The Interactive Adventures of Dog Mendonça & Pizzaboy®
1

Players in Game

50 😀     11 😒
72,74%

Rating

Compare The Interactive Adventures of Dog Mendonça & Pizzaboy® with other games
$1.49
$14.99

The Interactive Adventures of Dog Mendonça & Pizzaboy® Reviews

Based on the award-winning graphic novel series published by Dark Horse, uncover the supernatural mysteries of Lisbon's underworld in 'The Interactive Adventures of Dog Mendonça & Pizzaboy'! Take control of Pizza Boy and explore a brand new story in the Dog Mendonça universe!
App ID330420
App TypeGAME
Developers
Publishers Ravenscourt
Categories Single-player
Genres Adventure
Release Date3 Mar, 2016
Platforms Windows, Mac, Linux
Supported Languages French, Spanish - Spain, English, German, Portuguese - Portugal, Russian

The Interactive Adventures of Dog Mendonça & Pizzaboy®
61 Total Reviews
50 Positive Reviews
11 Negative Reviews
Mostly Positive Score

The Interactive Adventures of Dog Mendonça & Pizzaboy® has garnered a total of 61 reviews, with 50 positive reviews and 11 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Interactive Adventures of Dog Mendonça & Pizzaboy® over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 186 minutes
Charming old school point and click adventure. Simplistic, but with heart. Don't hesitate to grab it at a sale, you'll love it!
👍 : 9 | 😃 : 0
Positive
Playtime: 337 minutes
The game is generally ok-minus. The graphics are good, the voice-acting is so-so. The plot is ok. The thing that most annoyed me about the game is that there are so few elements that you can't help but get the puzzles right. If the game's own mechanics weren't so slow (omg, the time it could take pizza-boy to go from one side of town to the other..) then it wouldn't have even lasted the 5.5 hours I played. It is kind of ok-ish if you get it on sale. It is just ok-ish or ok-minus overall
👍 : 7 | 😃 : 1
Negative
Playtime: 452 minutes
The Interactive Adventures of Dog Mendonça & Pizzaboy® (what a mouthful!) is a competent, if somewhat forgettable, comedy point+click adventure from 2016. The characters and story are based on an existing comic book trilogy, and there are a number of references in the game to the written work it is based on. I am not familiar with the source material for this game, but as someone who is new to these characters, I still found the game to be accessible and enjoyable. The story follows a big and blustery werewolf/private eye who is contracted by a beautiful young woman to investigate a gypsy curse. He promptly vanishes under mysterious circumstances. We play as his unpaid intern, who picks up the trail and tries to piece the mystery together. Two sidekicks, a talking gargoyle head and an ancient demon trapped in a dainty little girl's body, tag along. Eventually, the case leads to a wider corruption scandal in the monster movie industry. If you have played Pendulo's "The Next BIG thing", you will notice many similarities between these games. At first, I was not quite sold on this game. At first, I found the dialogue to be a little stilted, and I found the puzzles to be a little simple. Another issue I found the game to have is the disconnect between these large, colorful, richly detailed backgrounds and environments, and the fact that each room only tends to have one or two tiny little pixel-hunty hotspots. There are so many things that look like they should be interactable or explorable, but pretty much the only things you can click on are the things that are required to complete the game. Those things are sometimes hidden pretty well, too, and there is no hotspot highlight feature to assist. Despite the issue above, the game picks up a bit. The puzzles never become too challenging, but they keep the game moving at a good clip. The game's best puzzles are all in the back half. The story also picks up as well, despite the Big Bad kind of not really showing up until the closing scene. By the time I finished this game, after about 4 hours of play, I had warmed up to it quite a bit. I don't think this game is destined to be remembered as a classic, if it is remembered at all. It is a nice way to spend a few hours, though, and it features some lovely location art. I liked it enough to want to check out other games this developer/publisher have worked on, so I am giving it a solid thumbs up.
👍 : 3 | 😃 : 0
Positive
Playtime: 392 minutes
Probably the first thing which should be mentioned about The Interactive Adventures of Dog Mendonça & Pizzaboy is that it’s a very rare game in the current state of the video game market: not only is the title way longer that it needs to be, but the game itself is more or less an old-school point-and-click adventure game, which unlike most contemporaries in this genre does not use a pixel-art style. Opting instead to use high quality 2D art with some sprinkles of 3D and animated scenes creates the overall feel of a high budget point-and-click adventure game from the nineties. The look is gorgeous both in terms of quality, style and the setting portrayed. The story of this game takes place in Portugal, in a world where monsters exist right beside humans. It revolves around the titular