Prophour23 Reviews
Prophour23 is a fast-paced, replayable real-time strategy. It's designed for short, quick plays. A single playthrough will take you about 15 minutes, if you're good. But the next one will be different. And another one as well.
App ID | 317610 |
App Type | GAME |
Developers | The Secret Pie |
Publishers | Kurki.games, The Secret Pie |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Trading Cards |
Genres | Indie, Strategy, Action |
Release Date | 22 Oct, 2014 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

75 Total Reviews
52 Positive Reviews
23 Negative Reviews
Mixed Score
Prophour23 has garnered a total of 75 reviews, with 52 positive reviews and 23 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Prophour23 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
865 minutes
I absolutlely love this game. Wierd and different!
👍 : 1 |
😃 : 0
Positive
Playtime:
26 minutes
Gives you a neat little fish pic you can use as your steam profile picture
👍 : 2 |
😃 : 1
Positive
Playtime:
36 minutes
Dumb.
Extremely simplistic gameplay with vague mechanics and no real objectives.
👍 : 1 |
😃 : 0
Negative
Playtime:
9 minutes
The only reason I'm not recommending this game is because it's just a little beyond my skills atm, it looks good, the music is perfectly suited, the gameplay is pretty straightforward, I'm just too dumb
👍 : 3 |
😃 : 2
Negative
Playtime:
99 minutes
[b][i]This game is uniquly strange game that shares qualities of a tower defense game and Puzzle/Brain game elements like Little Alchemy [url]littlealchemy.com[/url]. This seems like it could be good with original visual effects and sketch art rendered animation, but it's just not. I hate to discredit a the developers of this one but it definetly feels like the game dosent even know what it is supposed to be. The Tutorial of Prophour23 is vague and curt with instruction, Making it hard to understand what your parameter or objective is. They also advertise this game like the soundtrack is something worth being an addon you can purchase with the copy. Not memorable at all or stunning. 5/10[i][b]
👍 : 4 |
😃 : 0
Negative
Playtime:
122 minutes
Odd game and funny!
Clearly,i belong the not smart guys,never make out 6 minutes. SO SAD
I will keep working on it :)
you should try, really.
👍 : 0 |
😃 : 0
Positive
Playtime:
229 minutes
At first glance, I saw the big fish and heard the violins and I was hesitating...but then, when I saw the eye, getting eaten by the roach....That was when I began to feel puzzled.
But it's all just a elaborate illusion and behind all of it: A great & unique game hidden!
👍 : 2 |
😃 : 0
Positive
Playtime:
86 minutes
What looks like a cool towerdefense is a hectic clicker that puts complexity above depth.
After finishing the tutorial the player is left alone with no clear goal, despite survival???
Overall, the game is only interesting due to its artstyle, not as much for it´s gameing parts.
Will be hard to find someone who played this more than a few hours, due to its non-existing content.
👍 : 10 |
😃 : 0
Negative
Playtime:
193 minutes
Prophour23 is clearly not a game built for the mass market - it's for the gaming equivalent of mad scientists, treasure seekers and cult-genre lovers.
And its a little disgusting.
Well, its not for me.
👍 : 5 |
😃 : 2
Negative
Playtime:
32 minutes
After ages of this game randomly appearing in my recommended and steam giving me discount coupons for this game twice I finally decided to try it. I did not enjoy it.
After only 30 minutes of playing here is my findings:
>Moving and connecting parts isn't smooth
>When you make something new it can sometimes push your other organs into your traps causing damage
>There is a random event that moves everything a little towards it; really good thing to occur just before night so all of your organs are touching your traps
>The night mechanic just feels rough, like do I waste resources making eyes or do I just hope that my traps are set up enough to survive
>The game is high pace; there is a slow time organ(sleep) but it feel rather micro intensive to maintain it
>Random events are the bane, having a stomach fail will temporarily kills blood production
>Bones sound great but they just keep getting destroyed, thorns at least do damage
>The map is small, zooming out more would help with spacing organs and give you a little more time to react
>There might be a list somewhere but the variety of insect events wasn't mentioned in tutorial
>Make night lighter so you have some vision still or make the eyes better (maybe a circle instead of a cone or allow it to link to two organs)
>If a hand is created allow the user to click to damage the insects. And maybe have more damage or an AOE if you have multiple hands
👍 : 3 |
😃 : 1
Negative