3D MiniGolf
Charts
38 😀     47 😒
46,09%

Rating

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$4.99

3D MiniGolf Reviews

Score with precision at this sporting event on 54 challenging MiniGolf holes! In three different scenarios MiniGolf enthusiasts can enjoy two solo modes or take on up to three other players in multiplayer mode on one computer.
App ID362830
App TypeGAME
Developers
Publishers familyplay
Categories Single-player, Steam Achievements, Multi-player, Shared/Split Screen, Partial Controller Support, Remote Play Together
Genres Casual, Simulation, Sports
Release Date29 May, 2015
Platforms Windows, Mac
Supported Languages English, German, French

3D MiniGolf
85 Total Reviews
38 Positive Reviews
47 Negative Reviews
Mixed Score

3D MiniGolf has garnered a total of 85 reviews, with 38 positive reviews and 47 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for 3D MiniGolf over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 580 minutes
There is a big problem with this game : BUGS ! When you play a tournament, sometimes, the ball go through the hole, disapears or reappears farther and it's considered a miss. Worse, sometimes, the bug continues and you have to restart the whole tournament !
👍 : 3 | 😃 : 0
Negative
Playtime: 15 minutes
I've played for 15 minutes, and I've seen enough. I can respectfully can say this game sucks harder than a prostitute in a vacuum factory.
👍 : 0 | 😃 : 1
Negative
Playtime: 1600 minutes
Devs fixed a critical flaw in that a hole could not be won with a hole-in-one... that's good Overall, not quite polished, some bad grammar (I assume as they are German), but can be fun once you get over its flaws. Definitely had potential to be a lot more, but worth it if gotten cheap.
👍 : 6 | 😃 : 3
Positive
Playtime: 151 minutes
Worst MiniGolf game I have ever seen. Controls are horrible,Pars are 100% off and speed bar is terrible. To put it simply on a scale of 1-10 I wouild give it a O
👍 : 1 | 😃 : 2
Negative
Playtime: 44 minutes
With only 3 courses available you will probably get bored very quickly. limited replayability. A level editor would be a real boost and the ability to share these maps as well as online multiplay. Very bugged game. No window mode. Cant switch in and out of game without it locking up. Actually had to decrease grafx setting to get the game to even work...seriously wth. All that being said I think it would actually be a good game/distraction if these bugs where fixed. Requires a lot of graphic optimisation. Until then im not going to recomend this game. If this had a star rating instead of a recomend yes/no i would give it 2/5 and if the above faults where fixed i'd give it 4/5 Having said the above, it is selling at -80% off at the time of writing this so buy it im sure the bugs will be ironed out. Edit: Actually managed to play a whole game without issues.
👍 : 3 | 😃 : 2
Negative
Playtime: 132 minutes
Not impressed ... You get a Minigolf game yes, but the controls are pretty stiff and slow. Also the aiming is very HARD. The courses are uninspiring and I counted only THREE of them(unless I missed something). Nope, there are better (Mini)golf games out there.
👍 : 2 | 😃 : 0
Negative
Playtime: 142 minutes
Overall it needed just a bit more polish before release. Maybe it can still happen? Pros: - The graphics are pretty good. - The layouts of most holes are reasonable. I've seen mini golf games that have holes that ramble on and on, this game generally does not suffer from that. Cons: - Alt-Tabbing out of the application causes it to freeze and makes it unable to be switched back to. It then has to be killed through Task Manager. This is the most annoying flaw with the game and pretty much makes it unplayable as a casual game where I am switching back and forth between playing and doing something else. - Par for each hole seems rather arbitrary. A hole of a particular difficulty may be presented as a par 1, but a later hole of similar difficulty will be par 3. I wasn't even sure why the par existed until I reached the second course, because the first course had all of its holes at par 1 (which made it the most difficult course to attain 100% gold medals). - The game was way too easy/short. I gold medaled all 54 holes in under 2.5 hours. That's an average of less than 3 minutes to master each hole. - The physics are occasionally glitchy, especially around hills. When a ball moves from a slope to flat ground or vice versa, the ball tends to skip unnaturally along the ground, killing momentum and spamming the ball collision sound effect. Also, sometimes a ball can take several minutes to come to rest (this was most noticeable on course 3, hole 5, right at the tunnel exit where 2 downhill slopes seem to meet). - Each course only has a 5-second loop of music, occasionally fading to... the same 5-second loop of music. This gets very annoying after a few minutes. Overall the flaws tend to cancel out the good things about this game. If I could give it a neutral rating, I would, but since there are better mini-golf games out there, I'll say meh to this one. If the flaws could be fixed, this would be among those better mini-golf games.
