Backpack Scavenger
11 😀     5 😒
60,76%

Rating

$9.99

Backpack Scavenger Reviews

A Roguelike game with Strategy and RPG elements. Play as a scavenger to collect items on the ancient battlefield for local Bastion. Build buildings, craft items and repel the siege of the undead army. Rich progression and high replayability based on roguelike systems.
App ID3500910
App TypeGAME
Developers
Publishers Backpack Scavenger
Categories Single-player, Partial Controller Support
Genres Indie, Action, RPG
Release DateMay 2025
Platforms Windows
Supported Languages English

Backpack Scavenger
16 Total Reviews
11 Positive Reviews
5 Negative Reviews
Mixed Score

Backpack Scavenger has garnered a total of 16 reviews, with 11 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Backpack Scavenger over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 90 minutes
This game is needlessly difficult and tedious for what it is. Calling this game a 'roguelite' is deceptive wording. You keep a stash and build a city in between runs if you succeed, but if you ever die you not only lose your character but you also lose ALL your progress on the city builder. The game starts you off in a small map with no timer and enemies that cant attack you if you dont stand still, but after 5 minutes of that map you are banned from that map and never allowed to go back to it and forced to use a portal machine to go to maps that are 10x more difficult. The lowest difficulty map available at the start has dust clouds that chase you and deal contact damage and never de-aggro until you extract, stone towers that if they hit you once stun lock you until you die, and 75% of the items on the ground are secretly landmines which you have no way of determining because every item is a pile of dust until you extract and identify it. Your character also has no attacks or skills or anything so you just walk around and get shit on by enemies and mines and can't do anything to avoid any of it. If you manage to survive all this BS and extract, well theres no healing between runs without completing buildings so you are expected to repeat this 5-10 more times without dying to complete a healing building so you can heal a measly 5 health between runs per healing building. When you eventually die your city decides to blow itself up out of shame and make you start from the beginning for no damn reason. Just let the city stay persistent between character deaths and maybe you have a fun game here, but when you lose everything over and over again from stepping on landmines that look exactly like any regular items for an hour and a half and have fuck all to show for it its not fun at all.
👍 : 1 | 😃 : 0
Negative
Playtime: 342 minutes
So you run around and collect items with your backpack to build your base, except, sometimes you don't get the blueprints to build defensive structures, so you are reset to square 1, you pick a traveler with a large backpack, only to have it be glitched and not allow items to be placed in the backpack, waisting your run for mats.
👍 : 1 | 😃 : 0
Negative
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