Vintage Year
Charts
82 😀     21 😒
72,30%

Rating

Compare Vintage Year with other games
$3.99

Vintage Year Reviews

Explore the dark underbelly of a massive wine cellar contested with cult bandits, traps, and paranormal bosses. Select from an array of different characters with unique abilities, and opportunities for customization.
App ID333760
App TypeGAME
Developers
Publishers Clique Games
Categories Single-player, Full controller support, Steam Trading Cards
Genres Indie, Action
Release Date2 Jan, 2015
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Danish

Vintage Year
103 Total Reviews
82 Positive Reviews
21 Negative Reviews
Mostly Positive Score

Vintage Year has garnered a total of 103 reviews, with 82 positive reviews and 21 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Vintage Year over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 98 minutes
The game is pretty cool. At first, I wasn't sure about it, as I was dying a lot, but then I found the hidden mini boss and got a good score, and there seems to be more to the game than I originally thought. Well done!
👍 : 0 | 😃 : 0
Positive
Playtime: 24 minutes
The art style was very appealing. the use of the mouse to look around felt a little slow, but overall clean. There are multiple times where you must remove your hand from the mouse to the keyboard. This feels very clunky. I think the addition of multiple characters with unique stats is great and adds a lot of replay-ability. The inclusion of a contest mode is great as well. Starting each level invisible is a great idea. The ability to scout the level and find loot before fighting is helpful, especially just starting out. The in game upgrade system looks really good, and is very easy to understand. There is screen shake with every shot you fire which makes it very hard to keep track of what is going on. There is a large variety of unique weapons to acquire that makes each run different. One thing to note though: there is definitely a skill ceiling. This game is hard. I run into an occasional bug where enemies' bullets will pass through walls and hit me, but it isn't very often. The music and the ambiance is very well done. its dark, creepy, and it keeps you focused. Overall there is a lot of charm and creativity with the game. I'm excited to see how it continues to evolve.
👍 : 0 | 😃 : 0
Positive
Playtime: 16 minutes
Very nice job with game design and lighting. Controls are intuitive and has a lot of really neat game mechanics such as starting as a shadow in each level. Excellent quality for price.
👍 : 0 | 😃 : 0
Positive
Playtime: 18 minutes
This game is really cool! It feels like an actual challenge and the environment with a lot of great variety in level generation, playable characters, and enemy variants! I actually sent this to one of my friends who loves gauntlet style games such as this. Very creative and really well done!!
👍 : 0 | 😃 : 0
Positive
Playtime: 15 minutes
This game had good graphics, and the story mode was well developed. There were many different options of characters and weapons. Overall, I had a good time playing!
👍 : 0 | 😃 : 0
Positive
Playtime: 79 minutes
The game is very simple and easy to learn, and the feedback on damage is also very good. But it seems that the gameplay is a little bit too simple, and after playing for a long time, it feels like its just repeat and repeat. But it's still very enjoyable and enjoyable to play. The enemy's shooting trajectory and judgment feel a bit unclear or strange, and sometimes they feel like they can't hit me but inexplicably die
👍 : 0 | 😃 : 0
Positive
Playtime: 59 minutes
So this game has so much potential. It does so many right things but at the same time has a lot of stuff missing. My biggest let down with the game is the feeling. When I shoot the gun I don't feel a gun I just feel as if I threw a rock. the sound design could be better. The story mode levels are super short so even if you get a dynamite or something cool like that you don't need to use them. I think this game would be better if it had other modes other then a story. This game really doesn't need a story mode in my opinion but need more arcade style modes where you can go wild and try to stack scores or have harder enemies show up rather then enemies with higher health. I am sure the game gets better at some point but I couldn't feel like playing more as the start parts are not the best. The parts that are positive are I loved the art style of the game and how you have abilities that you can choose at the start. Some of the weapons had cool mechanics (even if they had bad feelings), the pixel art is also amazing. I just wish hey didn't made it a story mode thing but stayed more to a classic rogue like or arcade game but other then that you should definitely check the game, It has a lot of potential and I will be watching for future updates.