Dog Mendonça, a werewolf private detective, and Pizzaboy (his actual name being Eurico) — his sidekick, as they stumble upon a case involving a string of strange murders and a seemingly non-existent gypsy curse. The overall story itself is pretty fun and engaging — writing is certainly another strong point of this game. So, the only two complaints I could find would be tied to the game being rather short (took me less than six hours to complete the game, with all of the puzzles) and that the storytelling doesn’t really dive deep to tell you about the overall setting and characters in too much detail, assuming that you know at least some of the basics. The last part is probably somehow tied to the fact that The Adventures of Dog Mendonça & Pizzaboy is actually an award-winning comic book trilogy released a couple of years ago, which I didn’t know until I started writing this review. So, some interesting side characters like Pazuul and Gargoyle receive way less attention then they deserve. The overall gameplay in The Interactive Adventures of Dog Mendonça & Pizzaboy is mostly your regular point-and-click adventure game from way back when: you navigate between locations, talk to NPCs, take, give and use items. And while items aren’t specifically highlighted in locations with either effects or style, pixel hunting isn’t really an issue here: most of the items are visible on locations and you can easily find them if you look carefully. Unlike some of the old adventure games, you mostly won’t find mind-bending logic here. The general point-and-click adventure game style is sometimes broken up by either animated action scenes, short mini-games or things like that, which further improve the overall feel of the game. And while music and voice-acting may not be the best or too memorable, they are pretty good and fit both characters and the game overall. So, while I would certainly recommend The Interactive Adventures of Dog Mendonça & Pizzaboy for anyone who looks for a fun, short, and gorgeous-looking point-and-click adventure game, you don’t actually have to be a fan of point-and-click adventure games to like it — it’s pretty easy to pick-up and play for anyone. This game certainly deserves more exposure than it got, with SteamSpy estimating sales at around just 60k copies. P.S. For more awesome hidden gems, follow the steam [url=http://store.steampowered.com/curator/10722089/]CRIMINALLY Low Sales[/url] curator.
👍 : 11 | 😃 : 0
Positive
Playtime: 214 minutes
pros + graphic novel styled hand drawn, colorful, richly detailed background graphics and character models + a well written and intriguing story which inspired from film noirs concluded pretty nicely in the game's end + decent voice acting + noir background musics + there are plenty of wacky characters + some good humor + enjoyable puzzles. they are not too easy or overly complicated. there are also inventory puzzles you can combine some items + boxing mini games fun + nice atmosphere + notebook very helpful when you stuck + when you press to right button on mouse, hotspots highlighted so no need to pixel hunting cons - characters can't run and their animations little bit slow - puzzle solutions getting quite obtuse towards to end - there are no Steam achievements - game doesn't drop any cards - the game is short Overall this is an decent point and click game but characters and story quite weird so it may not everyone's cup of tea.
👍 : 3 | 😃 : 0
Positive
Playtime: 159 minutes
A few hours into the game and leaving a quick review. In many ways, this game is not a traditional point and click game. The game leans heavily on the Darkhorse comic stories, and this is a must-buy for fans of comic book narratives. The story is solid, and there are many narrative challenges, where the player must pick the right questions for interrogations. Additionally, the hand-drawn animations and incredibly detailed backgrounds are excellent. Obviously there were some veteran artists involved here. The game is less impressive in some other areas... that's painful with the game's above-average price tag. The voice narration is just forgetable, there are some unconventional puzzles and game interfaces, and some of the point and click gameplay feels downright uninspired. I wish they had developed the game world a bit more, to make me appreciate these graphic novel characters. All in all, I would recommend this game for fan of graphical novels, because it does deliver an interesting story. There are some very great graphical flourishes, too. But it lacked the elements of a good point and click game. So, this is one where you might be waiting for a steam sale, unless you are already a fan of the comic style. Played this on an Ubuntu Linux 18.10 system, with radeon mesa drivers. This game uses the Godot Game Engine, and I had no technical problems with this game, even on a very old computer.
👍 : 15 | 😃 : 0
Positive
Playtime: 232 minutes
