Isomer
Charts
13 😀     61 😒
26,41%

Rating

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$9.99

Isomer Reviews

Isomer is an isometric strategy game inspired by classic turn based games from the 90s and many other more recent survival titles. It's open ended, sandbox and each world is procedurally generated leading to an almost unlimited number of different worlds to explore, mine, loot and conquer.
App ID311980
App TypeGAME
Developers
Publishers Ionising Software
Categories Single-player, Steam Achievements, Steam Cloud
Genres Indie, Strategy, Action, Early Access
Release Date11 Jul, 2014
Platforms Windows
Supported Languages English

Isomer
74 Total Reviews
13 Positive Reviews
61 Negative Reviews
Mostly Negative Score

Isomer has garnered a total of 74 reviews, with 13 positive reviews and 61 negative reviews, resulting in a ‘Mostly Negative’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Isomer over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 286 minutes
It was looking very promising but the game seems abandoned now with no update/news for 4 months. Do *NOT* buy unless the development is magically ressurected. Yet Another Early Access Fail. Damn, this could have been great!
👍 : 10 | 😃 : 0
Negative
Playtime: 4122 minutes
I can't quite put my finger on it, but this game really scratches an itch for me. It's an interesting blend of old school X-Com, Minecraft, and a little bit of tower defense thrown in for good measure. I find it hard to put down as there is a continual "in a few more seconds my next step in the grand plan will come to fruition". It's definitely still being polished but there is a lot here to like already. I've easily gotten my money's worth already, and am still discovering things each time I play. HOWEVER: This is a game that is pretty safe to say died in early access. While I greatly enjoyed the time I put into it (almost 70 hours, wow), I cannot recommend its purchase to anyone at this time - the game is _playable_ but is pure sandbox now. If a classic xcom-esque sandbox is your thing, maybe this is worth a look, but caveat emptor. So changing my recommendation from "yes" to "no" - worth the price to me personally, but probably not for most.
👍 : 0 | 😃 : 0
Negative
Playtime: 11227 minutes
This would be a great game if it had recieved the updates that it so desperately needed. It's a cool concept for a good price but the dev left without a word with the game only a quarter finished. Most of the time I have logged was spent either trying to figure out what the hell I am supposed to do or leaving the game running after I stormed out of the room when an engineer tunneled in and took out my core. And who makes a game where the only save feature is to quit? It was a cool idea that do to lazieness and lack of communication, became crap.
👍 : 0 | 😃 : 0
Negative
Playtime: 356 minutes
Abandoned, the developer silently disappeared over night more than 3 months ago, save your money.
👍 : 18 | 😃 : 4
Negative
Playtime: 1978 minutes
I am not quite sure what to think of this game yet. On the one hand, it holds elements that remind one of both Minecraft and old time XCOM games. One plays the aliens in a world populated by humans (who are kind of a pain in the ass, but whatever). There is no clear cut goal in the game, and yet, there seems to be one major one, build a base that the humans can't penetrate. Right now, I would say it is worth the ten dollars, but it will have a limited life span if no updates come out.
👍 : 3 | 😃 : 0
Positive
Playtime: 7 minutes
This games got plenty of potential but the no. 1 thing which bugs me right now is the leveling (underground-above ground etc.) i just got fed up when i was attacked and couldnt select my units even though i could see them because they were 1 block lower than the camera, then when i did select them and selected where the enemy was the aliens wouldnt move as they were on a different level despite being able to reach the location if you raise your camera. Overall the game needs to be updated (though this is still just an alpha) but could be a very fun game in the future and may only recommend buying for the current price =)
👍 : 10 | 😃 : 0
Positive
Playtime: 16 minutes
While this game is young and isn't that fun or easy to play at this point of time it does still have a good idea behind it and i hope it will turn out better then the other games likes it (towns Etc). I do wish it turns in to the game it should be
👍 : 17 | 😃 : 0
Positive
Playtime: 1206 minutes
Isomer is a great game that HAD potential... But unfortunatly the Developer of Isomer is either dead or he has some other rubish excuse for not completing this great idea of a game. Hopefully the Dev will be resurrected like jesus was but he can come back as developer jesus and finish the game he started to create. Other than that i would say its a good purchase but its not worth it until the developer decides to use social interaction with the people that payed to fund the creation of Isomer.
👍 : 33 | 😃 : 6
Negative
Playtime: 354 minutes
Isomer is an interesting mixture of surivial and basebuilding gameplay from games such as Dwarf Fortress combined with combat and exploration elements inspired by the Xcom series. The overall premise can be summed as reverse Xcom, you play as an alien force stumbling upon an already habited planet yet seeking to colonize never the less. Starting off with your humble dropship and ten workers, it is your job to survive and thrive in an hostile world. Overall in its inital steam release status, I'd say that Isomer is a very promising game. Currently I feel as though the foundations for a great base building and exploration are present though the content may be too barebones for some. So far I've noticed four diffrent unit classes, a wide array of generated structures for the player to explore and various different building blocks for the player to use. However the selection of middle and late game structures don't seem to be implemented. For example you can build your base to the extent of its layout with lights and lifts to different floors, but there are no doors present in the game nor any sizeable modules and things to fill up these rooms apart from soils to contain reasources. Check out my Let's Play below! https://www.youtube.com/watch?v=f7VcA1f11R8
👍 : 50 | 😃 : 0
Positive
Playtime: 380 minutes
A great concept for a game with loads of potential that has, sadly, been completely abandoned by its developer before being finished. So unless you want to spend your money on an abandoned, unfinished project then give it a pass. It's a real shame, too, because this game could have been great with more work & polish, but sadly that will never happen now.
👍 : 36 | 😃 : 0
Negative
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