From small-time dope pusher to kingpin - manufacture and distribute a range of drugs throughout the grungy city of Hyland Point. Expand your empire with properties, businesses, employees and more.
22 757 Players in Game
429 980 All-Time Peak
97,19 Rating
Steam Charts
22 757 Players in Game
429 980 All-Time Peak
97,19 Rating
At the moment, Schedule I has 22 757 players actively in-game. This is 0% lower than its all-time peak of 429 980.
Schedule I Player Count
Schedule I monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-09 |
23761 |
+72.99% |
2025-08 |
13735 |
-14.77% |
2025-07 |
16115 |
-13.33% |
2025-06 |
18594 |
-60.25% |
2025-05 |
46773 |
-71.9% |
2025-04 |
166438 |
+26.99% |
2025-03 |
131068 |
0% |
204 041 Total Reviews
200 803 Positive Reviews
3 238 Negative Reviews
Overwhelmingly Positive Score
Schedule I has garnered a total of 204 041 reviews, with 200 803 positive reviews and 3 238 negative reviews, resulting in a ‘Overwhelmingly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Schedule I over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
298 minutes
Fun just long enough to prevent you from getting a refund. Gets boring and repetitive very early.
👍 : 15 |
😃 : 0
Negative
Playtime:
9678 minutes
So the cartel update has absolutely ruined a fun and chill game for me. I hate it. Now it is not fun anymore. Way too much stress and anxiety dealing with all the ambushes, dealers getting robbed, the whole map unlock system now is awful. I mean this game is ruined. Not any fun anymore. there needs to be a way to disable it in the settings. until then I am done.
👍 : 19 |
😃 : 4
Negative
Playtime:
182 minutes
My name is Walter Hartwell White. I live at 308 Negra Arroyo Lane, Albuquerque, New Mexico, 87104. I love this game.
👍 : 4 |
😃 : 0
Positive
Playtime:
3854 minutes
I created Extreme Assblaster and it made everyone in my city black. I then proceeded to pickpocket my drug sales back and resell it. I shot the leader of a cartel gang and took his house.
When I got off the game I realised I could just do this IRL and proceeded to get 15 years to life.
👍 : 6 |
😃 : 14
Positive
Playtime:
1838 minutes
It's okay, not good.
Really hard to decide if I should vote positive or negative.
Definetly great potential and I'm happy to update my review in the future.
I feel like the positive aspects are more than clear from the other reviews, I'll only focus on the negative here.
- This game is pretty much only grinding.
This is my most important point.
You start by grinding "minigames" to make products.
The more you automate, the more you'll focus on selling, which is still repetative.
- There are many featurs to slow down your progress that feel very out of place and are just annoying.
-> Why would you need to drive to every business you own every day to launder more money?
-> Why do deals you do yourself give soooo much more exp and money? I don't want to spend every night selling as a drug/cartel boss.
- Deals are too predictive. You should not be able to upsell everyone so consistently.
- Automation is a pain. I get the basic idea of asigning workers to stations, but you lose track of what your workers do very quickly.
Just make employees work on whatever is available, not everything is Factorio. There could be a system "locking" shelves and stations so employees don't use them, all the rest could be handled via filter-options.
- Vehicles except the van are a joke, especially compared to the golden you-know-what.
At least make the sports-cars faster, so you can have a little fun with them.
- You should be able to "save" orders to reorder them quickly.
This should be easy to implement and improves QOL drastically.
- The guns-and-ammo-guy deserves a proper shop window.
- Guns need a crosshair so you can actually hit your target. I would also accept looking directly over the gun doing something called "aiming".
I'm sure the game will be very great one day, but it's just not for me right now.
And yes, I know the importance of games like these in todays game-industry-time.
However, this should not be the reason for a good review.
Right now, I do not recommend this game and that's what reviewing is all about.
👍 : 15 |
😃 : 0
Negative
Playtime:
3605 minutes
I accidentally stumbled upon this game called Schedule 1, and now I’m pretty sure I’ve ruined my life in the best way possible. First of all, the reviews were hyping it up like it’s the second coming of Skyrim but with more weed, so of course I had to try it. And holy hell—this game is CRAZY.
You start small, like some broke chemistry dropout, and suddenly you’re Walter White’s chaotic cousin. You mix stuff, rename it, slap a new label on it, and boom—you’re the next Pablo Picasso of drug dealing. The best part? Selling it. The second best part? Accidentally shooting at the cops because you forgot subtlety exists.
The graphics? Nah, they won’t win awards. But that’s the beauty of it. The little janky faces your character makes after smoking are more entertaining than half of Netflix. It’s like, “yes, my dude, we are indeed vibing at 2 FPS.”
Final verdict: This game is like cooking spaghetti at 3 a.m. when you’re half asleep—it shouldn’t be that fun, but somehow it’s peak entertainment. 10/10 would recommend before the DEA kicks down my Steam library.
👍 : 21 |
😃 : 9
Positive
Playtime:
2991 minutes
All of my customers burst into flames and turned black I think I did something wrong.
👍 : 41 |
😃 : 63
Positive
Playtime:
1101 minutes
Great game, way more fun with friends. Needs more content tho
👍 : 22 |
😃 : 3
Positive
Playtime:
2021 minutes
This game gave me inspiration to make drugs and sell them and use them myself 10/10
👍 : 28 |
😃 : 23
Positive
Playtime:
365 minutes
In a world where the gaming industry is terrible, people still manage to pump out good gems. Schedule 1 certainly is one of those gems. Hardworking and caring developer, fun gameplay, and good music are how i would describe this.
👍 : 338 |
😃 : 6
Positive
Schedule I Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: 3GHz Quad Core or similar
- Memory: 10 GB RAM
- Graphics: GeForce GTX 1060 or Radeon RX 580
- Storage: 12 GB available space
Schedule I Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: 3.5GHz Quad Core or similar
- Memory: 16 GB RAM
- Graphics: GeForce GTX 3060 or Radeon RX 6700
- Storage: 20 GB available space
Schedule I has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Schedule I Videos
Explore videos from Schedule I, featuring gameplay, trailers, and more.
Schedule I Latest News & Patches
This game has received a total of 19 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Post-launch patch 1
Date: 2024-12-11 09:51:38
Contains a variety of fixes and tweaks as well as new voice lines.
👍 : 24 |
👎 : 0
Post-launch patch 2
Date: 2024-12-12 06:25:21
More fixes, some basketballs, and a view avatar feature.
👍 : 26 |
👎 : 0
Post-launch patch 3
Date: 2024-12-13 05:10:22
Unpacking feature, better object pick-up popup, fixes, and tweaks.
👍 : 28 |
👎 : 0
Post-launch patch 4
Date: 2024-12-14 04:54:19
Stuttering fixes, billboards, minor improvements.
👍 : 24 |
👎 : 0
Post-launch patch 5
Date: 2024-12-15 05:42:50
QOL improvements, shutters/curtains, mixing station improvements, other tweaks.
👍 : 27 |
👎 : 0