Metaverse
33 😀     44 😒
44,78%

Rating

Compare Metaverse with other games
$19.99

Metaverse Reviews

In Metaverse you will dig, discover, design, deploy, and defend. Explore, build upon, or tear apart your own procedurally generated voxel planet. And now in the early stages of our multiplayer implementation, help conquer or build the planets of others.
App ID325430
App TypeGAME
Developers
Publishers Metaware Limited, LLC
Categories Single-player, Multi-player, Partial Controller Support, Cross-Platform Multiplayer, Steam Workshop
Genres Indie, Action, Simulation, RPG, Adventure, Early Access
Release Date5 Apr, 2016
Platforms Windows, Mac
Supported Languages English

Metaverse
77 Total Reviews
33 Positive Reviews
44 Negative Reviews
Mixed Score

Metaverse has garnered a total of 77 reviews, with 33 positive reviews and 44 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Metaverse over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 290 minutes
I like this game, it's fun how it is right now with the building aspects but I can't wait for what the final result of this game will be. The description for it is very interesting. Anyway, here are my pros and cons to it. Pros ------------- - The tutorial was helpful, from what I've seen it covers what's currently in the game. - I liked the fabrication area and though it took me a bit to figure it out controls for navigating around when creating objects I liked the bar at the bottom which had the "pan, zoom, rotate" down there until I learned the controls. - I enjoyed the idea of going out to collect things such as dirt, stone, etc.. then de-composing it into different ingredients and such. ------ Cons ---------------- - The sprint speed was a good normal speed, but the walk speed was so slow. Besides this it would be perfect. - I found a weird glitch with 'climbing' things... for example the giant mountain you find somewhere around the end of the tut that you should go and climb... you can just hit space a whole bunch of times and if you hit it's surface you can keep jumping. Same thing happens if you dig a hole straight down into the ground. - Since there is currently no menu at all I'm not going to say much about it as I'm assuming it's still in development. But, some things I'd like on it is for the tutorial. Currently, the tutorial although perfectly good (as said above), if you miss something he says that you're supposed to do, you lost it, and have to reset the whole thing. I know you can completely exit the game and re-open it, and it will take you to the last checkpoint.. I did this while inside the fabricator machine making the first door because I missed what I was supposed to do.. closed down the game and re-opened, and did it. It didn't keep my backpack in that one area in the lair though, so I couldn't move the door into it. ---------------- Can't wait to see how this game turns out!
👍 : 10 | 😃 : 0
Positive
Playtime: 218 minutes
[b] This game is daylight robbery, I want my NZD$17.99 back[/b] This game is absolute trash and is never updated (last update being half a year ago). It is just poorly optimised, the UI is trash, the whole game is super laggy. [list] [*]Launches - Crashes on launch [*]Check Cache - Crashes [*]Game Launches - Crashes when reaching menu [/list]
👍 : 4 | 😃 : 1
Negative
Playtime: 91 minutes
I had high hopes but its been over a year since there was any progress on this game... I'm pretty sure its dead. Update: Yeah its dead don't buy it
👍 : 10 | 😃 : 0
Negative
Playtime: 334 minutes
This game has a beautiful concept. That's it for now, the graphics, user interface, variability and overall jankiness of the game still need to be updated, we will see where they go from there. Good luck to the Metaverse team.
👍 : 5 | 😃 : 0
Positive
Playtime: 192 minutes
Abandonware. Could've been something but this game is never leaving early access and it's impossible to recommend in it's current state. It's also crashed on me quite a bit
👍 : 11 | 😃 : 1
Negative
Playtime: 389 minutes
over 4 years and its like playing a shell of a game..when i first got it, there was nothing to do...and now 4 years later its exactly the same without a update...so do not get this game...what a bad studio took peoples money..still takes their money. and gives them nothing.
👍 : 8 | 😃 : 0
Negative
Playtime: 141 minutes
It has been 1 year and over 10 months since the last update. The creators have left to work on a VR game because that's where Valve says the money is, and they haven't returned for anything. Waste of money, terrible studio, disappointed. TL;DR Don't spend a cent on this trash.
👍 : 8 | 😃 : 1
Negative
Playtime: 210 minutes
Warning do not buy this product. It along with the companies other product (XLR) has been abandoned. The website on both products have been dropped,emptied and abandoned.
👍 : 9 | 😃 : 0
Negative
Playtime: 153 minutes
Like any other EA game, Metaverse/Cubic is pretty much fraught with bugs, many of them plain gamebreaking, and filled with potential. However, unlike other EA games, the developers have confirmed they've put development on hiatus to pursue another project named 'XLR' that is supposed to allow them to integrate VR functionality. So, despite the posibiliies of the game, I have to give this negative review because it's just not a good risk to purchase/support Metaverse when the Developers aren't even working on it but are instead putting their time, money (from selling Metaverse, mind you), and resources into what is basically very expensive controller support that not all their players can or will utilize.
👍 : 20 | 😃 : 0
Negative
Playtime: 160 minutes
I'm writing this review because I don't want people to waste their $24.99 like I did. I can't recommend this game in its current form. It has the *potential* to be something interesting, but you can get the full current gameplay experience by watching the 8:32 video in the description. THERE'S NOTHING ELSE TO DO YET. TL;DR it's currently a tech demo for the "convert smooth terrain to blocks" idea. Which is, admittedly, a pretty neat idea. But that's not a game. Keep an eye on Cubic for when actual game-like features appear... Other thoughts: * the walk speed is SLOOOOOOOOOW. We're talking "20 seconds to walk across your 'lair'" slow. Holding down Shift to run makes the speed tolerable, but then you get a continuous loop of heavy breathing after about 10 seconds. * the fabricator GUI *desperately* needs better camera controls. This becomes obvious in the tutorial, when you have to stick a button on the back of the door you've just created. Good luck panning, rotating & zooming until you finally get UNDER the object. * thin circular bands of light in the lair: can you say ALIASING, kids? Unless "dancing jaggies" is actually the decor, this is gross - and totally voluntary. I can understand that the engine is still being tweaked, but what about just not *doing* things that look terrible? * meaningless placeholder content is annoying. As far as I can tell, the different "elements" in the fabricator don't DO anything different. Most of them don't even have block icons. And then there's the black-text-on-dark-grey UX. * speaking of meaningless, let's talk about the "embarcation level". It may do something someday, but all it does now is add clicks + animation cycles to getting into and out of the lair. Oh, and sometimes you get stuck UNDER the elevator and get to reset the game...
👍 : 139 | 😃 : 7
Negative
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