BACKROOMS: We Escape Forever
Charts
11 😀     5 😒
60,76%

Rating

$6.99

BACKROOMS: We Escape Forever Reviews

We Escape Forever is a co-op survival horror game for 1–6 players. Solve puzzles and escape dream worlds. Explore eerie environments, avoid terrifying entities, and survive together. Built with Unreal Engine 5, the game adds new levels and content regularly, offering fresh challenges.
App ID3616910
App TypeGAME
Developers
Publishers Ziegler Studio
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, LAN Co-op, Family Sharing
Genres Indie, Adventure, Early Access
Release Date1 May, 2025
Platforms Windows
Supported Languages English

BACKROOMS: We Escape Forever
16 Total Reviews
11 Positive Reviews
5 Negative Reviews
Mixed Score

BACKROOMS: We Escape Forever has garnered a total of 16 reviews, with 11 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for BACKROOMS: We Escape Forever over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 94 minutes
I can't really recommend the game. There we some very annoying bugs, such as when one player dies, everyone gets the animation and dies. And some problems with the microphone I will list below. I completed the game in 90m, which is very short when compared to the other backrooms games, and the levels were pretty boring, just looking around collecting stuff and then put it in something, often it wasn't even clear why it was needed. There were also no instructions, however since the objectives were so simple, they weren't really needed. It became even easier because the enemies often got stuck on things like doors or other objects. Not every level fit the backrooms vibe: The mall was too vibrant and the school was too cartoonish, probably because the entire maps were ripped. For the price I just cannot recommend this game when there are many others that are better and longer. Here are some other negative points: If one person dies, everyone dies cant change microphone volume ingame (setting is there, but it changes back to old value) cant move mouse until you change sensitivity inventory is shared, so if someone picks up a quest item, someone else can use it action tips are also shared, if someone else can't do something, the others also get the same message which can be confusing entity in parking lot gets stuck on cars and light posts I constantly heard myself in the first level, combined with not being able to turn off the mic was horibble In voice chat (V) you also hear yourself monsters are so slow that just walking you are faster than them, eliminating the fear of being caught school map is staight up ripped from persona 4 What was the grass level? We just walked around for a minute and we passed?
👍 : 1 | 😃 : 0
Negative
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