Piloteer Reviews

In Piloteer, a whimsical and serenely challenging physics-based game about learning to fly, a renowned inventor is determined to overcome the stigma associated with flying a jetpack and convince the world that jetpacks should be revered by all.
App ID355910
App TypeGAME
Developers
Publishers Fixpoint Productions
Categories Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Stats
Genres Indie, Simulation
Release Date25 Sep, 2015
Platforms Windows, Mac, Linux
Supported Languages English

Piloteer
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Piloteer has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 8 minutes
pretty fun for the 10 minutes I played. It kind of reminds me of happy wheels. They could take this game and add different types of flight devices or other things to play around with and it would be a little more attractive to the player. With what the games offering right now I would not expect for this to be popular. Im only giving it a positive because it reminded me of happy wheels
👍 : 1 | 😃 : 0
Positive
Playtime: 41 minutes
Rage inducing fun, at a great price! I haven't run into any bugs yet, but for such a simple game, I imagine that the devs can handle them.
👍 : 1 | 😃 : 0
Positive
Playtime: 26 minutes
Nice game, relaxing and difficult to play but easy to get used to, Not worth 3 dollars though.
👍 : 0 | 😃 : 0
Negative
Playtime: 177 minutes
This game will be one of those I keep coming back to again and again. Has a lovely aesthetic, and a whimsical piano score to calm your rage when you fail. The best way to get the most out of this game is in short bursts. You will think you are trying to land on a car, but in reality you end up in a tree.
👍 : 2 | 😃 : 1
Positive
Playtime: 285 minutes
This game is a bit fun and funny, as you try and fail repeatedly to control flight with nothing but left-right jet thrusters. Unfortunately, I experienced a great deal of glitchiness in both the handling and landing, as well as the game menus and campaigns. It crashed a few times. Kudos for a decent effort at something way different, but a reluctant thumbs down overall--the game lacks some needed tightening and polishing.
👍 : 1 | 😃 : 0
Negative
Playtime: 62 minutes
Simple and fun. Using the left and right arrow keys you try to demonstrate to the media how easy flying a jetpack is by completing progressively more challenging tricks and courses, and likely crash hilariously 50 times before successfully landing once.
👍 : 3 | 😃 : 1
Positive
Playtime: 23 minutes
Since I was a boy I've dreamt of having a jetpack. I imagine I'd die as quicky as I do in this game if I ever had one. It's a bit like QWOP where it's meant to be hard to control but you are really only balancing between two inputs. Not a ton of depth but a cute little distraction and certainly worth the modest price. Lots of physics / momentum shenanigans.
👍 : 3 | 😃 : 1
Positive
Playtime: 109 minutes
A near perfect game. The learning curve is difficult but just right. You really can get very good at controlling the jetpack with precision after some practice. My only real complaint is the landings. It's like you have sticky feet. Sometimes they stick, sometimes they don't. This makes you die. A lot. When you have to land and take off from a bunch of targets in a short period it just becomes random chance, which isnt fun. Other that that is one is awesome, and you can get it on your phone too which is where i spent most of the hours. This is an old game but I'd love to see the developer add a bit more to it.
👍 : 0 | 😃 : 0
Positive
Playtime: 54 minutes
Suck city. Game appeared to have promise, but glitches with missions just ruined the whole experience. I feel sad everytime I see the game in my inventory. Should have returned it sooner. Damn optimism in me.
👍 : 5 | 😃 : 0
Negative
Playtime: 434 minutes
AVGN would say this game sucks ass. Now to the review. Flying: - about flying physics there i'll say nothing negative. It looks like it works just as planned. - You need to get used to controls (btw. you can invert the input which makes the game much easier) and you master them pretty quick. Landing: - this is where the problems got started. Sometimes you land perfectly and fall down. Sometimes you don't land at all and it counts. - Impulse while landing is just horrible. It's 50/50 you can guess it, often it just makes no sense at all. Objects: - some objects in this game also need a rework. You can get stuck in a tree. You can get stuck on the fountain. You can even get stuck on a bench without dying. - You can land near the chair and it will count. Sometimes it counts too late, so like if you land and start instantly flying it doesn't count the landing and as i said, sometimes you don't even land on an object and it counts as a landing. Conclusion: It's fun for a casual game untill you get to platinum. First level is already bullshit. Missions like "land on every object in 26 seconds" are 90% of the time not possible just because of the bugs i described above. It was disappointing for me, since i wanted to 100% the game, which is not possible without spending hours into platinum mod and it just gets annoying really quick. ~6/10
👍 : 17 | 😃 : 0
Negative
File uploading