
26 😀
4 😒
73,63%
Rating
$2.99
Taking London Reviews
Evolve your hamlet into a mighty city, conquer territories with your armies and form alliances so that one day, you might have the power to Take London! Do it all safe in the knowledge that Taking London will never be pay-to-win - victory must always come through skill.
App ID | 3596510 |
App Type | GAME |
Developers | Pink Pegasus Games |
Publishers | Pink Pegasus Games |
Categories | Multi-player, PvP, Online PvP, MMO, Family Sharing |
Genres | Strategy, Massively Multiplayer |
Release Date | 24 Apr, 2025 |
Platforms | Windows |
Supported Languages | English |

30 Total Reviews
26 Positive Reviews
4 Negative Reviews
Mostly Positive Score
Taking London has garnered a total of 30 reviews, with 26 positive reviews and 4 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Taking London over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2894 minutes
fun
👍 : 0 |
😃 : 0
Positive
Playtime:
6048 minutes
I've been playing for about a week, both servers (because what else do you do while waiting for things to build but do it all again??!?)
The discord and reddit servers have been very busy, there's usually someone about in in-game chat, and although it's a slow burn to start with, once you get the hang of how to update your buildings etc, it's brilliant. And, because you can't buy more in-game money everyone HAS to do things the proper way, no shortcuts, no pay to win!
Have there been bugs? Yes, it's still relatively speaking early days, but I was able to report on the Discord server and it was resolved and I got some feedback quickly to say it was being looked into.
Very impressed, really enjoying playing.
👍 : 1 |
😃 : 0
Positive
Playtime:
6961 minutes
great, non p2w alternative to games like Travian, Wild Tribes
👍 : 0 |
😃 : 0
Positive
Playtime:
6594 minutes
Wonderful game, clearly a passion project on the part of the developer. It reminds me of a variety persistent, live action browser-based RTS and strategy games from the late 90s and early 2000s, but with far more depth and NO PAY TO WIN!!! (Think Trivian or Imperia Online but you pay one price once and that's it)
Now with things like Reddit and Discord, its far easier to engage in diplomacy and learn from more experienced players. A great thing about this game is the very active and helpful Discord community, I've learned a ton from them and have always been able to find help and get advice about game mechanics, sometimes even from the developer themselves!
It's a simple game at face value with quite a lot of depth, and the value you get for the price is pretty darn hard to beat. I look forward to any developments and additions in the future.
👍 : 0 |
😃 : 0
Positive
Playtime:
4316 minutes
Great throw back with a really engaged developer. Hopefully some exciting enhancements will come with time too, but definitely good enough as is
👍 : 1 |
😃 : 0
Positive
Playtime:
13586 minutes
Now that I've gotten 100+ hours under my belt, i'll update my review with something more representative of my experience. First of all, this game is a work in progress there are going to be bugs, there are going to be exploits, there's going to be problems. But i have never seen a solo dev that cares more or interacts more with the player base on trying to get those bugs fixed. The exploits are harder to fix, and the ones that have been fixed have left several players in unattainable positions. But i knew that in entering this game, i would definetely be on the lower end of the totem pole, and i'm ok with that, and i'm looking forward to the game continuing to develop and grow to be more balanced.
Second. this is a fun game, not a quick game. even with the massive amounts of help i had from other players to get a leg up (shoutout Gradon and Ghubbards) i'm still nowhere near being able to challenge the big boys. but thats ok, because the grind and work has been fun along the way.
Third. this game a has a great and friendly community. outside of a small handful of players, i've never met people more willing to interact, answer questions about gameplay, and just plain old be friendly.
Way to go pegasus, i look forward to putting 10 times this amount of time into this game!
👍 : 0 |
😃 : 0
Positive
Playtime:
5937 minutes
addictive and takes me back to the old old proper evony
👍 : 0 |
😃 : 0
Positive
Playtime:
2287 minutes
A very fun and refreshing twist on a format that’s usually pay-to-win. The gameplay is addictive, with each building upgrade feeling like its own mini challenge with research and resource balancing. The sense of progression is satisfying, and it’s easy to lose track of time while planning your next move. The low initial cost makes it great value for money, and there’s plenty of content to keep you engaged. The community is welcoming, answering any questions new players have!
I recommend this game for anyone interested in strategy/PvP map games.
👍 : 2 |
😃 : 0
Positive
Playtime:
6028 minutes
I am a Dull Man from Dull Men's Club. I saw the developers post, which was created by his wife and had to try the game. I can say after over 20 hours (lots of idle time), I really enjoy the game. It is a great game and fills the void for a cheap, idle base builder. At the price of 3$ it cost less than a StarBucks Coffee, honestly what do you have to lose? A big thank you to the developer, I wish him the best and hope he continues with this game!
👍 : 4 |
😃 : 0
Positive