
1 248
Players in Game
234 😀
41 😒
78,63%
Rating
Free
Free app in the Steam Store
AdVenture Capitalist Reviews
Welcome, eager young investor, to AdVenture Capitalist! Arguably the world's greatest Capitalism simulator!
App ID | 346900 |
App Type | GAME |
Developers | Hyper Hippo Games |
Publishers | Hyper Hippo Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards |
Genres | Casual, Indie, Free to Play |
Release Date | 30 Mar, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

275 Total Reviews
234 Positive Reviews
41 Negative Reviews
Mostly Positive Score
AdVenture Capitalist has garnered a total of 275 reviews, with 234 positive reviews and 41 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for AdVenture Capitalist over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
5455 minutes
I don't know why I played this game. It was like a drug. In the moment I just kept playing, but after, I don't see any point or have any nostalgia. My recommendation is a hard No, not because it's bad, I mean it's not great... but you could play better games with this time.
👍 : 0 |
😃 : 2
Negative
Playtime:
6444 minutes
Well , todays the day I finally beat all the planets on adventure capitalist and I can say that it was a fun journey. Awesome game , worth the time , just filled in throughout boring times when no one was online and somehow I managed to put over 100 hours into it and beat the game.
Great game would reccomend it.
Now onto my next idle game!
👍 : 1 |
😃 : 0
Positive
Playtime:
8711 minutes
Played this to 100% completion. Enjoyed it immensly, they even have special events which can get you extra currency.
Pro's:
+ Ideal timewaster
+ Good dev support
+ can be played without spending a dime
+ easy to understand
Con's:
- Annoying music and noises ( but you can turn those off)
👍 : 2 |
😃 : 0
Positive
Playtime:
10811 minutes
Addicted and fun to play or fun to waste your time watching numbers fly up, if you have adhd this game will be perfect for anyone to play since we can just wait patiently for the numbers to grow until we either get bored or max everything and then restart it all over again.
👍 : 0 |
😃 : 0
Positive
Playtime:
2943 minutes
Ridiculously addictive. That kind of game you play when you don't want to play anything else or don't have a lot of time. It makes you keep coming back to unlock everything. This game is great, although simple, it's a nice touch to your game library.
👍 : 0 |
😃 : 0
Positive
Playtime:
3980 minutes
Earn money, click buttons..... literally being a sell out.
So, apparently this game is owned by everyone and their mother, it's not bad, not bad at all but the achievements for this game are quite difficult to achieve if you know what I mean. Anywho I do like this game and I think that the fact that there are achievements and more things to do in this game is kind of nice.
I hate the micro-transactions though, those need to die already, this is not a Facebook/mobile game. (7/10)
👍 : 8 |
😃 : 2
Positive
Playtime:
3662 minutes
I have played so many hours and spent so many dollars in AdVenture Capitalist. It is, frankly, ridiculous. And, yet, before today... I have always [i] loved it[/i]. I opened it up with excitement and I would [i]throw[/i] my energy at clicking those lemon stands and newspaper routes, getting to the point where I could afford managers and upgrades... Later, strategizing for the holiday events and admiring the art of my character's trophy room, expanding onto the different planets, and on and on. It's an idle game, a time sink, a clicker, an incremental whatever-you-want-to-call-it. But, it was pure. AdVenture Capitalist was fun. Would I have recommended that game? Absolutely! Take a shot, try it out, enjoy the intermittent hits of dopamine.
Not anymore...
Now? Now, it seems to be devolving, developing down to the despicable industry standard for mobile game apps. Innovativeness, gameplay, creativity all take a backseat to psychological manipulation. So, the in-app purchases have been there for a while, and, yes, I have spent a pretty dollar. Those made me uneasy, at first, but I grew accustomed, I became habituated to the shop and I got over it. What I cannot stand is the blatantly addictive features. Features such as 'daily gifts' that get better the more days of the week you check in, the brand new wheel spins to collect a prize for purchasing an upgrade, in-app purchases that unlock the next level of spending (Oh, you're wiling to put down $1 on a 3x multiplier? Well, once you've bought that, we'll offer you a great deal on a 9x multiplier, then a 27x, then a 100x!!!), card drops that expand with approximately every $9 spent on the game, all act to increase your playtime, your investment into it. Seeing as such addiction-promoting changes continue to be implemented in this game, I see it as moving in the wrong direction and can no longer recommend it.
It's a shame. From what I've seen in the art and the writing for this game, it's evidence of a knack for humor. The developers seem to truly enjoy what they're making.
When I play a game, I want to simply enjoy it. I want to game to gently romance me into playing often and being thorough with my examination of its features and mechanics. I do not want it to hit me over the head with features that demand I play more often, that remove the challenge of the game, forcing upon my brain a dump of dopamine that leaves me feeling spent, my brain chemistry abused by the reward mechanics. Even the steam achievements available, they are not rewards when it comes to this game. They are not signals of success nor badges of accomplishment. They are bandages covered in pretty pictures, bandages given by the game developers to cover the unreal amounts of time and/or money spent by players, the victims of AdVenture Capitalism.