👍 : 2 | 😃 : 0
Negative
Playtime: 19 minutes
Firstly, let me remind you about the lack of online multi player - which they have since edited the store page to indicate this, AFTER I brought it, partly because of that point. Visual "next" prompts get annoying too, especially when I'm trying to lower my score to match PAR, even on single player (one to begin the match, another to indicate I'm to play). Graphics are good, but I wouldn't say overwhelming; on a few occasions the graphics glitched out for me and the camera was placed under the map for some reason. 5/10, over par with a bad handicap. Much prefer 3d ultra mini golf, even though it's probably over a decade old.
👍 : 12 | 😃 : 1
Negative
Playtime: 338 minutes
Note before playing: Go into options and turn Slow-Mo off. It kicks in anytime the ball is within a few inches of the hole, which happens a ton due to bounces, and turning this off dramatically improves the quality of gameplay. - Only buy this on sale. It's not perfect but overall it's a pleasant minigolf simulator. - The hole physics seem slightly off at first in that they're extremely forgiving early on when it comes to tolerating high ball speeds but once you get used to them it doesn't feel bad. - Local multiplayer with this is a blast. Obstacle physics seem spot on however. - The courses are a pretty realistic depiction of what you can expect to find at any normal local miniputt. - The greens are all covered in symmetrical geometric patterns, which makes aiming off the first putt very easy. To further increase the challenge, you can change your aim pointer from an arrow to a general area or remove this helper altogether. The AI is well balanced. - The UI could be more streamlined but it gets the job done. Appropriately minimalist during tournament play but a tad clunky in challenge mode. - The audio is simple but pleasant with a relaxing atmospheric song playing for each of the three courses. Overall this is a nice game to play for a bit here and there in between other games.
👍 : 3 | 😃 : 0
Positive
Playtime: 635 minutes
[h1]Overview:[/h1] '[i]3D MiniGolf[/i]' is a very simple golf game unlike many minigolf video games you'll find. Unlike other popular golf games, the levels in '[i]3D MiniGolf[/i]' are extremely straightforward, quick and easy to complete. There's little to no uniqueness to the game as most of everything it tries to do different has already been done before. There isn't much variety in terms of atmosphere or level design because almost everything is essentially recycled from previous levels. There are only 3 different environments and each contain the typical 18 hole line-up that most minigolf courses have. With 18 holes per course, you'd think there'd be more than enough gameplay to keep the player engaged but as mentioned, the levels are extremely quick and easy to complete. There's so little imagination when it comes to each hole that it just leaves the player wondering how long it'll take for them to finish the game rather than enjoy the game for what it is. The game isn't just easy, it's [b][i]really[/i][/b] easy! Like "in 2 strokes" easy! that is a serious let down compared to what even real life minigolf courses are capable of achieving. If a video game (something with no limits) gives you less than its real life counterpart (something with many limits) then you [b]know[/b] there's something wrong. [h1]Gameplay:[/h1] As I already mentioned, the holes are underwhelming, short and not intuitive to say the least. Even though there seems to be many holes in the game (54 to be exact), you literally breeze through them because of how short all of them are. To begin with, you have holes that although try to be "hard" fail to accomplish that simply because the developers built the holes in a way where you can easily achieve a hole-in-one. I'm all for beating a hole in one stroke but when you're essentially hand given the amazing feat [b]every single time[/b], it kind of makes the joy of achieving such an act boring. Despite that, this was an intentional move from the developers because in order to achieve the best possible medal, you [i]have[/i] to achieve a hole-in-one for every hole in the game. Sounds hard? Trust me, it isn't. The game also has a tournament where you can go up against AI as well as a local co-op mode where you can play with friends albeit on the same computer. The mode is essentially solo play but with a scoreboard at the end of each