A.V. Reviews
A.V. is a first-person stealth-puzzle-musical-adventure game (Try saying that 5 times fast). The game places the player in the role of a rogue music-processing algorithm from a computer's sound systems. From this role, the player can view the world only through audible means.
App ID | 341750 |
App Type | GAME |
Developers | FirstForever Studios |
Publishers | MAGIC Spell Studios |
Categories | Single-player, Steam Achievements, Full controller support, Captions available |
Genres | Indie, Adventure |
Release Date | 13 Feb, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

8 Total Reviews
4 Positive Reviews
4 Negative Reviews
Mixed Score
A.V. has garnered a total of 8 reviews, with 4 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for A.V. over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
17 minutes
https://www.youtube.com/watch?v=May0AoF8PTo
👍 : 1 |
😃 : 0
Positive
Playtime:
222 minutes
Pretty interesting puzzler. Good visuals and fun to play stoned.
👍 : 2 |
😃 : 2
Positive
Playtime:
10 minutes
It is a very, I mena VERY complex game. I can only recommend it for people that LOVE puzzule games, and are REALLY good at them. Honestly this is the only game that I would say that you have to be prepaired to want your money back. It can very easly confuse you to a point in which you can't do anything. If yu buy it, be prepared to want a refund very early in the game. So sadly I can't really recommend this game.
👍 : 2 |
😃 : 0
Negative
Playtime:
133 minutes
The game looks really laggy, and the loading screens are really slow!
I know this game is made by a indie. But remember developer! There are some gamers who don't have SUPER PCs.
👍 : 3 |
😃 : 0
Negative
Playtime:
34 minutes
This game is really awesome! The concept is pretty neat, and I love how well the art, style, and narration matches it.
👍 : 2 |
😃 : 0
Positive
Playtime:
53 minutes
*TLDR: Not really a TLDR but if all you want to know is if this game is for you, watch the video that MartyrA2J made/posted in his review and all you need to see is at least the first 3-5 minutes to see if this is a game that will interest you.
I don't generally write reviews but I do pay attention to them and I am shocked that this is only 63% positive (at the time of writing this) and realized that it was the lack of reviews with only 2 bad ones (I feel like one of those isn't fair as I've never experienced any lag at with Ultra Max graphic settings and I don't have an issue with the load times). I'm writing this to try to get this game out of the "mixed" and into the "positive" catagory.
I saw this game when it was on sale and it looked very interesting so I bought it and it is easily worth the full 7 bucks. I am really enjoying the Sensory Experience (which this game has won an achievement for). The music is awesome, the fact that everything interacts with the music is amazing!!
More to come as I spend more time in the game which I plan to do over the next couple weeks.
👍 : 0 |
😃 : 0
Positive
Playtime:
61 minutes
This game seemed interesting at first, but quickly became confusing. The puzzles were hard, but not because they were difficult puzzles, just poorly made ones.
👍 : 5 |
😃 : 0
Negative
Playtime:
207 minutes
Tags: 1PSCIWS - First P. Scifi Walksim
Additional Tags: Delete Local Content & Remove from Library
TLDR: Unity engine. Barely any assets or texturing. Sonar-oriented navigation clunky. Maze traversal oriented gameplay. Amateur voice acitng. A.I. lacks credibility.
The game attempts a tongue in cheek tone, but it just feels like a low effort slapjob. The so called musical A.I. using sonar and footsteps to reveal the world but there is very little to reveal to begin with. All surfaces are untextured, the same few assets are used prominently (barrels) and finding and understanding where the triggers are to allow progression is unclear and the exploration to find said levers is uninvolving and lacks flavor and immersion. The objective is to make your way to little radar dishes and activate them and your tools to accomplish such a thing are multiple pulses that are supposed to activate or deactivate things in the environment or light things up but I found it to be unuintuitive, and cumbersome. The way the world is revealed also did not really feel like a sound wave at all, instead contours of crates and barrels would just show up in neon and then vanish abruptly with MSPaint scribbling that looked like electricity being shot from the protagonist.
Conclusion: I find this title to have very little entertainment value and would rather see it removed for declutter, this certainly is no Portal.
👍 : 1 |
😃 : 0
Negative