
50
Players in Game
30 😀
9 😒
68,05%
Rating
$9.09
Mini Racer Car Shop Simulator Reviews
Manage your mini racer car shop, sell mini cars and spare parts, and unleash your creativity with custom builds. Test drive your creations on the race track before putting them up for sale. Transform your shop into a haven for mini car enthusiasts and build a thriving business in the process!
App ID | 3294630 |
App Type | GAME |
Developers | Bewolba Studios |
Publishers | Bewolba Studios |
Categories | Single-player, Steam Cloud |
Genres | Indie, Simulation |
Release Date | 9 May, 2025 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Turkish, Ukrainian, Dutch, Hungarian, Polish, Portuguese - Portugal, Indonesian |

39 Total Reviews
30 Positive Reviews
9 Negative Reviews
Mixed Score
Mini Racer Car Shop Simulator has garnered a total of 39 reviews, with 30 positive reviews and 9 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Mini Racer Car Shop Simulator over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
320 minutes
TAMIYA Simulator
8.75/10
👍 : 0 |
😃 : 0
Positive
Playtime:
2256 minutes
Desperately needs a way to automate inventory stocking. I was constantly filling shelves non stop mid to end game.
Would have liked a placeable waste bin, also a way to end the day early, and the sales person not to offer paint on discount lol Also opening 5 star cars and getting low star parts with them was annoying.
Wouldn't mind seeing higher tier cars and another cashier.
Other then that, the game was enjoyable.
👍 : 0 |
😃 : 0
Positive
Playtime:
1379 minutes
2/5 stars game. Could be 3/5 with bug fixing and rebalancing progression and maybe a 4/5 if systems get added and deepened. At least the price is not very high.
There are frustrating aspects/bugs that really drag this game down and frankly they should have never left the alpha phase of this game. I do not get why the developer even put them in like this.
- like others said, progression can be locked behind events that are only available at much later times. I have spent more than 5 hours 'playing' this game just waiting. Finally I just quit.
- there is no logic in sale price. You can find the maximum and customers will be 100% happy, or you go 1 dollar higher and 100% of customers will walk away.
- the highest level rival car that I could win is completely bugged, is missing all graphics and has no stats whatsoever; it's slower than the cheapest lvl1 car.
- there are only 2 tracks to race at, but you are forced to watch all events. This gets so tedious, but you have to do events for money and progression.
- progression is wildly illogical. At a fairly early level you need to earn $3000 in a day, which is doable but somewhat tough. Then several levels later you get a goal to earn $2500, and by that time you make a lot more, too. It makes no sense.
- events can be just as illogical. You get time trials where you need a lvl2 car, but you need to be fully upgraded to lvl4 parts to even make that time
- for some reason the high level cars only come with lvl1 parts. This is not consistent with earlier cars, that have parts of their own or close to their own level.
Other than that there are more things that are just unpolished and need work
- visitors often just hover-float instead of walk
- the intro of events very regularly bugs out
- the sound of racing cars is very grating and gets on my nerves
- the targeting of and around the storage box is very wonky. It will say you are targeting the storage box when you are targeting the item box and vice versa
- there is only 1 music track
- visitors have some variation but soon you'll see many doppelgangers in the store at the same time
- if a sales person sells you equipment at a reduced price, you can then instantly sell it at full price
Even if those things are all fixed the game can still use more depth. More dynamic prices, customers with varying personalities, some risk/benefit of the store clerk (he just works for free), etc.
Fun facts: one kid bought $7000 of mini cars from me and paid in cash. The FEDs should look into that boy.
👍 : 1 |
😃 : 0
Negative