👍 : 1 | 😃 : 0
Positive
Playtime: 491 minutes
There's better out there. Check out enter the gungeon. This game has potential but first and foremost the lack of rebinding keys will always automatically generate negative thoughts to the game. There isnt a whole lot of explination to the content this game has to offer. I keep checking back to see if this game has been updated to make it more appealing but to this date, it still sits in the deep recesses of my backlog. Shame.
👍 : 3 | 😃 : 0
Negative
Playtime: 136 minutes
[b]Vintage Year[/b] is a twin stick shooting dungeon crawler with roguelike elements. The basic premise of the game is that you've been hired by a gentleman who calls himself The Connoisseur who tasks you with defending his family's precious wine from a vicious gang called the "Skull Faction". As you venture into his wine cellar, however, it's clear that there's other supernatural forces at play. The game is often compared to other top down shooters like [i]Nuclear Throne[/i]. Although both games share the same basic elements, they are quite different. Vlambeer's [i]Throne[/i] has a faster, more arcade-like feel to its gameplay, while [i]Vintage Year[/i] relies on stealthy tactics and careful planning. At the beginning of every level, you're given an opportunity to scout out the layout of the room. This gives the player a chance to strategize the best way to tackle all of the enemies on the floor; you must eliminate all of the Skull Faction before continuing. Levels are also shrouded in darkness, making it difficult to peer ahead to keep track of enemy movements. To counter this, you're given a limited amount of torches to place, adding more of a strategical aspect to the gameplay. For its $5 price, [i]Vintage Year[/i] offers a good amount of replay value. There's up to 16 different playable characters that you can unlock, each with their own unique perks. After every two completed levels, players have the chance to gain more perks, helping them continue through ever-increasingly difficult dungeons. Enemies, Mini-Bosses, and Bosses get progressively harder to overcome, making this game a suitable challenge for fans of roguelites and action games. There's a lot of the game that the dev has kept secret, leaving the player to discover the strange inner workings by themselves. Additionally, players can also unlock an alternate game mode, cosmetic hats (!!!), and mod their own characters into the game. Still, the game isn't perfect. The controls aren't remappable, and at times, movement doesn't feel as smooth as it should. Some parts are a little buggy, such as sometimes getting stuck inside walls and strange spike trap hitboxes. Graphically, the pixel sprites lack the creativity and charm that [i]Nuclear Throne[/i] manages to capture, but the developer, Nooner Bear, makes up for it with a chilling atmosphere that keeps the player on their toes. He's still adding bugfixes and patches to the game, so it can only get better from here. [i]Vintage Year[/i] is a solid game that delivers a lot in a small package. It offers a good amount of replayability through procedurally generated levels, challenging gameplay, and many player unlocks. It definitely shines most as a quick game to take breaks with since you can go on quick runs to try and beat your high scores. This game is a great stepping stone into shooter roguelites and is definitely worth the asking price. You should definitely consider picking this up, considering the $2.99 vs. $12.99 [i]Nuclear Throne[/i] asks for. However, both games have their own merits. Even if you own Vlambeer's popular product, this is a good investment for a different experience. If you like games that are easy to pick up and play but are difficult to beat, this indie gem is a good addition to your gaming collection. [b]TL;DR[/b]: For fans of [i]Nuclear Throne[/i], [i]Teleglitch[/i], [i]Cavern Kings[/i], and other shooter roguelikes.
👍 : 11 | 😃 : 0
Positive
Playtime: 257 minutes
Binding Of Isaac x Wine Enthusiasm = Great Game. A little minimalistic, but it just add to the charm. Can't wait for more updates! The NPC ally update was an excellent addition to an already excellent game. Tight controls, varied weapon types and characters and plenty to unlock.
👍 : 4 | 😃 : 0
Positive
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