The Adventures of Tree Reviews
The Adventures of Tree takes you on an open-ended adventure to save your species from the evil invaders; Florps! Explore the vast open world to discover its many secrets while completing quests, enjoying quirky dialogue, and upgrading your abilities and gear along the way.
App ID | 354860 |
App Type | GAME |
Developers | Dune Clockidy |
Publishers | Dune Clockidy, Tiger Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Indie, RPG, Adventure |
Release Date | 1 Mar, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

496 Total Reviews
388 Positive Reviews
108 Negative Reviews
Mostly Positive Score
The Adventures of Tree has garnered a total of 496 reviews, with 388 positive reviews and 108 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Adventures of Tree over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
137 minutes
I bought this game hoping for good controller support... and now it has it! The developer is amazingly prompt and helpful with problems. The game itself is simple but fun in an oldschool rpg sort of way. I have been enjoying murdering many cute hand drawn animals with my trusty blood covered axe. I definitely recommend the game if you are looking for a casual RPG adventure with a unique flavor.
👍 : 5 |
😃 : 0
Positive
Playtime:
1682 minutes
I love this game, The Humour is great and the gameplay is actually quite addictive and fun considering how simple it's overall idea is, and at times you do have to go out and explore for yourself, it definatly ticks the adventure feel box
The Graphic are pleasing
A very classic feel to it.
there's allot of bugs though, and the developers seem to be quite slow on updating it compared to other indevelopment games i've played
The developer's should really get to working more on this game, it has really good potential for a final outcome
👍 : 2 |
😃 : 0
Positive
Playtime:
96 minutes
**EDIT 1**: It is still in development but this review if for it's current state.
I know I used to recommend this game, but as seeing the final release and everything from now on is only going to be bug fixes I have to change it to negative. First off the good is that it's a pretty fun open world rpg where you can go back and forth doing quests. I played a lot of Poptropica as a kid and this game reminded me a lot of it. Now for the negatives;
1. The loading screens- For a pretty simple game I have no idea why it takes to fricken long to load. Not only that but the game freezes for simple stuff like opening your inventory. Seriously, why is this a problem?
2. Combat- Combat is just downright terrible. Which sucks because it plays a pretty big role in the game. It just feels so awkward and un-natural that I don't look forward to any combat I have to do.
Overall it is not a terrible game but it could have been way better at the same time. Get it on sale if you're into these kind of games
👍 : 6 |
😃 : 0
Negative
Playtime:
26 minutes
Love the art. The intro story is funny. The side scrolling gameplay is interesting.
👍 : 0 |
😃 : 0
Positive
Playtime:
2302 minutes
A lot more fun than I expected. Great soundtrack, Open world, Beautiful hand drawn scenery and much more. As of right now there are a few bugs but the devs are wonderful and fix them fast. New content is added every week and the devs put so much effort in to make this the best game possible.
👍 : 17 |
😃 : 2
Positive
Playtime:
1615 minutes
I sincerely enjoyed playing this game. From the tutorial, the environments, the upgrade system, the bosses, the items and their descriptions, the surprisingly effective horror aspect, to the amusing dialogue, all were really well done. I'm especially happy this game has a Linux port that runs well and a great team behind its continued development to this day.
👍 : 4 |
😃 : 0
Positive
Playtime:
436 minutes
It's not exactly polished, but it's got a lot of personality, surprise, and enjoyment to it. Definitely worth $5 bucks.
👍 : 3 |
😃 : 0
Positive
Playtime:
2055 minutes
I love this game a lot. It has a few quirks and a few bugs, but this game leaves so many different strategies to beat it and it's very open ended.
I beat it like 5 or 6 times and 100% achievements.
👍 : 3 |
😃 : 0
Positive
Playtime:
22 minutes
It's a cute game. I really wish it was playable. The controls are awful. I use a controller, but I still have to use the keyboard for several things. It's frustrating to have to play with both. The controls are kind of awkward and complex, which makes moving around irritating. While you're still trying to move around properly, the enemies kill you. It could be a good game if they fixed a few of the random bugs and the controls. Until then, as cute and interesting as the game is, I can't say you should get it for anything less than free. And even then it's not really worth the achievements.
👍 : 6 |
😃 : 2
Negative
Playtime:
933 minutes
An extremely fun game about exploration, problem-solving, and survival overshadowed by an unimpressive amount of bugs.
If there's one thing I'll say though, I became easily and quickly hooked on it. The problem like I said, are the bugs. There are far too many to make this game playable entirely through without the hopes of not running into bugs that would potentially end the game in limbo.
Checking the game's discussion thread involving "Bugs". Many of them are bugs that [i]could[/i] by trial and error, be countered (although a fix should always be addressed). But there are however other reported bugs that unfortunately put the players' entire work and effort on halt (sometimes permanently) because of a bug in the storyline that doesn't allow their game to progress.
I am one of those people and although I say the game is great fun, it also needs to be playable all throughout to the end. Developers have [i]somewhat[/i] been active and I say that loosely as the common "invisible enemies" bug is still present since the beginning despite there being a "We'll be looking into it" quite a while ago. Whereas [b]game breaking[/b] glitches/bugs usually end in a "Upload your save file to us and we'll try and fix it" along with an entire guide on how to do it.
Sure, I appreciate what you're trying to do and the amount of effort you're trying to putting out, but there has to be an easier way. Players don't want to work even more to fix their game cause it's not their responsibility whether or not it works.
This sets a standard where players need to decide whether or not it's worth buying the game knowing that their entire story progress can be for nothing all because of an error the developers overlooked.
I want to recommend this game because it really is tons of fun, but the bugs stand that much higher that it's hard to pick a side. I want to say I'm in the middle, but a game needs to be solid in the ways of the main story.
Someone get the pesticide.
👍 : 16 |
😃 : 1
Negative