Unhack Reviews
App ID | 340800 |
App Type | GAME |
Developers | InvertMouse |
Publishers | InvertMouse |
Categories | Single-player, Steam Trading Cards |
Genres | Indie |
Release Date | 9 Jan, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Unhack has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
130 minutes
I enjoyed this game.
though the game may not be anything fancy in terms of art style or game play both of which are not bad as i still enjoyed both, i think the story was what truely made this game shine, by the end of it i felt a little upset of how it ended and that this was the end, i wanted to play more even ;p when a game can do that to you, you know its a keeper ;p
the playtime on the game is roughly around 2 hours and if your like i am it will leave you wanting more ;p (not a bad thing)
just today i also bought the DLC for the game as well (£0.79) which has roughly a playtime of around 20 mins just like the game it is short, this DLC is a "prequel" to the game as recomended to be played after completing the game.
overall a great game and totally worth the money spent, would buy again ;p
👍 : 6 |
😃 : 1
Positive
Playtime:
609 minutes
Fun puzzle game that's not too difficult to pick up, the characters are great, the "AI" are voice acted which is a nice plus and a nice story to pull you in. To be honest, full price may be a bit too much for this game, but when it's on sale and you can spare two dollars or so, go for it. The story is actually quite well done for a game that is so short. The "AI" all have their own unique "quirk" to say; as one constantly has to remind you that IT'S A SMALL 2, GET IT RIGHT! I'll try not to spoil too much, so I'll just say you are an unhacker working for a company that is trying to combat a virus. With the help of your AI sidekick, you two will take down the virus and learn the origins of said virus. What happens after that... well buy it to find out!
Also...I'll never see that costume mod :( Forever declined
👍 : 5 |
😃 : 0
Positive
Playtime:
102 minutes
Unhack is a short little puzzlegame that can be quite tricky at stages.
The main goal is to move your block to the goal, some goals are simple "get there" stages, some are bossfight stages where you have to repeat a more or less simple (but still harder) mechanic 3-4 times in a row.
The puzzles at its own would be not that awesome, but they pack it in an quite tempting story where you take the role of an "pervy" [wants to try out his costume mods on the AIs, he gets "forever declined"] unhacker (someone who destroys viruses) that tries to do his job. He gets accompanied by AIs that talk to you at checkpoints. Those AIs are fully voiced in english.
Pro:
- Puzzles are fun
- 3 Difficulty stages (Normal with unlimited lifes, Heavy with 3 tries and Unbelievable with 1 live only)
- Fully voiced AIs, with cute voices.
- Actually has a story in a puzzler
- Cheap price
- cheap dlc
- music
- trading cards (cause many want cards...)
- great comedy moments
- for DLC: +1 for the troll ^-^
- Cute drawings of the AIs
- Soundtrack included for free.. like srsly i dont get why companies charge extra for them most of the time >.<
Con:
- dlc though has not much content (3 puzzles with story), fast finished, but still fun so i considder it not too bad
- In one or two situations the voices did not match the situation perfectly (a bit too calmly spoken)
- Dont know why this has the visual novel tag, it has barely anything to do with VNs (game still good)
- No achievements, i mean it would be nice to have a "complete every stage at X difficulty" Achievement, but its not that drastik.
Rating: ~8.4/10
👍 : 6 |
😃 : 0
Positive
Playtime:
147 minutes
An instatnat classic, Makes me think of Megaman NT warrior, with a touch of Vocaloid. It knows what it is and who it caters to; A light novel puzzel game that doesn't take it's self too seriously as it appeals to computer science Otaku with a thing for AI Waifus.
To explain why I love this game, I think can be best summed up as; 'It's a case study in minimalism- how to do it well without sacrificeing depth.'
The puzzle elements are easy to grasp yet the nuance of skil isn't lost, The story and caracters are simple yet endearing, Overall It's a short and memerable experiance one can complete in a little over an hour- just long enough to carry it's self gracefully and end before it runs out of steam.
Minimalism asside, Everything else is great! Art is easy on the eyes, great voice acting preformances, story feels predictable yet still somehow manages to suprise. These production values are well worth your $4.
9/10 - Only complaint is theirs no payoff with the 'Costume mod' running gag.
