![Lu[Idle]](https://static.stmstat.com/uploads/header_images/66/3127870.jpg)
3
Players in Game
15 😀
6 😒
62,98%
Rating
Lu[Idle] Reviews
Lu[Idle] is an Incremental game with Idle and Clicker elements as well as pixel art visuals and music.
App ID | 3127870 |
App Type | GAME |
Developers | Joshua Sherrard |
Publishers | Joshua Sherrard |
Categories | Single-player |
Genres | Indie, Simulation, Early Access |
Release Date | August 2024 |
Platforms | Windows |
Supported Languages | English |
![Lu[Idle]](https://static.stmstat.com/uploads/header_images/66/3127870.jpg)
21 Total Reviews
15 Positive Reviews
6 Negative Reviews
Mixed Score
Lu[Idle] has garnered a total of 21 reviews, with 15 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Lu[Idle] over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1278 minutes
Good Game, much reccomend
👍 : 3 |
😃 : 0
Positive
Playtime:
858 minutes
When I opened this game is was just simply mesmerized. I soon as i clicked the button my shaft became rock hard. As I clicked more the harder I became. My grandma came into my room as I was playing this game and she noticed my magic wand and lets just say she helped me cast a spell.
👍 : 2 |
😃 : 1
Positive
Playtime:
3905 minutes
This is a tentative yes. As the game currently stands, it's a bare-bones idle / clicker game. There is no polish, no bells and whistles. It's just a simple game. At it's price, you can justify it's state. I have no idea if the developer is planning to do anything more with the game or not, and that will decide if it's a good game, or just a simple game.
👍 : 1 |
😃 : 0
Positive
Playtime:
142 minutes
10/10, Helped me rob a bank at gunpoint
The Game and the Heist
The dimly lit room was a stark contrast to the vibrant chaos that flickered across the screen. Danny Mitchell leaned forward, his eyes glued to the monitor as he navigated the intricacies of the virtual heist. He was a seasoned gamer, known in online circles for his precision and cunning. But tonight, the stakes were higher than any digital score. Tonight, reality and virtuality were about to collide.
Danny’s obsession with “Heist Master 3D” had started as a harmless diversion. The game was celebrated for its meticulous attention to detail, offering players an exhilarating simulation of bank robberies complete with blueprints, guard routines, and escape routes. Danny had spent countless hours perfecting his strategy, basking in the simulated glory of a flawlessly executed job. But what had once been a harmless pastime had begun to morph into something more sinister.
In the dingy apartment that served as his command center, Danny’s fingers danced over the keyboard, mimicking the exact sequences needed to bypass security systems and evade patrols. The game’s scenarios had become his blueprint, and his mind, once preoccupied with high scores and leaderboards, was now consumed by the idea of testing his skills in the real world. The thrill of the game had fueled a dangerous ambition.
On the fateful night of the heist, Danny had meticulously planned every detail, drawing from his virtual expertise. The bank, a nondescript brick building nestled in the heart of downtown, was chosen for its unremarkable security. The plan was simple: enter through a maintenance door, disable the alarm system, and make a clean getaway. He had even crafted a mask and gloves to ensure he remained incognito.
As Danny crouched behind a cluster of bushes, his pulse raced with a mixture of exhilaration and dread. The heist had become more than a game; it was an escape from the monotony of his life. With a deep breath, he approached the bank's side entrance, the keycard from his previous night’s practice sliding effortlessly into place. The door creaked open, and he slipped inside.
The sterile silence of the bank’s interior was unsettling. Danny’s footsteps echoed as he navigated through the dimly lit hallways, his heart pounding in sync with the game’s soundtrack in his mind. He reached the control room, his hands trembling slightly as he accessed the alarm system. The interface on his laptop mirrored the one from the game, making the task eerily familiar.
Just as he was about to complete the final sequence, the distant sound of footsteps snapped him back to reality. Danny's breath caught in his throat. Panic surged through him as he realized that his meticulous planning had overlooked one crucial detail: the presence of a night security guard.
The guard, a burly man with a flashlight, appeared around the corner, his eyes widening in shock. Danny’s hands fumbled as he pulled out his weapon, a replica designed for the game but now a stark symbol of his escalating desperation. The guard’s shouts pierced the air, and Danny’s mind raced through the escape plan he had practiced so many times.
In a frenzy, Danny sprinted towards the exit, the sounds of alarms blaring in his ears. The virtual precision he had relied on faltered as reality’s chaos enveloped him. He burst through the maintenance door, the night air cold against his sweat-soaked face. The sound of sirens grew louder, and Danny’s heart sank as he realized the game’s promise of a flawless escape was slipping away.
Within moments, police lights flashed in the distance. Danny’s heart pounded with the crushing realization that his adventure had devolved into a real-life nightmare. The escape route he had so confidently navigated in the game now seemed like a cruel illusion.
As the police closed in, Danny’s thoughts were a whirlwind of regret and disbelief. The game that had once been his escape had turned into a harrowing reality, a testament to the dangerous allure of living out fantasies beyond the screen. His ambitions had become his undoing, and as the handcuffs clicked shut, he understood the true cost of blurring the line between virtual thrill and real-life consequences.
👍 : 1 |
😃 : 0
Positive
Playtime:
540 minutes
Its very fun!
I like to take hours out of my day to play Lu(Idle). It's the only thing that makes me feel accomplished in life anymore, and honestly, im much happier this way!!
👍 : 1 |
😃 : 1
Positive