Oh, hold up, lemme see what this new event looks like...
👍 : 35 |
😃 : 8
Negative
Playtime:
22585 minutes
The game is a fun click and dick around type game but for the special events it cheats by having bot accounts play against you. within a hour or so a bot/fake account this developer made has reached level 9 of 12. I spent 30 bucks worth of upgrades which were about 14 days of power ups and im level 3.5. If the developer removed the fake accounts so you had a chance of winning the events and getting the items for free it would be a worthwhile buy. But it isn't so fuck them and fuck this game
👍 : 21 |
😃 : 5
Negative
Playtime:
10679 minutes
It only took me 177 hours over the course of a year to complete........
[i] I Feel Empty Inside [/i]
👍 : 32 |
😃 : 26
Positive
Playtime:
14135 minutes
I honestly did not understand how it was possible to enjoy a game that was basically no more than......clicking the mouse.
I thought that you'd have to have the IQ of a recently deceased ameoba to find fun, satisfaction and a sense of accomplishment from just......clicking the mouse.
I never considered it possible, and openly laughed at the idea of strategy elements within a game that was just......clicking the mouse.
It saddens my arrogant and narcissistic(I'm the best, and I have the best people, really I'm great) cold, black heart to have to publicly admit* that I could not have been any more wrong. Not even if I had gone out and bought a wilderbeast and kept it in my apartment; I love this game, and its reds in the bed successor.
The beauty and fun of a well made clicker is what makes it seem so wrong, namely the simplicity. Click here, see a number incrementally rise over there. Work towards buying another of that item or, if the time's right, buying your first of the next, more lucrative item.
Now I'm sure most of you already know that - it's not your first clickeo, right?
Where I think AdCap really stands out from the massive clicker herd is the fact that it's grounded in a kind of semi-reality setting. All you're doing is scratching that dirty capitalist itch, that desire to ACQUIRE; those fellas from Star Trek with the ears and the libido would LOVE AdCap.
I played the game for a while before I realised I was rubbish at it. Seriously, I was clicking in all the wrong places at all the wrong times. I only really found this out when I took part in one of the "events".
Events take place every few weeks or so and are a way to turn your enjoyment of the game into something else altogether. Before my first event I had the game running in the background as I did something else on the PC, dipping in and out of the game to spend my earnings acquired whilst I was away, having a mad couple of minutes clicking away if I was close to being able to afford a large purchase.
Once I joined my first event, this little now and then distraction turned into a full blown obsession....for a little while anyway. I quickly realised that I was falling so far behind so many players in the massively multiplayer clickfest and became disheartened(aw, poor me).
I already knew that you could buy your way to faster success with items purchased from the in-game shop that would boost your earning, substantially in some instances.
So, I stopped bothering with the event and put my abject failure down to the fact that others were shelling out REAL money(that'll be the narcissism kicking in) to aid in their quest for AdCap Cap, if you know what I mean. Now there was no way I was going to pay to increase the speed numbers tick up on a page....OK, that's a lie; truth be known, I nearly did put my hand in my pocket. So I stopped bothering about the event and carried on with the other parts of the game, the solo, neverending parts.
A few weeks later and another event rolled around. This time there was an added part to the event that wasn't in the solo game(each event is constructed so that it modifies in some way the route to success, it's pretty clever) and I wasn't quite sure how it worked, so I took a look at the discussions and what I saw nearly blew my red braces off(Wall St, anyone?).
Contained within were discussions centred around mathematical theories and strategies for the fastest growth rate. I had honestly never considered AdCap in any kind of intellectually advanced way; I just clicked, bought, clicked, bought, got to where I could earn whilst AFK and repeated in the main. WHAT A DUMMY!
Whilst the main solo games are less focused on a need to maximise growth rate, and thus don't NEED an in-depth analysis of the best route to success, the beauty of the events lies in both their time-limited and competitive nature. Couple this with the fact that each one modifies the game's economic mechanics in a different way and you have a wonderful platform for planning and refining your strategy as you go. This is further added to by the fact that you don't know exactly how the game has been modified when you start an event and there's an early part where you are clicking and observing the effect, noting it for further enhancement of your strategy. It's great fun.....even if you lose, which I did....always!
So, I haven't explained how the game works and what the features are, the different things you can buy etc...and I'm not going to. I wanted to explain to you how the game sucks you in, rewards you for smart play and punishes you for being an economic dummy. I want you to discover the features that combine to create a game that will make you think and plan ahead, mostly in the events.
Try it out....after all, it is free.....which is odd when you consider it's all about boshing for dosh or being keen for the green. And don't be put off by the fact that you can purchase ways to enhance your progress; you can do just fine without, so long as you think about it and don't dismiss it as a pay to win game alone.
Oh, and have fun.......go on, have a click or three.
* See, THAT'S how much I enjoyed playing this game....I didn't really have to admit anything, yet here I am spilling all my shameful secrets(well, some) in public just to give AdCap its fair dues.
👍 : 40 |
😃 : 18
Positive