👍 : 3 |
😃 : 0
Positive
Playtime:
136 minutes
This is a simple game. It's nothing spectacular but a fun puzzle game. It doens't take long to pick it up and the difficulties seem just right. You play as someone named 'Unhacker', delving into cyberspace to stop the 5K worm from expanding. The game is, well, simple: move your box, which Unhacker is controlling, to solve puzzles in cyberspace, the whole time trying to stpo this virus.The game is fairly short but, for the price of about 4 dollars, not even on sale, it's perfectly fine. There isn't much else to say about it. I bought it when it came out, beat it, and loved every second of it. The soundtrack is nothing to right home about but that's a minor point. Buy it and, for the price you pay, you won't regret it.
👍 : 8 |
😃 : 0
Positive
Playtime:
316 minutes
Gameplay: 4/5
Visuals (inc characters) 5/5
I really enjoyed this game, the objective is to destroy the "5k Worms" across 10 stages along with Weedy and Miss Debug, [u]the characters are fully voiced and the artwork is excellent![/u] That, I was impressed with, Miss debugs *Yawnies* were cute too. heh...
The only things I would improve is fixing the Steam overlay in-game (it doesn't allow/work)
and the puzzles/stages could've been more challenging (but I did play on easy afterall)
[b] Deffinately worth the money![/b]
FYI: I had 100 minutes of gameplay before I completed it. (Time includes replying to messages and stuff though) so... I'd say it's a good 1 hour gameplay/story at least. Doesn't sound long but it's still worth it. :)
[spoiler] it's about you (the unhacker, or creator) fixing your own mistakes, but you only find out towards the end of the game that the creator (you) made the problems, including the "5k Worms" and you created Weedy and Miss debug (AI) [/spoiler]
Thanks for reading :)
👍 : 9 |
😃 : 1
Positive
Playtime:
103 minutes
Unhack is by no means a groundbreaking gaming experience. There are a few technical issues that may hamper your experience. The game will last under two hours, all told. All those gripes aired though, I can say I did find the game moderately enjoyable.
The gameplay of Unhack somewhat reminds me of Chip's Challenge, though much simpler, with more of a focus on action than puzzle-solving. There's nothing particularly interesting or challenging about it and it serves mostly as way to pass the time while serving up dialog, though difficulty modes with limited lives exist which change this into a very different experience, where you must play carefully and skillfully or fail the mission. That may or may not be your thing. I was mostly in it for the dialog and so stuck with the normal difficulty.
The visual novel portion of the self-described "visual novel x puzzle game" is similar to the gameplay portions in that nothing massively original or special ever happens, but nonetheless it's not a bad way to spend a few hours. The jokes are a bit cliche but manage to entertain nonetheless. The plot's pretty generic, but that doesn't matter either. It does a good job doing what it does and doesn't overstay its welcome (in fact it could have stood be just a [i]tad[/i] longer). The art's not entirely to my taste, but it's good enough. I was surprised by how much I enjoyed the voice acting, and most of the lines in the game have voices (your own character does not).
Now, about those technical issues. The game is built on a web engine that really isn't designed for gaming. It's forced into full-screen mode with no resolution options and no ability to play in windowed mode. There's no Steam overlay support, and consequently no Steam screenshots (barring some nasty workarounds). There are no Steam achievements either. The game doesn't save any information, so it won't show you where you are in the story, and it won't remember any settings you change. The lack of saving may be the reason there's no gallery of the CG's that appear at the end of each chapter, which is a pity because it'd be nice to be able to go back and see those all in one place.
Unhack is not a game without it's flaws, but again, I enjoyed it nonetheless. "Good enough" would be a fair descriptor of it. There's a demo which you should absolutely try if you're interested in the game. It'll let you see how well your computer deals with some of the technical issues and get a feel for game's content yourself. You should be able to figure out if the game's right for you by the end of the second level.
👍 : 7 |
😃 : 0
Positive
Playtime:
90 minutes
[b]Played it for story[/b] :D
Well, there is nothing else to play this for, but that's a good thing. Characters are charming, puzzle / action part is rather easy and don't expect Sakura Spirit here, so story is all what's left.
So, it's not best story I ever seen, but it surely kept me interested. It gets from intentionally funny to downward ridiculous (I mean, you are removing viruses by firing a [i]canon[/i]!), but it surely has its nice moments and it's perfectly worth those 4€ that dev is asking for. Aaaand... according to Steam, I finished it in 1.5h. Let's round it up to 2.
