Volo Airsport
6 😀     1 😒
66,62%

Rating

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$0.99

Volo Airsport Reviews

**Development of this game is discontinued** - Take to the skies and fly past mountains in a wingsuit. Try to hug the cliffs at over 250 km/h or cruise at high altitudes and admire the scenery.
App ID329190
App TypeGAME
Developers
Publishers Ramjet Anvil
Categories Single-player, Full controller support, VR Supported, VR Support
Genres Indie, Action, Simulation, Early Access, Sports
Release Date4 Dec, 2014
Platforms Windows, Mac, Linux
Supported Languages English, French, German, Dutch, Polish, Swedish

Volo Airsport
7 Total Reviews
6 Positive Reviews
1 Negative Reviews
Mixed Score

Volo Airsport has garnered a total of 7 reviews, with 6 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Volo Airsport over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 260 minutes
It's 0.99 so keep that in mind but I really enjoyed this game. Even if the developeres are no longer working on it. It is beautiful and fun to just casually fly around, or wingsuit around if that is your thing. The flight controls are a little difficult to get a hang of at first but after a little practice they are alright. If you enjoy the idea of paragliding/paramotoring you will enjoy flying around under the parachute (wing). They have actual wind currents and you can even fly by updrafts alone. I would hilghly reccomend checking it out if you just want to have fun with no objectives. It is a great game to just chill to and fly around.
👍 : 3 | 😃 : 0
Positive
Playtime: 74 minutes
I've had this game for more than two years and thus far all that's changed is that one of the camera modes is gone and the game looks slightly better. [h1]Pros[/h1] It's kind of fun to glide for a while. [h1]Cons[/h1] You are a stick person and your wingsuit is just triangles glued onto your body. Music sucks. Controls are slow and somewhat unresponsive. Nothing significant has changed in more than two years.
👍 : 3 | 😃 : 0
Negative
Playtime: 75 minutes
This game is simply beautiful. I have always wanted to fly. Ever since I could recall, I looked up in the sky and wanted to be a bird - To fly. To truly fly. I wanted to soar between mountains, inside valleys, around cliffs and over forests. Unfortunately, humans can't do that. But this game... This game does that. There is no story. There is nothing but you, your wingsuit, the mountains and the air. Simply beautiful in its purest of forms. I hope they update the model, but... otherwise... simply, utterly beautiful in its simplicity and awesomeness. If there is one game on all of steam... just one... this is it. This is the one you need to try.
👍 : 20 | 😃 : 1
Positive
Playtime: 1303 minutes
People complaining about the game's development stopping - shut up. You bought into an Early Access game that sadly ran into too many problems financially to continue. It says plain and simple on the Early Access header; "This Early Access game is not complete and may or may not change further." You were aware of this when you bought the game, nothing was to be guaranteed. As it stands, Volo Airsport is a wonderful Tech demo for a game genre that is severly lacking in decent titles. The physics are sharp and well tuned the (single) map is big enough to explore and try out new lines, and the parachute editor is second to none. I'd say that it's a little expensive for the state that it's in, but if you enjoy airsport games, this is a must have. EDIT: As of today (28/11/2018) Volo Airsport is cheap as figurative chips. For £0.79, this is a fantastic tech demo. Recommended!
👍 : 6 | 😃 : 0
Positive
Playtime: 164 minutes
it is pretty impressive to play it with the oculus dk2. hopefully there will be enough people who like this kind of game, to make sure you keep working at it and improving it. i would love to see the game in a final version. best wishes for your success. maybe a little bit expensive for the beginning ;) but if you really add the planned improvements, it will get worth every cent twice (probably a total grammar fail :D sorry for my bad english :) 100% recommending this as an early access game
👍 : 11 | 😃 : 0
Positive
Playtime: 464 minutes
Serious fun, Grab an Xbox360 controller, some chill beats,this and relax and chill for hours. Awesome learning curve that makes for some really satisfying moments soaring close to mountain peaks and reaching breakneck speeds. Devs are great too, staying active on the forums and giving sweet support. Pick up this game, you won't regret it, I promise!
👍 : 7 | 😃 : 0
Positive
Playtime: 7 minutes
Game is unplayable on the Vive. Tried both with a 980 gtx and 1080 gtx with same results, frame loss all over the place. The devs have been aware of the issue since May and no fix in sight and no further response on the issue. Stay well clear of this if you have a Vive
👍 : 21 | 😃 : 0
Negative
Playtime: 662 minutes