hole depicting how many strokes everyone has. It barely feels like you're playing against anyone and only one ball is present on the course at all times. '[i]3D MiniGolf[/i]' essentially facades itself as minigolf but plays like [i]actual[/i] golf. I mean sure only one person plays at a time but all the golf balls are there in an actual minigolf game, why aren't they here? Imagine if in '[i]Golf With Friends[/i]', only one player is able to play and no one can see each other's ball. It isn't as fun. I'm confused. I'm not particularly sure why you would even want to bother with these modes because the game has as much replayability as a light switch. To categorize this game as "minigolf" is an insult to every minigolf game in existence because it's barely even minigolf. The description on the store page claims that the holes in the game are challenging but truthfully, they're almost laughably easy. They actually released a candy themed DLC that caters far better to the style of minigolf than the main game, surprisingly so. The levels are longer, unique, more complex and actually implement the environment into the levels. [i][b]This[/b][/i] is exactly what I was looking for when playing this game. It's a shame that it had to be DLC but if they already knew how to do it, why didn't they do it for the main game? [h1]Controls:[/h1] Extremely basic and easy to pick up and learn but the physics don't help its case much. For the most part you can really play using just the mouse which is okay. Considering how simple this game is, I also expected the controls to be just as simple which they at least are. They function properly enough and I only recall running into glitchy issues once or twice. [h1]Graphics:[/h1] Decent enough for a minigolf game but nothing exactly amazing. As I already said, there's nothing visually unique about any of the levels or worlds. You have a regular park as average as a tree in a forest, a campsite that literally looks the same as the park and a beach that's probably the most different looking environment compared to the other two. The worst part is that none of the holes are created in the same fashion. They all follow the same format with light oak walls filled in with green turf. The developers had the chance to create unique levels that pertain to the environments giving players a different experience like the DLC they put out but instead recycled the same tired style from start to finish. It's a shame because I feel if the levels actually had some form of depth in them, the game would've been a lot more fun. Even with levels that have obstacles, most of them are just wooden panels, water or plastic structures with one static color. They had environments they didn't even bother to mix in with the levels so we're left staring at the same terrain for pretty much the entire game. The only time you really get to "appreciate" the environment (and I put that in quotes because there really isn't much to take in) is during a stroke where you literally have to separate yourself from the game and look up. There's just no visual creativity anywhere in the game and it shows. [h1]Audio:[/h1] Definitely could be improved. Sound effects are below par (no pun intended) and music is basically non-existent. You get the usual ambience of branches swaying and birds chirping but it all ends up becoming white noise. The whole reason for music in minigolf is to make the whole experience fun and exciting. There's literally nothing like that here and it made me wonder if the developers were stuck between deciding if they wanted to make a golf game or a minigolf game and tried practices from both game types and what we got was this. Astonishing. [h1]Multiplayer:[/h1] As mentioned, you're only able to play with other people on the same computer. That's the closest to multiplayer you're going to get. So adopting the good old early 2000's of playing a game with a friend on a single computer but essentially just taking turns. To be frank, I don't think anyone ever took advantage of the "multiplayer" function in this game. [h1]Conclusion/TL;DR:[/h1] '[i]3D MiniGolf[/i]' is supposedly a minigolf game but doesn't offer all the fun minigolf games have. The levels are short, uninspired, bland and offer nothing new to the player that they haven't already seen before. The features listed in the store page are extremely weak to the point that it's pointless to even mention them. Their candy themed DLC reflects the fun characteristics of minigolf a lot more and is far more fun to play than the [b]entire[/b] base game which speaks [b]volumes[/b]. If you're thinking about picking this up, just play the DLC. But even then would a single 18 hole course be worth the $5.69CAD?
👍 : 3 | 😃 : 0
Negative
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