Only two problems with game:
1. Full-screen VN is bad VN. What happened to alt+enter?
2. Many dialogues are triggered by reaching field on gameboard. Moving to next field triggers next part of dialogue. In game where you want to move fast.
Unless you know that dialog is there, you will skip it by mistake. I skipped half of 1st level lines until I realized this :(
👍 : 15 |
😃 : 0
Positive
Playtime:
96 minutes
Unhack is an indie puzzle game with a story that is delivered in visual novel style. For a rather decent price, you'll get a hour or two of very nice story, well made backround music with anime styled sprites dubbed by english voice actors.
I will try to avoid all spoilers in these few words I'd like to share about my impressions.
First of all, for such a short game, the story is very nice. It has everything from a nice start to a well done climax. The characters are nice. To my suprise even the english dub is nice as the voice actresses are doing much more than just reading a script (although if I hear "Yawnies" again I'll probably go crazy...) I can't find praise for the humour in the game. I really enjoyed it, with all the crappy puns to various other surprises which are very pleasant compared to other indie VN games.
The main character uses a lot of emoticons in the conversations making them lively and with the humorous replies it makes the main character unique and memorable. Most of them are rather complex so understand the meaning, but there is no shame to look it up, or simply turn them off in the options, which in my opinion shaves a lot of uniqueness from the main character.
I would definitely recommend this game to anyone who wants to relax while enjoying a short story with a simple puzzle gameplay and backround music which fits nicely the setting.
As for gameplay, it is very simple. You simply move with WSAD (heresy to call it ASWD!!! *shakes fist* >:D). You progress the story by clicking on "next" or by simply pressing enter. You can skip some parts with F which is really handy in the higher difficulties.
The game offers 3 difficulties. I did play it on the "brutal difficulty designed specially to torture prisoners and for masochists :D" and it was quite enjoyable although there aren't any achievements to unlock.
What I didn't really like is the lack of windowed mode, lack of resolution settings. The steam overlay is a mess, with popups being cut apart and I had trouble making screenshots, which is kinda sad, because I like to take souvenirs.
Summing it up:
Pros: Nice story
Good price
Good BGM
Nice, simple and relaxing gameplay
Trading cards
FUUUUUSION HA!
Several golden puns and character interactions
Decent voice acting (Xanthe's voice reminds me of Estelle from Tales of Vesperia. Good stuff).
Cons:
Probably too easy for hardcore puzzle gamers even on the hardest dificulty.
Short
Lack of achievements
Fullscreen and 1 resolution
Incompatible with steam overlay + had trouble with screenshots
False promise of Weedy showing using The Mod
(personal) Yawnies
Ps. The character gave birth to the MANly style of speech. Which was hellowa confusing to a non native speaker like me (I know... Sucks to be me, man...). But yeah. MANly... :D
PPs. I will have nightmares from "Yawnies"
👍 : 34 |
😃 : 8
Positive
Playtime:
150 minutes
This short kinetic visual novel feature an anonymous male protagonist referred to as The Unhacker. As the best unhacker of Smash Security, the Unhacker attempts to investigate the source of the 5K Worm virus infection that is spreading across cyberspace with some help from his AI companions Weedy and Miss Debug. Suspecting their immediate competitor ACME Antivirus to be behind the creation and spread of the virus for financial gain and profit, the Unhacker attempts to hack across multiple different security systems in the form of 10 arcade puzzle/action minigames which involve moving a square icon across a maze to an exit without being destroyed by various environmental hazards and uncovers a sinister past on Smash Security and The Unhacker himself before confronting the source of the 5K Worm.
Although the arcade minigames can be played at varying difficulty with infinite retries and infinite health in allies at the easiest difficulty, it would be nice if the game allows the take screenshot button on Steam to work, as well as a gallery to list and show all unlocked CGs instead of having to replay a particular chapter and its minigame to obtain the CG. Having dialogue over various parts in the arcade minigame which often automatically skip when moving across the arcade minigame quickly to avoid the environmental hazards which move in real-time draw attention away from the storyline and plot. Soundtracks and overall game presentation is good after factoring in soundtracks and voiced dialogue. Recommended when at sale or in bundle discount as it takes less than 10 hours to finish all arcade minigames and read through the entire visual novel.
👍 : 41 |
😃 : 0
Positive