We need a proximity flying game, glad to finally see this hit Steam. Simple, beautiful, challenging. If you are a fan of skydiving or proximity flying this is the game for you, its almost like you can feel and hear the power and force of the air gusts shoving you around. Nothing beats ripping down a cliffside at 135mph and just one little mistake can be fatal. The game's physics and mechanics are amazing, the controls are well done and playing with a controller is key. You actually fly through simulated air pockets, lifts, and gusts while cruising at speeds of 100 to 160 + mph just feet above the ground...well that is the way I like to fly anyways. The beauty of this game is the map is open, drop in from one of the various spawns some simulating base jumps others simulating jumping out of a helicopter. Really well done little game how it stands right now, something new finally. Its early access, meaning not much content small in size around 150mb. Do not let that discourage you from buying this game, Volo Airsport has a lot of potential here. Can't wait to see whats in store for the future. A few things I hope to see in the future: Replays Different outfits, "wingsuits" Custom spawn points Create your own custom runs placing rings where you want them New maps Ability to parachute at the end Multiplayer "usually not a fan a MP games, but this one would be fun with other players" Map Editor
👍 : 19 | 😃 : 0
Positive
Playtime: 1716 minutes
***Review Update: 4th June 2017 *** ...and now they have officially QUIT...... totally LAME ***Review Update: 14th May 2016 *** TL:DR Neutral Rating, as of the release 3.6 - Their video shows you all you need know about Volo! This is the first update I've ever experienced since buying this Early Access piece (Nov '15), so stick with me... Firstly, as of this point, 20 out of 21 people found this review helpful. Worth keeping in mind as it is rated as *Negative*. I've kept my original review below as it is worth reading through the chain of comments that sparked off, due to my unhappiness, and the responses involved thereafter (10th Apr - 10th May). To my surprise, the developers were not, as suspected by me, camped out in a bar, but are indeed still working on this project, perhaps with renewed vigour. Who knows? So, reviewing this again since I've had time to re-play and re-test. It's definately more stable. Actually, a lot more. I regulary had to 'force quit' the previous version as it hung during loading about 50% of the time. This one for me, had never failed to start since it came in and I've been in and out of it maybe 20 times so far. As for the content change itself, I was hoping for something more significant than a few shacks and hated wind turbines dotted around as eye candy. However, we are still promised parachutes and multiplayer. No mention of more map choices as yet, but I'll be keeping an eye out for update news snippets for future possibilities of worthiness. The sound output has also changed from being active, to passive. I can't tell anymore just how close I was skimming past surfaces. Something I loved. Instead, now it sounds like a flag fluttering at 15mph no matter how close I get to a virtual surface. Oh, and there's dynamic grass now! A nice touch for when you do eventually hit the deck at high speed, but "Mehh" Why have I rated this as Neutral? Purely for the following reason. I would recommend this, but for the lack of proof. Proof of commitment and fervour. One released update in 6 months dosen't do them justice. My ultimate recommendation then, is to watch and wait. Stick it on your wishlist, or follow it. See for youself if it's worth bothering with in a few months time, or set your own timescale as I can't even guestimate what will happen next with this project. Perhaps take a chance and buy it if you've got the cash to spare. To help them out and all that...... ****Original Review Below**** Early Access.. Pahh.. ...Should read "Early Abandonment" Don't bother with this. After 6 months of complete silence from the (dare I use the word) devs, my feeling is that you'll just end up feeling robbed while they pocket your cash. ...Unless some crazy update happens, this review will remain to help guide people away from this as an investment of faith. 6 months ago, I had faith they would pull through and took a chance as there are just 2 people working on this. As of today, I have every faith that they've abandoned this project and set up camp at a bar. I can barely manage 5 mins a day in it's current state as it just gets boring after a while
👍 : 62 | 😃 : 0
Negative
Playtime: 106 minutes
DEAR DEVELOPERS, I'm so sorry to learn that you have now permanently discontinued the development of this game. I'm also surprised that you are continuing to sell this game on Steam without any clear indication or notice to your prospective customers that this game will never be completed! What are the possibilities that the developers (past tense now) will, at the very least, release modding code to the community. That way, at least those of us who invested our money and our hopes in you and this game, will be able to get something closer to a finished / complete product. i.e. allow the community to produce... • Character Skins (devs should have at least updated the skin a long time ago). • Terrain Maps (devs should have at least added to the one game map a long time ago). • Adjustable Map Vertical Scaling • Abilty to add in-game Targets and Obstacles • and everything else we'd love to see added to the game! In general, allow the modding community to do what it does best - enrich and improve upon (well, sometimes!) what is already in any base game. I hope you do respond to this and give those of us who invested in you and your game some final hope and good news. Thank you for creating a great product... albeit, now destined never to be completed by its developers. [ Final point: When the game was still being developed, I would have gladly recommended it as it had so much potential. But, now that the game is destined never to be completed, Steam only gives me one other review option - 'Not Recommended'. ]
👍 : 58 | 😃 : 0
Negative
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