After much thought I have to go against recommending this new entry into the "point and click" game library. While it's worth playing I would only play it if I had nothing else in the "adventure game" category to play. It is actually the reason why I bought it and played it. The game has a lot going for it but it lacks a few things which bring it down the rungs against newer indie point and clicks and the classics from the old Sierra/Lucas arts days. Its easy to see that this game wasn't originally meant to be in English as some of the phrasing and speech acting doesn't flow so well or has the wrong intonation for the particular phrase. It feels like most of the actors just read lines for sound samples. That isn't a dealbreaker however but just something to keep in mind, there are other adventure games that may not look so pretty but the voice acting is better. I have a feeling it might be to do with the translation and the odd dialogue progression sometimes, ala LA Noire, that the whole thing feels a bit confused and rushed. It makes sense it just doesn't flow quite right. The artwork is perhaps one of the best features about this game, bringing back the old hand drawn feel of some of the later adventure games such as the original Broken Sword but in such rich detail and clarity. The problem is there is a bit too much of it with no ability to interact with anything even if it's only just for humorous intent. Some of the detail just doesn't make sense for where it is and just gives a feeling of cluttering the scene. Also some wonderful scenes are only just briefly shown when they could've made up another scene for puzzles and info, it feels a bit of a waste. The animation is great in some areas of the game but oddly sparse in others, there's also the feeling of being a little lazy in some of the animation with certain things moving slightly just for the sake of moving when they could either be still or be a bit more animated such as people swaying. This gives the feeling of there trying to be more "action" than there really is. One of the great things of this game is the easter eggs and details relating other classic movies and adventure games, the bad thing is in some scenes there is a bit too much of it and not enough original content creating a bit of a feeling of riding on the legacy of older games and movies. It is very short, it really feels like half or even a quarter of a game due to the plot being crammed into the scenario. There are a lot of really fresh things in the game in terms of plot, dialogue and humor, some great injections of fresh thinking even if sometimes it doesn't work e.g. The "Jacket inventory" which is a great idea but unfortunately blocks some things if you're not far enough to the right. It's worth giving it a go but if you're a fan of adventure games perhaps when it's on special.
👍 : 25 | 😃 : 1
Negative
Playtime: 235 minutes
Tired of games that have the stupid arcade games that get increasingly harder. If I wanted that I would buy arcade games.
👍 : 6 | 😃 : 0
Negative
Playtime: 510 minutes
The game is amusing, and not terribly difficult. The artwork is excellent and reminiscent of the graphic novels. The story certainly captures the flavor of the Graphic Novels.The music and sound effects are good as well. The voice acting... leaves something to be desired. There are certain points where things simply make no sense, and I had to resort to randomly clicking things and eventually bungled my way through. Some of the puzzles were frustrating in that you couldn't jump back into them immediately after a failure, but has to sit through a preceding conversation or animation. Other times, there was an opportunity for a puzzle which was bizarrely skipped. I had hoped also for a more active role by Gargoyle and Pazuul, but they are relegated to something of a supporting role with almost as little to do as they did in the demo. The puzzles are somewhat spare in this... I was hoping for more. My biggest complaint is in that the game is so short. It consists of only a single case and game play only last about 8 hours. All those negatives though don;t really cause me to NOT recommend the game. Its fun, I enjoyed myself. And ultimately, thats all that matters.
👍 : 27 | 😃 : 2
Positive
Playtime: 260 minutes
The Interactive Adventures of Dog Mendonça & Pizzaboy® At this time, I am 3 hours into the game. When I first came across this title, it was with the demo release several months ago. I was excited for the game, and bought it straight away when it came out. The art style still looks impressive, however some movements from the secondary characters are remanicent of those ads you find on facebook, chossing distorting the image in lue of jaw movement or breathing. The lack of animation in some places does make the game seem unfinished or buggy, an example being a mini game between a professional boxer. When first playing this game the sound quality of the voice overs may also seem scratchy and alittle poorly recorded. However the sound quality is not bad, and after awhile i forgot there was an issue. In my opinion the story is good and in places the game looks great. If you are patient and can look past the games short comings, I think it would be worth it. If you are a fan of the comic series or are just looking for an easy adventure game, I suggest givving this one a shot. (ps. this game is not for kids)
👍 : 30 | 😃 : 1
Positive
File uploading