
$2.99
RANDungeon Reviews
A dungeon style card game, what else is there to say? Every game is different and completely random. The cards are drawn completely randomly so you can't predict how your game will go, but if you adopt the right strategy maybe you can reach and defeat the Dungeon Lord!
App ID | 3359360 |
App Type | GAME |
Developers | Viscocat Entertainment |
Publishers | Viscocat Entertainment |
Categories | Single-player, Steam Cloud, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Partial Controller Support, Remote Play Together |
Genres | Indie, RPG |
Release Date | 18 Dec, 2024 |
Platforms | Windows |
Supported Languages | English |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
RANDungeon has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
311 minutes
I didn’t expect much, but this game got me hooked fast. Every floor feels like rolling dice with death. You never know if you’ll find a blessing or run into a monster that deletes your HP in one turn. I started with the base hero, and unlocking new characters after beating the Dungeon Lord gave me solid motivation. The random events and encounters are legit fun, and the fact that your choices in dialogues matter? Chef’s kiss. You say the wrong thing and boom you're dead. But when you get the right combo of weapons and passives, it feels like you're building a true legend.
👍 : 1 |
😃 : 0
Positive
Playtime:
248 minutes
RANDungeon is that kind of game where every death teaches you something. The randomness can feel brutal at first, but it forces you to plan with what you get, not what you want. I’ve died from making the wrong dialogue choice more times than I care to admit, but when you do survive, it’s super rewarding.
There's a surprising amount of depth in the passive/active skill combos between characters, and unlocking them felt earned. It’s not easy, but if you love strategy mixed with chaos, this one delivers.
👍 : 1 |
😃 : 0
Positive
Playtime:
120 minutes
The moment you think you’ve got this game figured out, it throws something random at you. That’s what makes each run feel fresh. I love the tension when talking to random characters one wrong line and it’s game over. Makes the victories even sweeter.
👍 : 1 |
😃 : 0
Positive
Playtime:
236 minutes
Cool blend of strategy and chaos. Died horribly for picking the wrong dialogue once loved it. Can't stop playing.
👍 : 1 |
😃 : 0
Positive
Playtime:
265 minutes
The dungeon is completely unpredictable. One run I found a blessing and solid gear by floor two, the next time I met a shady NPC who straight-up killed me for answering wrong.
That’s the charm though nothing is ever the same. The art style is simple, but charming, and the gameplay loop hits that sweet spot between frustrating and addictive.
I like how the randomness doesn’t feel unfair once you understand the mechanics and know how to play to each character’s strengths. Definitely a sleeper hit for roguelike fans.
👍 : 1 |
😃 : 0
Positive
Playtime:
230 minutes
It’s like playing a board game that hates you, in the best way. The randomness isn’t just in enemies it’s in the story bits, the buffs, and even the conversations. You don’t get to plan long-term, which makes each decision matter even more.
Some builds can feel OP with the right loot, but you still need to play smart. Reaching the Dungeon Lord isn’t guaranteed, and even when you get there, he’s a beast. The game really forces you to adapt or die literally. It’s messy, chaotic, and surprisingly deep.
👍 : 1 |
😃 : 0
Positive