rebind firing keys, as that would be very handy) 4: Taking Damage from enemies can be somewhat delayed / non-informative. They fire 4 or 5 shots at you, and each does 400 damage, and you die near instantly before being able to react. 5: From what I can tell, there is not information when killing an enemy on experience earned, or how far from a level you are, or what is in those brown sacks they drop that you pick up. I assume it is credits, but it gives no information. All in all, this game is a good buy, and the developer has already commented that he is looking into adding the ability to build your own space station in the game. Things like that, are so unique to a game like this, and I love that he is considering it, and not just going and doing the same tropes that 3/4's of the developers do nowadays.
👍 : 117 | 😃 : 4
Positive
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